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Attack.cs
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Attack.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using EVE.ISXEVE.Extensions;
using LavishScriptAPI;
using InnerSpaceAPI;
namespace EVE.ISXEVE
{
/// <summary>
/// Attack class
/// </summary>
public class Attack : LavishScriptObject
{
#region Constructors
/// <summary>
/// Attack copy constructor
/// </summary>
/// <param name="copy"></param>
public Attack(LavishScriptObject copy)
: base(copy)
{
}
#endregion
#region Members
private string _id;
public string ID
{
get { return _id ?? (_id = this.GetString("ID")); }
}
private string _name;
/// <summary>
/// Name member
/// </summary>
public string Name
{
get { return _name ?? (_name = this.GetString("Name")); }
}
private EVETime _timeStarted;
/// <summary>
/// TimeStarted member
/// </summary>
public EVETime TimeStarted
{
get
{
return _timeStarted ?? (_timeStarted = new EVETime(GetMember("TimeStarted")));
}
}
#endregion
}
}