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wow_api.py
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wow_api.py
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#!/usr/bin/python
# -*- coding: UTF-8 -*-
import requests
import sys
import datetime
import optparse
import urllib2
from BeautifulSoup import BeautifulSoup
import textwrap
options = optparse.OptionParser(usage='%prog -r <Realm> -c <Character Name> --cs <options>', description='WoW API functions (https://github.com/blizzard/api-wow-docs) - OneSockThief')
#Functions
options_functions = optparse.OptionGroup(options, 'Supported functions')
options_functions.add_option('--cs', '--charactersearch', action="store_true", dest='charactersearch', help='Character search / Information')
options_functions.add_option('--ah', '--auctionsearch', action="store_true", dest='auctionsearch', help='Auction house search')
options.add_option_group(options_functions)
#Required parameters for other functions
options.add_option('-r', '--realm', type='string', dest='realm', help='Realm to search/filter by')
options.add_option("-c", "--character", type='string', dest="character", help="Search for a character by name")
#Smaller functions, for character details
character_group = optparse.OptionGroup(options, 'Detailed character information to use with Character Search (--cs)')
character_group.add_option("--guild", action="store_true", dest="guild", help="Guild information")
character_group.add_option("--items", action="store_true", dest="items", help="Current equipped items")
character_group.add_option("--mounts", action="store_true", dest="mounts", help="Current mounts collected")
character_group.add_option("--pvp", action="store_true", help="PvP stats")
character_group.add_option("--quests", action="store_true", dest="quests", help="Current active quests")
character_group.add_option("--reputation", action="store_true", dest="reputation", help="Current reputation level of appropriate factions")
character_group.add_option("--stats", action="store_true", dest="stats", help="Currect character stats #pewpew")
character_group.add_option("--talents", action="store_true", dest="talents", help="Current talent progres")
character_group.add_option("--audit", action="store_true", dest="audit", help="Audit the character")
options.add_option_group(character_group)
base_url = "http://eu.battle.net/api/wow"
def check_sub_character_options():
requests = []
if opts.guild:
requests.append('guild')
if opts.items:
requests.append('items')
if opts.mounts:
requests.append('mounts')
if opts.pvp:
requests.append('pvp')
if opts.quests:
requests.append('quests')
if opts.reputation:
requests.append('reputation')
if opts.stats:
requests.append('stats')
if opts.talents:
requests.append('talents')
if opts.audit:
requests.append('audit')
return requests
def query_api(url):
try:
s = requests.get(url).json()
pass
except Exception:
#raise e
pass
try:
if s["reason"]:
print "ERROR: " + s["reason"]
sys.stop()
except:
return s
def auction_house(realm):
print "THIS SECTION IS BROKEN, EU AUCTION HOUSE IS MIA!"
return
url = base_url + "/api/wow/auction/data/" + realm
s = query_api(url)
print s
def character_male_female(n):
if n == 0:
return "Male"
if n == 1:
return "Female"
def character_class(n):
url = base_url + "/data/character/classes"
classes = query_api(url)
for cclass in classes['classes']:
if cclass['id'] == n:
return cclass['name']
def character_race(n):
url = base_url + "/data/character/races"
races = query_api(url)
for craces in races['races']:
if craces['id'] == n:
return craces['name']
def character_search(name, realm):
fields = check_sub_character_options()
url = base_url + "/character"
print "\nCharacter search for " + name + " on " + realm + "\n"
url = url + "/" + realm.title()
url = url + "/" + name.title()
#See if any sub fields are queried
if fields:
fields = ",".join(fields)
