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Photoshop can do this via Image -> Mode -> 8 Bits/Channel
GIMP can do this as well via Image -> Precision -> 8 bit integer
Time to test whether this fixes the normals. Don't forget to generate tangents: Source
janhohenheim
changed the title
Find out whether we can convert the 16 bit textures to 8 bit
Find out whether we can convert the 32 bit textures to 16 bit
Feb 20, 2023
This relates to the normals
.exr
s and mayyyybe the displacement map.png
s.Convert them and then re-add them to Blender.
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