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CalcSolar.c
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CalcSolar.c
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/*
* SUMMARY: CalcSolar.c - inline solar calculations
* USAGE: Part of DHSVM
*
* AUTHOR: Mark Wigmosta
* ORG: Batelle Pacific Northwest Laboratories
* E-MAIL: [email protected]
* ORIG-DATE: Jul-96
* DESCRIPTION: These functions make inline solar radiation calculations
* that take into slope and aspect of the pixel, but do not
* account for shadowing of neighbouring pixels.
* DESCRIP-END.
* FUNCTIONS: SolarDay()
* SolarHour()
* SolarAngle()
* SolarConst()
* COMMENTS:
* $Id: CalcSolar.c,v 1.4 2003/07/01 21:26:10 olivier Exp $
*/
#include <math.h>
#include "constants.h"
#include "settings.h"
#include "Calendar.h"
#include "functions.h"
#include "rad.h"
/*****************************************************************************
Function name: SolarDay()
Purpose: This subroutine calculates daily solar values
Required:
int DayOfYear - day of year (January 1 is 1)
float Longitude - site longitude (rad)
float Latitude - site latitude (rad)
float StandardMeridian - longitude of time zone of standard meridian (rad)
Returns: void
Modifies:
float *NoonHour - true solar noon (hr)
float *Declination - solar Declination (rad)
float *HalfDayLength - half-day length (hr)
float *Sunrise - time of Sunrise (hr)
float *Sunset - time of Sunset (hr)
float *TimeAdjustment - required adjustment to local time (hr)
float *SunEarthDist - distance from sun to earth
Comments : EXECUTE AT START OF EACH DAY
*****************************************************************************/
void SolarDay(int DayOfYear, float Longitude, float Latitude,
float StandardMeridian, float *NoonHour, float *Declination,
float *HalfDayLength, float *Sunrise, float *Sunset,
float *TimeAdjustment, float *SunEarthDist)
{
float B; /* coefficient for equation of time */
float EqnOfTime; /* adjustment for equation of time (min) */
float LongitudeAdjust; /* adjustment for longitude (min) */
float CosineHalfDayLength; /* cosine of the half-day length */
/* note need to check if day light savings time calculate adjustment for
true solar time longitude adjustment add 4 min per degree away from
StandardMeridian (4 min/degree * 180 degree/pi radian) */
LongitudeAdjust = (MINPDEG * DEGPRAD) * (StandardMeridian - Longitude);
/* equation of time */
B = (2.0 * PI * (DayOfYear - 81)) / 364.;
EqnOfTime = 9.87 * sin(2 * B) - 7.53 * cos(B) - 1.5 * sin(B);
/* adjustment factor to convert local time to solar time
solar time = local time + TimeAdjustment */
/* for example from GMT to the west coast of the us (PST) */
/* is a -8 hour shift, i.e. PST = GMT-8 */
*TimeAdjustment = -(LongitudeAdjust + EqnOfTime) / MINPHOUR;
/* work in solar time */
*NoonHour = 12.0;
/* solar Declinationation */
*Declination = .4098 * sin(2 * PI * (284 + DayOfYear) / DAYPYEAR);
/* half-day length */
CosineHalfDayLength = -tan(Latitude) * tan(*Declination);
if (CosineHalfDayLength >= 1.0)
*HalfDayLength = PI;
else
*HalfDayLength = acos(CosineHalfDayLength);
/* convert HalfDayLength from radians to Hours
1 radian = (180 deg / PI) * (1 hr / 15 degrees rotation) */
*HalfDayLength = *HalfDayLength / RADPHOUR;
/* solar time of Sunrise and Sunset */
*Sunrise = *NoonHour - *HalfDayLength;
*Sunset = *NoonHour + *HalfDayLength;
/* calculate the sun-earth distance */
*SunEarthDist = 1.0 + 0.033 * cos(RADPDEG * (360. * DayOfYear / 365));
}
/*****************************************************************************
Function name: SolarHour()
Purpose: This subroutine calculates position of the sun as a function of
the time of day, the length of time the sun is above the horizon,
and the maximum radiation.
