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game.js
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game.js
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var buttonColours = ["red", "blue", "green", "yellow"];
var gamePattern = [];
var userClickedPattern = [];
var level = 0;
function nextSequence() {
userClickedPattern = [];
level++;
$("#level-title").text("Level "+level);
var randomNumber = Math.floor(Math.random()*4);
var randomChosenColour = buttonColours[randomNumber];
gamePattern.push(randomChosenColour);
$("#"+randomChosenColour).fadeOut(100).fadeIn(100);
playSound(randomChosenColour);
}
$(".btn").click(function() {
var userChosenColour = $(this).attr("id");
var len = userClickedPattern.push(userChosenColour);
animatePress(userChosenColour);
playSound(userChosenColour);
checkAnswer(len-1);
});
function playSound(name) {
var audio = new Audio("sounds/"+name+".mp3");
audio.play();
}
function animatePress(currentColour) {
$("#"+currentColour).addClass("pressed");
setTimeout(function() {
$("#"+currentColour).removeClass("pressed");
}, 100);
}
var firstKeyPressed = false;
$(document).keydown(function() {
if(!firstKeyPressed) {
firstKeyPressed = true;
$("#level-title").text("Level "+level);
nextSequence();
}
});
function checkAnswer(currentLevel) {
if(userClickedPattern[currentLevel] === gamePattern[currentLevel]) {
if(userClickedPattern.length === gamePattern.length) {
setTimeout(function() {
nextSequence();
}, 1000);
}
}
else {
playSound("wrong");
$("body").addClass("game-over");
setTimeout(function() {
$("body").removeClass("game-over");
}, 200);
$("#level-title").text("Game Over, Press Any Key to Restart");
startOver();
}
}
function startOver() {
level = 0;
gamePattern = [];
firstKeyPressed = false;
}