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Item.cs
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Item.cs
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using EVE.ISXEVE.Extensions;
using EVE.ISXEVE.Interfaces;
using LavishScriptAPI;
using System;
using System.Collections.Generic;
using System.Globalization;
namespace EVE.ISXEVE
{
/// <summary>
/// Wrapper for the item data type.
/// </summary>
public class Item : ItemInfo, IItem
{
#region Constructors
/// <summary>
/// Item copy constructor.
/// </summary>
/// <param name="Obj"></param>
public Item(LavishScriptObject Obj)
: base(Obj)
{
}
#endregion
#region Members
/// <summary>
/// Wrapper for the CargoCapacity member of the item type.
/// </summary>
public double CargoCapacity
{
get { return this.GetDouble("CargoCapacity"); }
}
/// <summary>
/// Wrapper for the GetCargo method of the item type.
/// </summary>
/// <returns></returns>
public List<Item> GetCargo()
{
return Util.GetListFromMethod<Item>(this, "GetCargo", "item");
}
/// <summary>
/// Wrapper for the UsedCargoCapacity member of the item type.
/// </summary>
public double UsedCargoCapacity
{
get { return this.GetDouble("UsedCargoCapacity"); }
}
/// <summary>
/// Wrapper for the CategoryType member of the item type.
/// </summary>
public CategoryType CategoryType
{
get
{
return (CategoryType)CategoryID;
}
}
/// <summary>
/// Basic, STandard, Bronze, Platinum, etc. When opening the insurance window, call IsInsured != null to verify
/// it has loaded the insurance records before attempting to validate insurance.
/// </summary>
public string InsuranceLevel
{
get { return this.GetString("InsuranceLevel"); }
}
/// <summary>
/// Ships only, CAN return NULL if insurance window has not fully loaded yet
/// </summary>
public bool? IsInsured
{
get
{
return this.GetNullableBool("IsInsured");
}
}
/// <summary>
/// This returns TRUE if the item is a 'repackable' type AND if it's currently
/// in a state to be repackaged. However, it does not make sure that the item
/// is in a location where it CAN be repackaged (ie, your hangar).
/// </summary>
public bool IsRepackable
{
get { return this.GetBool("IsRepackable"); }
}
/// <summary>
/// Example: "DroneBay"
/// </summary>
public string Location
{
get { return this.GetString("Location"); }
}
/// <summary>
/// Wrapper for the LocationID member of the item type.
/// </summary>
public long LocationID
{
get { return this.GetInt64("LocationID"); }
}
/// <summary>
/// Example: "Amadeus' Harbinger"
/// </summary>
public string MacroLocation
{
get { return this.GetString("MacroLocation"); }
}
/// <summary>
/// Wrapper for the MacroLocationID member of the item type.
/// </summary>
public int MacroLocationID
{
get { return this.GetInt("MacroLocationID"); }
}
/// <summary>
/// Wrapper for the MaxFlightTime member of the item type.
/// </summary>
public double MaxFlightTime
{
get { return this.GetDouble("MaxFlightTime"); }
}
/// <summary>
/// Wrapper for the MaxVelocity member of the item type.
/// </summary>
public double MaxVelocity
{
get { return this.GetDouble("MaxVelocity"); }
}
/// <summary>
/// Wrapper for the Name member of the item type.
/// </summary>
public string Name
{
get { return this.GetString("Name"); }
}
/// <summary>
/// Wrapper for the OwnerID member of the item type.
/// </summary>
public int OwnerID
{
get { return this.GetInt("OwnerID"); }
}
/// <summary>
/// Wrapper for the Quantity member of the item type.
/// </summary>
public int Quantity
{
get { return this.GetInt("Quantity"); }
}
/// <summary>
/// Wrapper for the Slot member of the item type.
/// For corporate hangar divisions 2-7, this is 'CorpSAG#', where # is 2-7.
/// For corporate hangar division 1, this is 'Hangar'.