url = url + "?fields=" + fields
#Try and request the data from the API
s = query_api(url)
parse_char_info(s)
#PRINT EXTRA INFO AT THE BOTTOM:
if opts.guild:
character_guild(s)
if opts.items:
character_items(s)
if opts.mounts:
character_mounts(s)
if opts.pvp:
character_pvp(s)
if opts.quests:
character_quests(s)
if opts.reputation:
character_reputation(s)
if opts.stats:
character_stats(s)
if opts.talents:
character_talents(s)
if opts.audit:
character_audit(s)
def parse_char_info(char_api_data):
print "Realm: " + str(char_api_data["realm"])
print "Name: " + str(char_api_data["name"])
print "Level: " + str(char_api_data["level"])
print "Class: " + character_class(char_api_data["class"])
print "Race: " + character_race(char_api_data["race"])
print "Calc Class: " + str(char_api_data["calcClass"])
print "Gender: " + character_male_female(char_api_data["gender"])
print "Achievement Points: " + str(char_api_data["achievementPoints"])
print "Total Honorable Kills: " + str(char_api_data["totalHonorableKills"])
print "Battlegroup: " + str(char_api_data["battlegroup"])
print "Last Modified: " + str(datetime.datetime.fromtimestamp(char_api_data["lastModified"]/1000).strftime('%Y-%m-%d %H:%M:%S'))
print "Thumbnail: http://eu.battle.net/static-render/eu/" + str(char_api_data["thumbnail"])
def character_reputation(s):
print "\n\tReputation:"
names = []
for long_names in s["reputation"]:
if (long_names["value"] != 0) and (long_names["standing"] > 0):
names.append(long_names["name"])
longest = len(max(names, key=len))
for reps in s["reputation"]:
minimum = str(reps["value"])
for x in xrange(3,5):
if len(minimum) < x:
minimum = minimum + " "
if (reps["value"] != 0) and (reps["standing"] > 0):
bar_length = 25
bar = reps["name"]
calc = round(float(reps["value"]) / float(reps["max"]) * bar_length)
empty = bar_length - calc #This is the length of the BAR
calculate_empty_spaces = longest - len(bar)
line = u'█'
bar = bar + " "*calculate_empty_spaces + " (lvl:" + str(reps["standing"]) + ") " + minimum + " |" + line*int(calc) + " "*int(empty) + "| " + str(reps["max"])
print "\t" + bar
def character_guild(s):
print "\n\tGuild:"
guild_info = s["guild"]
print "\tName: " + guild_info["name"]
print "\tTotal Achievement Points: " + str(guild_info["achievementPoints"])
print "\tTotal Members: " + str(guild_info["members"])
def character_pvp(s):
twovtwo = s["pvp"]["brackets"]["ARENA_BRACKET_2v2"]
threevthree = s["pvp"]["brackets"]["ARENA_BRACKET_3v3"]
fivevfive = s["pvp"]["brackets"]["ARENA_BRACKET_5v5"]
RBG = s["pvp"]["brackets"]["ARENA_BRACKET_RBG"]
print "\n\tPvP Ratings:"
print "\t2v2:"
print "\t\tRating: " + str(twovtwo["rating"])
print "\t\tSeason Won: " + str(twovtwo["seasonWon"])
print "\t\tSeason Played: " + str(twovtwo["seasonPlayed"])
print "\t\tWeekly Won: " + str(twovtwo["weeklyWon"])
print "\t\tWeekly Played " + str(twovtwo["weeklyPlayed"])
print "\t3v3: "
print "\t\tRating: " + str(threevthree["rating"])
print "\t\tSeason Won: " + str(threevthree["seasonWon"])
print "\t\tSeason Played: " + str(threevthree["seasonPlayed"])
print "\t\tWeekly Won: " + str(threevthree["weeklyWon"])
print "\t\tWeekly Played " + str(threevthree["weeklyPlayed"])
print "\t5v5: "
print "\t\tRating: " + str(fivevfive["rating"])
print "\t\tSeason Won: " + str(fivevfive["seasonWon"])
print "\t\tSeason Played: " + str(fivevfive["seasonPlayed"])
print "\t\tWeekly Won: " + str(fivevfive["weeklyWon"])
print "\t\tWeekly Played " + str(fivevfive["weeklyPlayed"])
print "\tRated BG: "
print "\t\tRating: " + str(RBG["rating"])
print "\t\tSeason Won: " + str(RBG["seasonWon"])
print "\t\tSeason Played: " + str(RBG["seasonPlayed"])
print "\t\tWeekly Won: " + str(RBG["weeklyWon"])
print "\t\tWeekly Played " + str(RBG["weeklyPlayed"])
def character_items(s):
all_items = s["items"]
print "\n\tItems:"
print "\tHead: " + str(all_items["head"]["name"]) + " ilvl: " + str(all_items["head"]["itemLevel"])
