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Integration with other lua environments #2

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james-callahan opened this issue Mar 29, 2018 · 1 comment
Open

Integration with other lua environments #2

james-callahan opened this issue Mar 29, 2018 · 1 comment

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@james-callahan
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Is there a way to provide your own socket connecting/reading/writing functionality?
Or alternatively, a way to get the underlying file descriptor that needs to be waited on?

Thanks.

@jinq0123
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No.

Is there anyone who can change stub.run() into Lua thread? Or integrate into Unity?

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