/// </summary>
public string Slot
{
get { return this.GetString("Slot"); }
}
/// <summary>
/// Wrapper for the SlotID member of the item type.
/// For corporate hangar divisions 2-7, this is 116-121, respectively.
/// For corporate hangar division 1, this is 4.
/// </summary>
public int SlotID
{
get { return this.GetInt("SlotID"); }
}
/// <summary>
/// Wrapper for the GivenName member of the item type.
/// </summary>
public string GivenName
{
get { return this.GetString("GivenName"); }
}
public bool IsContrabandForFaction(int FactionID)
{
return this.GetBool("IsContraband", FactionID.ToString(CultureInfo.CurrentCulture));
}
/// <summary>
/// Gets the EM damage.
/// </summary>
public double EMDamage
{
get { return this.GetDouble("EMDamage"); }
}
/// <summary>
/// Gets the explosive damage.
/// </summary>
public double ExplosiveDamage
{
get { return this.GetDouble("ExplosiveDamage"); }
}
/// <summary>
/// Gets the kinetic damage.
/// </summary>
public double KineticDamage
{
get { return this.GetDouble("KineticDamage"); }
}
/// <summary>
/// Gets the thermal damage.
/// </summary>
public double ThermalDamage
{
get { return this.GetDouble("ThermalDamage"); }
}
public double ExplosionVelocity
{
get { return this.GetDouble("ExplosionVelocity"); }
}
public double ExplosionRadius
{
get { return this.GetDouble("ExplosionRadius"); }
}
#endregion
#region Methods
public void ApplyPilotLicense()
{
Tracing.SendCallback("Item.ApplyPilotLicense");
ExecuteMethod("ApplyPilotLicense");
}
public void AssembleShip()
{
Tracing.SendCallback("Item.AssembleShip");
ExecuteMethod("AssembleShip");
}
public void AssembleContainer()
{
Tracing.SendCallback("Item.AssembleContainer");
ExecuteMethod("AssembleContainer");
}
public void ConsumeBooster()
{
Tracing.SendCallback("Item.ConsumeBooster");
ExecuteMethod("ConsumeBooster");
}
public bool Compress()
{
Tracing.SendCallback("Item.Compress");
return ExecuteMethod("Compress");
}
public void InjectSkill()
{
Tracing.SendCallback("Item.InjectSkill");
ExecuteMethod("InjectSkill");
}
/// <summary>
/// Wrapper for the Jettison method of the item type.
/// </summary>
/// <returns></returns>
public bool Jettison()
{
Tracing.SendCallback("Item.Jettison");
return ExecuteMethod("Jettison");
}
/// <summary>
/// Drones only.
/// </summary>
/// <returns></returns>
[Obsolete("The 'Launch' method of the item datatype is deprecated. The 'LaunchDrones' method should now be used instead.")]
public bool Launch()
{
Tracing.SendCallback("Item.Launch");
return ExecuteMethod("Launch");
}
/// <summary>
/// For things such as MTUs.
/// </summary>
/// <returns></returns>
public bool LaunchForSelf()
{
Tracing.SendCallback("Item.LaunchForSelf");
return ExecuteMethod("LaunchForSelf");
}
/// <summary>
/// Select this ship to be your active ship. The ship
/// must be in your hanger (ie. from Station.GetHangerShips())
/// </summary>
public bool MakeActive()
{
Tracing.SendCallback("Item.MakeActive");
return ExecuteMethod("MakeActive");
}
public void PluginImplant()
{
Tracing.SendCallback("Item.PluginImplant");
ExecuteMethod("PluginImplant");
}
/// <summary>
/// The "Repackage" METHOD of the 'item' datatype is now fully
/// automated. Please be sure that if you're doing multiple
/// repackagings, that you place at least a 'wait 20' or 'wait 30'
/// between repackages in order to allow isxeve to properly accept
/// the dialog boxes before moving on.