print "\tShoulders: " + str(all_items["shoulder"]["name"]) + " ilvl: " + str(all_items["shoulder"]["itemLevel"])
print "\tNeck: " + str(all_items["neck"]["name"]) + " ilvl: " + str(all_items["neck"]["itemLevel"])
print "\tBack: " + str(all_items["back"]["name"]) + " ilvl: " + str(all_items["back"]["itemLevel"])
print "\tFeet: " + str(all_items["feet"]["name"]) + " ilvl: " + str(all_items["feet"]["itemLevel"])
print "\tWrist: " + str(all_items["wrist"]["name"]) + " ilvl: " + str(all_items["wrist"]["itemLevel"])
print "\tMain Hand: " + str(all_items["mainHand"]["name"]) + " ilvl: " + str(all_items["mainHand"]["itemLevel"])
print "\tOff Hand:" + str(all_items["head"]["name"]) + " ilvl: " + str(all_items["head"]["itemLevel"])
print "\tHands: " + str(all_items["hands"]["name"]) + " ilvl: " + str(all_items["hands"]["itemLevel"])
print "\tLegs: " + str(all_items["legs"]["name"]) + " ilvl: " + str(all_items["legs"]["itemLevel"])
print "\tWaist: " + str(all_items["waist"]["name"]) + " ilvl: " + str(all_items["waist"]["itemLevel"])
print "\tFinger 1: " + str(all_items["finger1"]["name"]) + " ilvl: " + str(all_items["finger1"]["itemLevel"])
print "\tFinger 2: " + str(all_items["finger2"]["name"]) + " ilvl: " + str(all_items["finger2"]["itemLevel"])
print "\tTrinket 1: " + str(all_items["trinket1"]["name"]) + " ilvl: " + str(all_items["trinket1"]["itemLevel"])
print "\tTrinket 2: " + str(all_items["trinket2"]["name"]) + " ilvl: " + str(all_items["trinket2"]["itemLevel"])
print "\tAverage ilvl: " + str(all_items["averageItemLevel"])
print "\tAverage ilvl Equipped: " + str(all_items["averageItemLevelEquipped"])
def character_mounts(s):
mounts = s["mounts"]["collected"]
print "\n\tMounts Collected:"
for mount in mounts:
print "\t" + mount["name"]
def character_quests(s):
quests = s["quests"]
print "\n\tQuests:"
quest_continue = query_yes_no("\tThis can take some time, do you want to continue?", None)
if quest_continue == "yes":
for quest in quests:
quest_url = "http://www.wowhead.com/quest=" + str(quest)
#Lets do something for the user, and warn him this might take long, because were grabbing the title etc.
soup = BeautifulSoup(urllib2.urlopen(quest_url))
quest_name = soup.title.string.split('-')
print "\t" + quest_name[0] + "(http://www.wowhead.com/quest=" + str(quest) + ")"
else:
return
def character_stats(s):
stats = s["stats"]
longest_stat_name = []
for long_name in stats:
longest_stat_name.append(long_name)
longest_stat_name = len(max(longest_stat_name, key=len))
spacing = 30
spacing = spacing - longest_stat_name
print "\n\tStats:"
print "\t------Attributes------\r"
print "\tHealth: " + str(stats["health"])
print "\tStrength: " + str(stats["str"])
print "\tAgility: " + str(stats["agi"])
print "\tIntellect: " + str(stats["int"])
print "\tStamina: " + str(stats["sta"])
print "\tPowertype: " + str(stats["powerType"])
print "\tPower: " + str(stats["power"])
print "\tAttack Power: " + str(stats["attackPower"])
print "\t------Attack------\r"
print "\tMain hand dps: " + str(stats["mainHandDps"])
print "\tMain Hand DMG Max: " + str(stats["mainHandDmgMax"])
print "\tMain hand DMG Min: " + str(stats["mainHandDmgMin"])
print "\tMainhand Speed: " + str(stats["mainHandSpeed"])
print "\tOff-Hand DPS: " + str(stats["offHandDps"])
print "\tOff-Hand DMG Max: " + str(stats["offHandDmgMax"])
print "\tOff-Hand DMG Min: " + str(stats["offHandDmgMin"])
print "\tOff-Hand Speed: " + str(stats["offHandSpeed"])
print "\t------Spell------\r"
print "\tSpell Power: " + str(stats["spellPower"])
print "\tSpell Crit: " + str(stats["spellCrit"])
print "\tSpell Penetration: " + str(stats["spellPen"])
print "\tMana Regen in Combat: " + str(stats["mana5Combat"])
print "\tMana Regen outside Combat: " + str(stats["mana5"])
print "\t------Defence------\r"
print "\tArmor: " + str(stats["armor"])
print "\tDodge: " + str(stats["dodge"]) + "%"
