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HashCheckCommon.c
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HashCheckCommon.c
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/**
* HashCheck Shell Extension
* Original work copyright (C) Kai Liu. All rights reserved.
* Modified work copyright (C) 2016 Christopher Gurnee. All rights reserved.
*
* Please refer to readme.txt for information about this source code.
* Please refer to license.txt for details about distribution and modification.
**/
#include <assert.h>
#include "globals.h"
#include "HashCheckCommon.h"
#include "GetHighMSB.h"
#include <Strsafe.h>
#define PROGRESS_BAR_STEPS 300
HANDLE __fastcall CreateThreadCRT( PVOID pThreadProc, PVOID pvParam )
{
if (!pThreadProc)
{
// If we have a NULL pThreadProc, then we are starting a worker thread,
// and there is some initialization that we need to take care of...
PCOMMONCONTEXT pcmnctx = pvParam;
pcmnctx->status = ACTIVE;
pcmnctx->cSentMsgs = 0;
pcmnctx->cHandledMsgs = 0;
pcmnctx->hWndPBTotal = GetDlgItem(pcmnctx->hWnd, IDC_PROG_TOTAL);
pcmnctx->hWndPBFile = GetDlgItem(pcmnctx->hWnd, IDC_PROG_FILE);
if (pcmnctx->hUnpauseEvent == NULL)
pcmnctx->hUnpauseEvent = CreateEvent(NULL, TRUE, TRUE, NULL);
SendMessage(pcmnctx->hWndPBFile, PBM_SETRANGE, 0, MAKELPARAM(0, PROGRESS_BAR_STEPS));
pThreadProc = WorkerThreadStartup;
}
return((HANDLE)_beginthreadex(
NULL,
BASE_STACK_SIZE,
pThreadProc,
pvParam,
0,
NULL
));
}
HANDLE __fastcall OpenFileForReading( PCTSTR pszPath )
{
return(CreateFile(
pszPath,
GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
NULL
));
}
VOID __fastcall HCNormalizeString( PTSTR psz )
{
if (!psz) return;
while (*psz)
{
switch (*psz)
{
case TEXT('\r'):
*psz = TEXT('\n');
break;
case TEXT('\t'):
case TEXT('"'):
case TEXT('*'):
*psz = TEXT(' ');
break;
case TEXT('/'):
*psz = TEXT('\\');
break;
}
++psz;
}
}
VOID WINAPI SetControlText( HWND hWnd, UINT uCtrlID, UINT uStringID )
{
TCHAR szBuffer[MAX_STRINGMSG];
LoadString(g_hModThisDll, uStringID, szBuffer, countof(szBuffer));
SetDlgItemText(hWnd, uCtrlID, szBuffer);
}
VOID WINAPI EnableControl( HWND hWnd, UINT uCtrlID, BOOL bEnable )
{
HWND hWndControl = GetDlgItem(hWnd, uCtrlID);
ShowWindow(hWndControl, (bEnable) ? SW_SHOW : SW_HIDE);
EnableWindow(hWndControl, bEnable);
}
VOID WINAPI FormatFractionalResults( PTSTR pszFormat, PTSTR pszBuffer, UINT uPart, UINT uTotal )
{
// pszFormat must be at least MAX_STRINGRES TCHARs long
// pszBuffer must be at least MAX_STRINGMSG TCHARs long
if (*pszFormat == 0)
{
LoadString(
g_hModThisDll,
(uTotal == 1) ? IDS_HP_RESULT_FMT : IDS_HP_RESULTS_FMT,
pszFormat,
MAX_STRINGRES
);
}
if (*pszFormat != TEXT('!'))