Required:
float Latitude - site laditude (rad)
float LocalHour - local time (hr)
float Dt - length of current timestep (hr)
float NoonHour - true solar noon (hr)
float Declination - solar Declination (rad)
float Sunrise - time of Sunrise (hr)
float Sunset - time of Sunset (hr)
float TimeAdjustment - required adjustment to convert local time
to solar time (hr)
float SunEarthDist - distance from Sun to Earth
Returns: void
Modifies:
float *SineSolarAltitude - sine of sun's SolarAltitude
int *DayLight - FALSE: measured solar radiation and the sun is
below the horizon.
TRUE: sun is above the horizon
float *SolarTimeStep - fraction of the timestep the sun is above the
horizon
float *SunMax - calculated solar radiation at the top of the
atmosphere (W/m^2)
Comments : EXECUTE AT START OF EACH TIMESTEP
*****************************************************************************/
void SolarHour(float Latitude, float LocalHour, float Dt, float NoonHour,
float Declination, float Sunrise, float Sunset,
float TimeAdjustment, float SunEarthDist,
float *SineSolarAltitude, int *DayLight, float *SolarTimeStep,
float *SunMax, float *SolarAzimuth)
{
float SolarAltitude; /* SolarAltitude of sun from horizon (rads) */
float SolarZenith; /* sun zenith angle (rads) */
float StartHour = 0; /* currect Hour in solar time (hr) */
float EndHour = 0; /* mid-point of current solar Hour (hr) */
float Hour; /* angle of current "halfhr" from solar noon
(rads) */
/* NOTE THAT HERE Dt IS IN HOURS NOT IN SECONDS */
*SunMax = 0.0;
*SineSolarAltitude = 0.0;
*SolarTimeStep = 1.0;
/* all calculations based on hour, the solar corrected local time */
Hour = LocalHour + TimeAdjustment;
if (Hour < 0)
Hour += 24;
if (Hour > 24)
Hour -= 24;
*DayLight = FALSE;
if ((Hour > Sunrise) && ((Hour - Dt) < Sunset))
*DayLight = TRUE;
if (*DayLight == TRUE) {
/* sun is above the horizon */
if (Dt > 0.0) {
/* compute average solar SolarAltitude over the timestep */
StartHour = (Hour - Dt > Sunrise) ? Hour - Dt : Sunrise;
EndHour = (Hour < Sunset) ? Hour : Sunset;
/* convert to radians */
StartHour = RADPHOUR * (StartHour - NoonHour);
EndHour = RADPHOUR * (EndHour - NoonHour);
*SolarTimeStep = EndHour - StartHour;
/* determine the average geometry of the sun angle */
*SineSolarAltitude = sin(Latitude) * sin(Declination)
+ (cos(Latitude) * cos(Declination) * (sin(EndHour) - sin(StartHour))
/ *SolarTimeStep);
}
else {
Hour = RADPHOUR * (Hour - NoonHour);
*SineSolarAltitude = sin(Latitude) * sin(Declination)
+ (cos(Latitude) * cos(Declination) * cos(Hour));
}
SolarAltitude = asin(*SineSolarAltitude);
SolarZenith = PI / 2 - SolarAltitude;
*SolarAzimuth = ((sin(Latitude) * (*SineSolarAltitude) - sin(Declination))
/ (cos(Latitude) * sin(SolarZenith)));
if (*SolarAzimuth > 1.)
*SolarAzimuth = 1.;
*SolarAzimuth = acos(-(*SolarAzimuth));
if (Dt > 0.0) {
if (fabs(EndHour) > fabs(StartHour)) {
*SolarAzimuth = 2 * PI - (*SolarAzimuth);
}
}
else {
if (Hour > 0) {
*SolarAzimuth = 2 * PI - (*SolarAzimuth);
}
}
/* printf("Solar Azimuth = %g\n", *SolarAzimuth*180./PI); */
*SunMax = SOLARCON * SunEarthDist * *SineSolarAltitude;
}
}
/*****************************************************************************
Function name: SolarAngle()
Purpose : this subroutine uses solar radiation measured on a horizontal
surface to calculate direct, diffuse, and incoming reflected
solar radiation for a sloping surface.
Required :
float Latitude - site laditude (rad)
float Albedo - surface Albedo
float Declination - solar Declination (rad)
float CellAspect - cell aspect (rads eastward from north)
float CellSlope - ground surface slope (rads)
float SineSolarAltitude - sine of sun's SolarAltitudede
float SunMax - calculated solar radiation at the top of
the atmosphere (W/m^2)
float SolarTimeStep - fraction of the timestep the sun is above
the horizon
int DayLight - FALSE: measured solar radiation and the sun
is below the horizon.
