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Text Translation #1

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SuiKaze opened this issue Apr 17, 2021 · 2 comments
Open

Text Translation #1

SuiKaze opened this issue Apr 17, 2021 · 2 comments

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@SuiKaze
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SuiKaze commented Apr 17, 2021

Hi there!

I would want translate the game, but if I add a single extra byte in the text data, or if I remove it, the game crashes... (I readjusted the string length)

Another problem is the Title (Main Menu) Data. It's stored in the CHR zone. As I'll need do the ROM bigger, I would like reallocate that data and use that additional free space for 19 extra char tiles (I noticed I can't use the last one)

Could you help me with that please? Thanks.

@jakiki6
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jakiki6 commented Apr 17, 2021

The problem is that the rom actually uses nearly 100% of the space available (there are only a few unused bytes afaik). When you change something, it'll move the reset vector etc and the game won't start. The best approach would be to add some kind of bank swapper support but I don't know how to do this either :/

@SuiKaze
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SuiKaze commented Apr 21, 2021

Thanks for your response :) I see, it's harder than I thought... I assume the only solution is to make the texts as small as possible then.

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