StringCchPrintf(pszBuffer, MAX_STRINGMSG, pszFormat, uPart, uTotal);
else
StringCchPrintf(pszBuffer, MAX_STRINGMSG, pszFormat + 1, uTotal, uPart);
}
VOID WINAPI SetProgressBarPause( PCOMMONCONTEXT pcmnctx, WPARAM iState )
{
// For Windows Classic, we can change the color to indicate a pause
COLORREF clrProgress = (iState == PBST_NORMAL) ? CLR_DEFAULT : RGB(0xFF, 0x80, 0x00);
SendMessage(pcmnctx->hWndPBTotal, PBM_SETBARCOLOR, 0, clrProgress);
SendMessage(pcmnctx->hWndPBFile, PBM_SETBARCOLOR, 0, clrProgress);
// Toggle the marquee animation if applicable
if (pcmnctx->dwFlags & HCF_MARQUEE)
SendMessage(pcmnctx->hWndPBTotal, PBM_SETMARQUEE, iState == PBST_NORMAL, MARQUEE_INTERVAL);
if (g_uWinVer >= 0x0600)
{
// If this is Vista, we can also set the state
SendMessage(pcmnctx->hWndPBTotal, PBM_SETSTATE, iState, 0);
SendMessage(pcmnctx->hWndPBFile, PBM_SETSTATE, iState, 0);
// Vista's progress bar is buggy--if you pause it while it is animating,
// the color will not change (but it will stop animating), so it may
// be necessary to send another PBM_SETSTATE to get it right
if (iState == PBST_PAUSED)
SetTimer(pcmnctx->hWnd, TIMER_ID_PAUSE, 750, NULL);
}
}
VOID WINAPI WorkerThreadTogglePause( PCOMMONCONTEXT pcmnctx )
{
if (pcmnctx->status == ACTIVE)
{
ResetEvent(pcmnctx->hUnpauseEvent);
pcmnctx->status = PAUSED;
if (!(pcmnctx->dwFlags & HCF_EXIT_PENDING))
{
SetControlText(pcmnctx->hWnd, IDC_PAUSE, IDS_HC_RESUME);
SetProgressBarPause(pcmnctx, PBST_PAUSED);
}
}
else if (pcmnctx->status == PAUSED)
{
pcmnctx->status = ACTIVE;
if (!(pcmnctx->dwFlags & HCF_EXIT_PENDING))
{
SetControlText(pcmnctx->hWnd, IDC_PAUSE, IDS_HC_PAUSE);
SetProgressBarPause(pcmnctx, PBST_NORMAL);
}
SetEvent(pcmnctx->hUnpauseEvent);
}
}
VOID WINAPI WorkerThreadStop( PCOMMONCONTEXT pcmnctx )
{
if (pcmnctx->status == INACTIVE || pcmnctx->status == CLEANUP_COMPLETED)
return;
// If the thread is paused, unpause it
if (pcmnctx->status == PAUSED)
{
// Signal cancellation first, so that unpaused threads immediately exit
pcmnctx->status = CANCEL_REQUESTED;
SetEvent(pcmnctx->hUnpauseEvent);
}
else
{
// Signal cancellation
pcmnctx->status = CANCEL_REQUESTED;
}
// Disable the control buttons
if (! (pcmnctx->dwFlags & (HCF_EXIT_PENDING | HCF_RESTARTING)))
{
EnableWindow(GetDlgItem(pcmnctx->hWnd, IDC_PAUSE), FALSE);
EnableWindow(GetDlgItem(pcmnctx->hWnd, IDC_STOP), FALSE);
}
}
VOID WINAPI WorkerThreadCleanup( PCOMMONCONTEXT pcmnctx )
{
if (pcmnctx->status == CLEANUP_COMPLETED)
return;
// There are only two times this function gets called:
// Case 1: The worker thread has exited on its own, and this function
// was invoked in response to the thread's exit notification.
// Case 2: A forced abort was requested (app exit, settings change, etc.),
// where this is called right after calling WorkerThreadStop to signal the
// thread to exit.
if (pcmnctx->hThread != NULL)
{
if (pcmnctx->status != INACTIVE)
{
// Forced abort, where the thread has been told to stop but has not yet
// stopped. With the MS Concurrency runtime, there's no simple way to
// terminate errant threads; it's better to abort the process than to
// allow them to continue (maybe maxing out the CPU) in the background.
if (WaitForSingleObject(pcmnctx->hThread, 10000) == WAIT_TIMEOUT)
abort();
}
CloseHandle(pcmnctx->hThread);
pcmnctx->hThread = NULL;
}
// If we're done with the Unpause event and it's open, close it
if (!(pcmnctx->dwFlags & HCF_RESTARTING) && pcmnctx->hUnpauseEvent != NULL)
{
CloseHandle(pcmnctx->hUnpauseEvent);
pcmnctx->hUnpauseEvent = NULL;
}
pcmnctx->status = CLEANUP_COMPLETED;
if (! (pcmnctx->dwFlags & (HCF_EXIT_PENDING | HCF_RESTARTING)))
{
static const UINT16 arCtrls[] =
{
IDC_PROG_TOTAL,
IDC_PROG_FILE,
IDC_PAUSE,
IDC_STOP
};
UINT i;
for (i = 0; i < countof(arCtrls); ++i)
EnableControl(pcmnctx->hWnd, arCtrls[i], FALSE);
}
}
DWORD WINAPI WorkerThreadStartup( PCOMMONCONTEXT pcmnctx )
{
pcmnctx->pfnWorkerMain(pcmnctx);
pcmnctx->status = INACTIVE;
if (! (pcmnctx->dwFlags & (HCF_EXIT_PENDING | HCF_RESTARTING)))
PostMessage(pcmnctx->hWnd, HM_WORKERTHREAD_DONE, (WPARAM)pcmnctx, 0);
return(0);
}
// Post messages to update the progress bar. If there are multiple file-hashing threads,
// then only the thread currently operating on the largest file updates the progress bar.
