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World.py
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World.py
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class World(Group):
def __init__(self, handle=None):
if handle:
super().__init__(handle)
else:
self.handle = self.create()
Engine.addJavaPeer(self.handle, self)
self.ii = (self.__class__ != World)
def get_active_camera(self):
return Engine.instantiateJavaPeer(self.get_active_camera_impl())
def get_background(self):
return Engine.instantiateJavaPeer(self.get_background_impl())
def set_active_camera(self, active_camera):
self.set_active_camera_impl(active_camera)
Engine.addXOT(active_camera)
def set_background(self, background):
self.set_background_impl(background)
Engine.addXOT(background)
def finalize(self):
pass # Finalize in Python is typically managed by garbage collection
@staticmethod
def create():
return 1 # Placeholder for the actual creation logic
def get_active_camera_impl(self):
# Call the appropriate native method or simulation
return 1
def get_background_impl(self):
# Call the appropriate native method or simulation
return 1
def set_active_camera_impl(self, camera):
# Implement the setting of active camera
pass
def set_background_impl(self, background):
# Implement the setting of background
pass