/// </summary>
public bool Repackage()
{
Tracing.SendCallback("Item.Repackage");
return ExecuteMethod("Repackage");
}
/// <summary>
/// Wrapper for the FitToActiveShip method of the item type.
/// </summary>
/// <returns></returns>
public bool FitToActiveShip()
{
Tracing.SendCallback("Item.FitToActiveShip");
return ExecuteMethod("FitToActiveShip");
}
/// <summary>
/// Wrapper for the Refine method of the item type.
/// </summary>
/// <returns></returns>
public bool Refine()
{
Tracing.SendCallback("Item.Refine");
return ExecuteMethod("Refine");
}
/// <summary>
/// Wrapper for the Reprocess method of the item type.
/// </summary>
/// <returns></returns>
public bool Reprocess()
{
Tracing.SendCallback("Item.Reprocess");
return ExecuteMethod("Reprocess");
}
/// <summary>
/// Wrapper for the TrainSkill method of the item type.
/// </summary>
/// <returns></returns>
public bool TrainSkill()
{
Tracing.SendCallback("Item.TrainSkill", string.Empty);
return ExecuteMethod("TrainSkill");
}
/// <summary>
/// Wrapper for the AddToSellOrder method of the item type.
/// </summary>
/// <returns></returns>
public bool AddToSellOrder()
{
Tracing.SendCallback("Item.AddToSellOrder", string.Empty);
return ExecuteMethod("AddToSellOrder");
}
///// <summary>
///// *** REMOVED on January 22, 2015
///// 1. PlaceSellOrder[Price#, Quantity#, Duration]
///// ~ Duration is in DAYS
///// ~ NOTE: If you place a sell order that already matches a buy order that's on the market, it will act as an 'instant' sell order'
///// ~ NOTE: As of now, you may only sell items within a station (and they will sell from THAT station) with ISXEVE.
///// ~ NOTE: As of now, ISXEVE does not take into account your current/maximum number of sell orders. Your script must handle that.
///// </summary>
///// <param name="price">The sell price</param>
///// <param name="quantity">The ammount to sell</param>
///// <param name="duration">The duration in days</param>
///// <returns></returns>
//public bool AddToSellOrder(double price, int quantity, int duration)
//{
// Tracing.SendCallback("Item.PlaceSellOrder", price, quantity, duration);
// return ExecuteMethod("PlaceSellOrder",
// price.ToString(CultureInfo.CurrentCulture),
// quantity.ToString(CultureInfo.CurrentCulture),
// duration.ToString(CultureInfo.CurrentCulture));
//}
/// <summary>
/// Wrapper for the Open method of the item type.
/// </summary>
/// <returns></returns>
public bool Open()
{
Tracing.SendCallback("Item.Open");
return ExecuteMethod("Open");
}
/// <summary>
/// Wrapper for the Close method of the item type.
/// </summary>
/// <returns></returns>
public bool Close()
{
Tracing.SendCallback("Item.Close");
return ExecuteMethod("Close");
}
/// <summary>
/// Wrapper for the MoveTo method of the item type.
/// </summary>
/// <param name="ToLocationID"></param>
/// <param name="destinationName"></param>
/// <returns></returns>
public bool MoveTo(Int64 ToLocationID, string destinationName)
{
Tracing.SendCallback("Item.MoveTo", ToLocationID, destinationName);
return ExecuteMethod("MoveTo", ToLocationID.ToString(CultureInfo.CurrentCulture), destinationName);
}
/// <summary>
/// Wrapper for the MoveTo method of the item type.
/// </summary>
/// <param name="ToLocationID"></param>
/// <param name="destinationName"></param>
/// <param name="quantity"></param>
/// <returns></returns>
public bool MoveTo(Int64 ToLocationID, string destinationName, int quantity)
{
Tracing.SendCallback("Item.MoveTo", ToLocationID, destinationName, quantity);
return ExecuteMethod("MoveTo", ToLocationID.ToString(CultureInfo.CurrentCulture), destinationName, quantity.ToString(CultureInfo.CurrentCulture));
}
/// <summary>
/// Wrapper for the MoveTo method of the item type.
