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I don't see any .go files mentioning Mono. Currently, I have to pass Itch mono game.exe in the manifest with my own symlink to mono. It should be able to directly handle game.exe (or look for it).
If this isn't what dash is for, I apologize. I'm making assumptions of what this tool does :)
The text was updated successfully, but these errors were encountered:
It's only useful if butlerd knows how to launch it though (well, it might be able to accurately identify things we can't launch to show better error message, but..)
I haven't completely made up my mind regarding mono: I really really like it when games package their own runtime (via monokickstart & similar) because there's no nasty surprises for folks who download via web, it's all neatly self-contained.
It's not out of the question to finally add a mono prereq (for all 3 platforms) and start supporting this first-class, but I think that's one feature I'll keep for after v25 (alread wayy too many balls in the air right now).
See also: itchio/itch#1606 OpenRA/OpenRA#14703 ZeroK-RTS/Zero-K-Infrastructure#2076
I don't see any
.go
files mentioning Mono. Currently, I have to pass Itchmono game.exe
in the manifest with my own symlink tomono
. It should be able to directly handlegame.exe
(or look for it).If this isn't what
dash
is for, I apologize. I'm making assumptions of what this tool does :)The text was updated successfully, but these errors were encountered: