From baeedaccbfa04958360927d2f93a81590a003415 Mon Sep 17 00:00:00 2001 From: jbienz Date: Mon, 18 Sep 2023 17:02:35 -0500 Subject: [PATCH] Update GameSettings.md Fixed Copy Before Clear now on new tab. --- docs/GameSettings.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/GameSettings.md b/docs/GameSettings.md index 3ac1cca..9d213ba 100644 --- a/docs/GameSettings.md +++ b/docs/GameSettings.md @@ -89,7 +89,7 @@ Is your game not listed? Check the [Game Settings Discussion][GameSettingsDisc] 1.0 - Multiplier must be exactly 1.0 or the depth will always be white. Far Importance is also limited in range. You'll need to compensate for this in HoloPlay or Refract with depthiness. + Be sure to enable Multiplier must be exactly 1.0 or the depth will always be white. Far Importance is also limited in range. You'll need to compensate for this in HoloPlay or Refract with depthiness. @@ -99,10 +99,10 @@ Is your game not listed? Check the [Game Settings Discussion][GameSettingsDisc] ## Copy Before Clear -**Copy Before Clear** is set on the the last tab in ReShade. This tab will have the same name as the API (for example **D3D9**, **D3D11**, etc.) - +**Copy Before Clear** is now set on the **Addons** tab in ReShade rather than the engine tab (which no longer exists). + ## Upside Down, Reversed, Logarithmic To change **Upside Down**, **Reversed** or **Logarithmic**, click *Edit global preprocessor definitions*,