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My current process is when a sound may be played several times, I call it directly so it's always a new sound.
new buzz.sound("sounds/boucle-fin", {formats: ["mp3", "ogg", "aac", "wav"]}).play();
Note that I'm not sure concerning its performance, that may be an issue
However on Safari (6.0.5) it doesn't work...
I tried to add several vars for the same sound and choosing one which is not playing, but there isn't a simple function/var to call/check :)
Hey,
Is there any way to achieve this? At the moment I'm creating several times the same sound with different vars.
Also I'm not able to know if a sound is playing or not. I'm missing something?
Thanks for this awesome lib!
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