TRUE: sun is above the horizon
float SolarAzimuth - solar azimuth (rads eastward from north)
float Dt - length of current timestep (hr)
Returns : void
Modifies :
float *Direct - direct beam solar radiation (W/m^2)
float *Diffuse - diffuse solar radiation (W/m^2)
Comments : EXECUTE EACH TIMESTEP FOR EACH GRID CELL
Source: Gates, D.M., "Biophysical ecology",
Springer-Verlag, New York, etc., 1980.
Especially Chapter 6, p. 136 ->
*****************************************************************************/
void SolarAngle(float Latitude, float Albedo, float Declination,
float CellAspect, float CellSlope, float SunMax,
float SineSolarAltitude, float SolarTimeStep, int DayLight,
float SolarAzimuth, float Dt, float *Direct, float *Diffuse)
{
float SolarAltitude; /* SolarAltitude of sun from horizon (rads) */
float CosineIncidenceAngle; /* cosine of the incidence angle between
solar rays and the normal to the surface */
float DiffuseSkyView; /* sky view factor for diffuse radation
(0.0 - 1.0) */
float ReflectedSkyView; /* view factor for incoming refected solar
radiation (0.0 - 1.0) */
float Reflect; /* incoming reflected solar radiation (W/m^2)
*/
/* NOTE THAT HERE Dt IS IN HOURS, NOT IN SECONDS */
if (DayLight == TRUE) {
/* calculate shortwave components horizontal surface */
if (fequal(CellSlope, 0.0)) {
*Direct = SunMax;
*Diffuse = SunMax;
Reflect = 0.0;
}
else {
/* sloping surface */
DiffuseSkyView = (PI - CellSlope) / PI;
ReflectedSkyView = CellSlope / PI;
SolarAltitude = asin(SineSolarAltitude);
CosineIncidenceAngle = cos(SolarAltitude) * sin(CellSlope) *
cos(SolarAzimuth - CellAspect) + cos(CellSlope) * sin(SolarAltitude);
*Direct = SunMax * CosineIncidenceAngle / SineSolarAltitude;
if (CosineIncidenceAngle <= 0.0)
*Direct = 0.0;
*Diffuse = SunMax * DiffuseSkyView;
Reflect = Albedo * SunMax * ReflectedSkyView;
} /* end sloping surface */
} /* end daylight is true */
else {
/* sun is below the horizon */
/* all measured solar radiation is diffuse, thus total rad on CellSlope
is (measured)*DiffuseSkyView */
*Direct = 0.0;
Reflect = 0.0;
*Diffuse = (PI - CellSlope) / PI;
}
/* Average over timestep */
if (Dt > 0.0) {
/* The assumption is made that the incoming reflected radiation is diffuse
radiation for the "receiving" gridcell */
*Diffuse += Reflect;
*Direct *= SolarTimeStep / (Dt * RADPHOUR);
*Diffuse *= SolarTimeStep / (Dt * RADPHOUR);
}
}
/*****************************************************************************
Function name: SolarConst()
Purpose : this subroutine reads in site data, calculates constants,
and converts data from degrees to radians.
Required :
float lat_deg - latitude of site in degrees
float lat_min - latitude of site in minutes
float lng_deg - longitude of site in degrees
float lng_min - longitude of site in minutes
float *StandardMeridian - standard meridian for local time zone in
degrees
Returns : void
Modifies :
float *Latitude - latitude of site in radians
float *Longitude - longitude of site in radians
float *StandardMeridian - standard meridian for local time zone (rads)
Comments : EXECUTE ONCE BEFORE TIME LOOP
*****************************************************************************/
void SolarConst(float lat_deg, float lat_min, float lng_deg,
float lng_min, float *StandardMeridian, float *Latitude,
float *Longitude)
{
/* convert to radians */
*Latitude = (lat_deg + (lat_min / 60.)) * PI / 180.;
*Longitude = (lng_deg + (lng_min / 60.)) * PI / 180.;
*StandardMeridian = *StandardMeridian * PI / 180.;
}