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Bug: Game menu softlocked on Report a bug navigation. #244

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WithinAmnesia opened this issue Feb 8, 2024 · 3 comments
Open

Bug: Game menu softlocked on Report a bug navigation. #244

WithinAmnesia opened this issue Feb 8, 2024 · 3 comments
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@WithinAmnesia
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WithinAmnesia commented Feb 8, 2024

When entering the report a bug menu it does not return to the previous game menu and is stuck even after closing and reentering the game menus, it just needs a return button or something. Also the lag is over 1 second from input on player 1 screen and display of actions on player 2 screen; this is not ideal but good job on the online webport. I like the music in the title screen but maybe a volume slider would be nice. Also in lots of MMORPGs 1 account can make multiplayer characters so maybe add a character selection screen and character customization options there too. Also please add / enter new maps / dungeons / instanced content / player housing / banking / stash / auction house content to test. Also please how to access the previous non-webport build's abilities selection e.g. ranged combat? Thank you greatly for your time.

@WithinAmnesia WithinAmnesia changed the title Game menu softlocked on Report a bug navigation. Also the online web version has 1+ second lag. Title music, multiple characters per account. Add / enter new maps / dungeons / instanced content / player housing / banking / stash / auction house content. Game menu softlocked on Report a bug navigation. Also the online web version has 1+ second lag. Title music, multiple characters per account. Add / enter new maps / dungeons / instanced content / player housing / banking / stash / auction house content. Please access abilities? Feb 8, 2024
@WithinAmnesia
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#247 (comment)
Latency / lag is fixed with ~80-90 ms
Currently Firefox and Chrome Browsers with hardware acceleration are about the same:
Targets (~80-90ms)
10-99 ms - great
100-199 ms - excellent
This is a really thomping success!
Also 16 clients from one pc have been tested to work (barely, its a start).
A R P G  V 000 003-9 (JDungeon_Online_Webport) Godot 4 NET  Technically 14+2_16 Clients Multiboxing Does Work!

@jonathaneeckhout jonathaneeckhout added the bug Something isn't working label Feb 13, 2024
@jonathaneeckhout
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Reducing the context of this issue to the bug mentioned about softlocking on the menu. Thx for testing and reporting.

@jonathaneeckhout jonathaneeckhout changed the title Game menu softlocked on Report a bug navigation. Also the online web version has 1+ second lag. Title music, multiple characters per account. Add / enter new maps / dungeons / instanced content / player housing / banking / stash / auction house content. Please access abilities? Bug: Game menu softlocked on Report a bug navigation. Feb 16, 2024
Fox-Alpha added a commit to Fox-Alpha/jdungeon_fork that referenced this issue Mar 18, 2024
Solution 1: Only check click in region of mainmenu if no submenu is active
Solution 2 as comment: Check for active submenu and check the region for the submenu, queue_free() submenu if outside
@Fox-Alpha
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Hello,

i think i have found the reason.

Here:

The input event catches the mouseclick in the submenu dialog and handle it as it was outside the GameMenu and close the gamemenu without freeing the active submenu

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