print "\tParry: " + str(stats["parry"]) + "%"
print "\tBlock: " + str(stats["block"]) + "%"
print "\t------Enhancements------\r"
print "\tCrit: " + str(stats["crit"]) + "%"
print "\tHaste: " + str(stats["haste"]) + "%"
print "\tMastery: " + str(stats["mastery"]) + "%"
print "\tSpirit: " + str(stats["spr"])
print "\tBonus Armor: " + str(stats["bonusArmor"])
print "\tMultistrike: " + str(stats["multistrike"]) + "%"
print "\tVersatility: " + str(stats["versatility"]) + "%"
print "\tLeech: " + str(stats["leech"]) + "%"
print "\tAvoidance Rating: " + str(stats["avoidanceRating"]) + "%"
def character_talents(s):
print "\n\tTalents:"
for talent in s["talents"]:
try:
if talent["selected"]:
print "\tActive Talent:"
except:
print "\n\tSecondary Talent:"
for tier in talent["talents"]:
print "\tTier " + str(tier["tier"]+1)
print "\t\tName: " + tier["spell"]["name"]
print "\t\tCast Time: " + tier["spell"]["castTime"]
try:
if tier["spell"]["powerCost"]:
print "\t\tPower Cost: " + tier["spell"]["powerCost"]
except:
pass
spell_description = "\t\tDescription: " + tier["spell"]["description"].replace("\n","")
print "\n\t\t".join(textwrap.wrap(spell_description, 64))
def character_audit(s):
print "\n\tCharacter Audit:"
if s["audit"]["missingLeatherworkerEnchants"] != {}:
print "\tLeather Worker Enchants Missing:"
for missing_leatherworker_enchant in s["audit"]["missingLeatherworkerEnchants"]:
print "\t\t" + missingLeatherworkerEnchants
if s["audit"]["emptyGlyphSlots"] > 0:
print "\tTotal Empty Glyph Slots: " + str(s["audit"]["emptyGlyphSlots"])
if s["audit"]["itemsWithEmptySockets"] != {}:
print "\tItems With Empty Sockets:"
for empty_sockets in s["audit"]["itemsWithEmptySockets"]:
print "\t\tItem: " + empty_sockets
if s["audit"]["missingExtraSockets"] != {}:
print "\tItems Missing Extra Sockets:"
for missing_sockets in s["audit"]["missingExtraSockets"]:
print "\t\tItem: " + missing_sockets
if s["audit"]["emptySockets"] > 0:
print "\tTotal Empty Sockets: " + str(s["audit"]["emptySockets"])
if s["audit"]["recommendedBeltBuckle"] != {}:
buckle_description = "Description: " + s["audit"]["recommendedBeltBuckle"]["itemSpells"][0]["spell"]["description"].replace("\n","")
print "\tRecommended Belt Buckle: "
print "\t\t" + str(s["audit"]["recommendedBeltBuckle"]["itemSpells"][0]["spell"]["name"]) + " (" + buckle_description + ")"
if s["audit"]["unenchantedItems"] != {}:
print "\tUnenchanted Items:"
for unenchanted_item in s["audit"]["unenchantedItems"]:
print "\t\tItem: " + unenchanted_item
if s["audit"]["numberOfIssues"] > 0:
print "\tNumber of Issues: " + str(s["audit"]["numberOfIssues"])
if s["audit"]["noSpec"]:
print "No Spec Detected!"
def query_yes_no(question, default="yes"):
valid = {"yes":"yes", "y":"yes", "ye":"yes",
"no":"no", "n":"no"}
if default == None:
prompt = " [y/n] "
elif default == "yes":
prompt = " [Y/n] "
elif default == "no":
prompt = " [y/N] "
else:
raise ValueError("\tinvalid default answer: '%s'" % default)
while 1:
sys.stdout.write(question + prompt)
choice = raw_input().lower()
if default is not None and choice == '':
return default
elif choice in valid.keys():
return valid[choice]
else:
sys.stdout.write("\tPlease respond with 'yes' or 'no' "\
"(or 'y' or 'n').\n")
#MAIN FUNCTION
def main():
print " __ __ __ __ .__ "
print "/ \ / \____/ \ / \ _____ ______ |__|"
print "\ \/\/ / _ \ \/\/ / ______ \__ \ \____ \| |"
print " \ ( <_> ) / /_____/ / __ \| |_> > |"
print " \__/\ / \____/ \__/\ / python (____ / __/|__|"
print " \/ \/ \/|__| "
print " - @viljoenivan"
global opts
opts, args = options.parse_args()
if len(sys.argv) == 1:
options.print_help()
return
#Character stuff
if opts.charactersearch:
if opts.character and opts.realm:
character_search(opts.character, opts.realm)
#Auction House
if opts.auctionsearch:
if opts.realm:
auction_house(opts.realm)
if __name__ == '__main__':
main()