/// </summary>
/// <param name="ToLocationID"></param>
/// <param name="destinationName"></param>
/// <param name="quantity"></param>
/// <param name="corporateFolderNumber"></param>
/// <returns></returns>
public bool MoveTo(Int64 ToLocationID, string destinationName, int quantity, int corporateFolderNumber)
{
Tracing.SendCallback("Item.MoveTo", ToLocationID, destinationName, quantity, corporateFolderNumber);
return ExecuteMethod("MoveTo", ToLocationID.ToString(CultureInfo.CurrentCulture), destinationName,
quantity.ToString(CultureInfo.CurrentCulture), string.Format(CultureInfo.CurrentCulture, "Corporation Folder {0}", corporateFolderNumber));
}
/// <summary>
/// Wrapper for the MoveTo method of the item type.
/// </summary>
/// <param name="ToLocationName">'MyShip', 'MyStationHangar', or 'MyStationCorporateHangar'</param>
/// <param name="ToDestinationName"></param>
/// <returns></returns>
public bool MoveTo(string ToLocationName, string ToDestinationName)
{
Tracing.SendCallback("Item.MoveTo", ToLocationName, ToDestinationName);
return ExecuteMethod("MoveTo", ToLocationName, ToDestinationName);
}
/// <summary>
/// Wrapper for the MoveTo method of the item type.
/// </summary>
/// <param name="ToLocationName">'MyShip', 'MyStationHangar', or 'MyStationCorporateHangar'</param>
/// <param name="destinationName"></param>
/// <param name="quantity"></param>
/// <returns></returns>
public bool MoveTo(string ToLocationName, string destinationName, int quantity)
{
Tracing.SendCallback("Item.MoveTo", ToLocationName, destinationName, quantity);
return ExecuteMethod("MoveTo", ToLocationName, destinationName, quantity.ToString(CultureInfo.CurrentCulture));
}
/// <summary>
/// Wrapper for the MoveTo method of the item type.
/// </summary>
/// <param name="ToLocationName">'MyShip', 'MyStationHangar', or 'MyStationCorporateHangar'</param>
/// <param name="destinationName"></param>
/// <param name="quantity"></param>
/// <param name="corporateFolderNumber"></param>
/// <returns></returns>
public bool MoveTo(string ToLocationName, string destinationName, int quantity, int corporateFolderNumber)
{
Tracing.SendCallback("Item.MoveTo", ToLocationName, destinationName, quantity, corporateFolderNumber);
return ExecuteMethod("MoveTo", ToLocationName, destinationName,
quantity.ToString(CultureInfo.CurrentCulture), string.Format(CultureInfo.CurrentCulture, "Corporation Folder {0}", corporateFolderNumber));
}
public List<int> GetContrabandFactions()
{
return Util.GetListFromMethod<int>(this, "GetContrabandFactions", "int");
}
//Opens the repair window
public bool GetRepairQuote()
{
return ExecuteMethod("GetRepairQuote");
}
#endregion
}
public enum ToDestinationNames
{
/// <summary>
/// The traditional cargo hold
/// </summary>
CargoHold,
DroneBay,
/// <summary>
/// Will work on your ship as well as the coproration hangars of a capital ship or POS
/// </summary>
CorpHangars,
/// <summary>
/// Will work on your ship as well as the maintenance bay of a capital ship
/// </summary>
MaintenanceBay,
OreHold,
FuelBay,
GasHold,
MineralHold,
SalvageHold,
IndustrialShipHold,
AmmoHold,
StationCorporateHangar,
Hangar
}
public enum ToLocationNames
{
MyShip,
MyStationHangar,
MyStationCorporateHangar
}
}