Andrew Apted [email protected]
I created this Doom map editor (based on an existing program) and developed it up to version 1.27. No longer active with the project.
Ioan Chera
Ported the program to macOS, and is the current lead developer of the project.
Fabian Greffrath
- Debian packager
- Compilation fixes
Wesley Werner
- User Manual
Jason R. Johnston (fiftyoars.com)
- Eureka Logo
Wesley Johnson
- Doom Legacy definition file
Pascal de Bruijn
- Freedoom UGH fixes
Isaac Colón
- Added the select-by-neighbors feature
- Added Dehacked thing configuration support
James Le Cuirot
- Fixed OpenGL CMake build settings and texture rendering
Steven Elliott
- Sprite fixes
epg
- Compilation fixes
natsuonde
- Test map function fixes
sink666
- Eureka lump relative path fix
André Majorel created the Yadex editor. Eureka began as a fork of this editor, version 1.7.0 to be precise.
Raphael Quinet and Brendon Wyber created DEU 5.21, which Yadex was derived from.
Both Yadex and DEU had many contributors, a comprehensive list of them can be found in the Yadex documentation.
Eureka uses the FLTK widget library.
Eureka DOOM Editor
Copyright (C) 2014-2024 Ioan Chera
Copyright (C) 2001-2020 Andrew Apted, et al
Copyright (C) 1997-2003 Andre Majorel, et al
Eureka is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Eureka is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See GNU General Public License for the full text.