__inline VOID UpdateProgressBar( HWND hWndPBFile, PCRITICAL_SECTION pCritSec,
PBOOL pbCurrentlyUpdating, volatile ULONGLONG* pcbCurrentMaxSize,
ULONGLONG cbFileSize, ULONGLONG cbFileRead, PUINT pLastProgress )
{
if (pCritSec) // if we're one among many file-hashing threads
{
// All the checks below outside of critical sections are innacurate; they're meant
// to quickly check if entering the critical section can be avoided, but they must
// be repeated inside the critical sections to avoid potential race conditions
if (*pbCurrentlyUpdating)
{
if (cbFileSize != *pcbCurrentMaxSize)
{
// Some other thread is now updating the progress bar
*pbCurrentlyUpdating = FALSE;
return;
}
UINT newProgress = (UINT) (PROGRESS_BAR_STEPS * cbFileRead / cbFileSize);
if (newProgress == *pLastProgress)
return;
EnterCriticalSection(pCritSec);
if (cbFileSize != *pcbCurrentMaxSize)
{
LeaveCriticalSection(pCritSec);
// Some other thread is now updating the progress bar
*pbCurrentlyUpdating = FALSE;
return;
}
// Special case for when this file has been completed:
if (cbFileRead == 0)
*pcbCurrentMaxSize = 0; // relinquish progress bar control to the next largest file
PostMessage(hWndPBFile, PBM_SETPOS, newProgress, 0);
LeaveCriticalSection(pCritSec);
*pLastProgress = newProgress;
}
else // if not *pbCurrentlyUpdating
{
if (cbFileSize > *pcbCurrentMaxSize) // if we should take over updating the progress bar
{
UINT newProgress = (UINT)(PROGRESS_BAR_STEPS * cbFileRead / cbFileSize);
EnterCriticalSection(pCritSec);
if (cbFileSize > *pcbCurrentMaxSize) // if we should definitely take over updating the progress bar
{
*pcbCurrentMaxSize = cbFileSize;
PostMessage(hWndPBFile, PBM_SETPOS, newProgress, 0);
}
LeaveCriticalSection(pCritSec);
*pbCurrentlyUpdating = TRUE;
*pLastProgress = newProgress;
}
}
}
else // if we're the only file-hashing thread
{
UINT newProgress = (UINT)(PROGRESS_BAR_STEPS * cbFileRead / cbFileSize);
if (newProgress != *pLastProgress)
{
PostMessage(hWndPBFile, PBM_SETPOS, newProgress, 0);
*pLastProgress = newProgress;
}
}
}
VOID WINAPI WorkerThreadHashFile( PCOMMONCONTEXT pcmnctx, PCTSTR pszPath,
PWHCTXEX pwhctx, PWHRESULTEX pwhres, PBYTE pbuffer,
PFILESIZE pFileSize, LPARAM lParam,
PCRITICAL_SECTION pUpdateCritSec, volatile ULONGLONG* pcbCurrentMaxSize
#ifdef _TIMED
, PDWORD pdwElapsed
#endif
)
{
HANDLE hFile;
// If the worker thread is working so fast that the UI cannot catch up,
// pause for a bit to let things settle down
while (pcmnctx->cSentMsgs > pcmnctx->cHandledMsgs + 50)
{
Sleep(50);
if (pcmnctx->status == PAUSED)
WaitForSingleObject(pcmnctx->hUnpauseEvent, INFINITE);
if (pcmnctx->status == CANCEL_REQUESTED)
return;
}
// This can happen if a user changes the hash selection in HashProp (if no
// new hashes were selected; we still want to run the throttling code above)
if (pwhctx->dwFlags == 0)
{
#ifdef _TIMED
if (pdwElapsed)
*pdwElapsed = 0;
#endif
return;
}
// Indicate that we want lower-case results (TODO: make this an option)
pwhctx->uCaseMode = WHFMT_LOWERCASE;
if ((hFile = OpenFileForReading(pszPath)) != INVALID_HANDLE_VALUE)
{
ULONGLONG cbFileSize, cbFileRead = 0;
DWORD cbBufferRead;
UINT lastProgress = 0;
UINT8 cInner = 0;
if (GetFileSizeEx(hFile, (PLARGE_INTEGER)&cbFileSize))
{
// The progress bar is updates only once every 4 buffer reads; if
// the file is small enough that it requires only one such cycle,
// then do not bother with updating the progress bar; this improves
// performance when working with large numbers of small files
BOOL bUpdateProgress = cbFileSize >= READ_BUFFER_SIZE * 4,
bCurrentlyUpdating = FALSE;
// If the caller provides a way to return the file size, then set
// the file size; send a SETSIZE notification only if it was "big"
if (pFileSize)
{
pFileSize->ui64 = cbFileSize;
StrFormatKBSize(cbFileSize, pFileSize->sz, countof(pFileSize->sz));
if (cbFileSize > READ_BUFFER_SIZE)
PostMessage(pcmnctx->hWnd, HM_WORKERTHREAD_SETSIZE, (WPARAM)pcmnctx, lParam != -1 ? lParam : (LPARAM)pFileSize);
}
#ifdef _TIMED
DWORD dwStarted;
if (pdwElapsed)
dwStarted = GetTickCount();
#endif
// Finally, read the file and calculate the checksum; the
// progress bar is updated only once every 4 buffer reads (512K)
WHInitEx(pwhctx);
do // Outer loop: keep going until the end
{
do // Inner loop: break every 4 cycles or if the end is reached
{
if (pcmnctx->status == PAUSED)
WaitForSingleObject(pcmnctx->hUnpauseEvent, INFINITE);
if (pcmnctx->status == CANCEL_REQUESTED)
{
CloseHandle(hFile);
return;
}
ReadFile(hFile, pbuffer, READ_BUFFER_SIZE, &cbBufferRead, NULL);
WHUpdateEx(pwhctx, pbuffer, cbBufferRead);
cbFileRead += cbBufferRead;
} while (cbBufferRead == READ_BUFFER_SIZE && (++cInner & 0x03));
if (bUpdateProgress)
UpdateProgressBar(pcmnctx->hWndPBFile, pUpdateCritSec, &bCurrentlyUpdating,
pcbCurrentMaxSize, cbFileSize, cbFileRead, &lastProgress);
} while (cbBufferRead == READ_BUFFER_SIZE);
WHFinishEx(pwhctx, pwhres);
#ifdef _TIMED
if (pdwElapsed)
*pdwElapsed = GetTickCount() - dwStarted;
#endif
// If we encountered a file read error
if (cbFileRead != cbFileSize)
// Clear the valid-results bits for the hashes we just calculated
// (they are set by WHFinishEx, but they're apparently *not* valid)
pwhres->dwFlags &= ~pwhctx->dwFlags;
if (bUpdateProgress)
UpdateProgressBar(pcmnctx->hWndPBFile, pUpdateCritSec, &bCurrentlyUpdating,
pcbCurrentMaxSize, cbFileSize, 0, &lastProgress);
}
CloseHandle(hFile);
}
}
__forceinline HANDLE WINAPI GetActCtx( HMODULE hModule, PCTSTR pszResourceName )
{
// Wraps away the silliness of CreateActCtx, including the fact that
// it will fail if you do not provide a valid path string even if you
// supply a valid module handle, which is quite silly since the path is
// just going to get translated into a module handle anyway by the API.
ACTCTX ctx;
TCHAR szModule[MAX_PATH << 1];
GetModuleFileName(hModule, szModule, countof(szModule));
ctx.cbSize = sizeof(ctx);
ctx.dwFlags = ACTCTX_FLAG_RESOURCE_NAME_VALID | ACTCTX_FLAG_HMODULE_VALID;
ctx.lpSource = szModule;
ctx.lpResourceName = pszResourceName;
ctx.hModule = hModule;
return(CreateActCtx(&ctx));
}
ULONG_PTR WINAPI ActivateManifest( BOOL bActivate )
{
if (!g_bActCtxCreated)
{
g_bActCtxCreated = TRUE;
g_hActCtx = GetActCtx(g_hModThisDll, MAKEINTRESOURCE(IDR_RT_MANIFEST));
}
if (g_hActCtx != INVALID_HANDLE_VALUE)
{
ULONG_PTR uCookie;
if (!bActivate)
return(1); // Just indicate that we have a good g_hActCtx
else if (ActivateActCtx(g_hActCtx, &uCookie))
return(uCookie);
}
// We can assume that zero is never a valid cookie value...
// * http://support.microsoft.com/kb/830033
// * http://blogs.msdn.com/jonwis/archive/2006/01/12/512405.aspx
return(0);
}
ULONG_PTR __fastcall HostAddRef( )
{
LPUNKNOWN pUnknown;
if (SHGetInstanceExplorer(&pUnknown) == S_OK)
return((ULONG_PTR)pUnknown);
else
return(0);
}
VOID __fastcall HostRelease( ULONG_PTR uCookie )
{
if (uCookie)
{
LPUNKNOWN pUnknown = (LPUNKNOWN)uCookie;
pUnknown->lpVtbl->Release(pUnknown);
}
}