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#Introduction

At the soul of this project lies a board game. I had actually already created a material version of it but, due to life's tricks, lost half of it. Despite this, however, the idea stayed with me, and I've still gone on drawing, modelling, [re]thinking and inventing different concepts.

Before saying anything else; let me introduce the game itself. I named Crypte Duel. Crypte Duel is a turn based strategy game like Stratego (if you know about it), a board RPG like Warhamer and a card playing game. All set in a medieval Gothic environment. I'll not go as far as revealing the planed features of the game just yet as nothing is set in stone right now, and I'll gladly accept constructive criticism. Crypte Duel is based on Unity, but this may change according to team members ability.


That said, a word about me.

I'm Idolord, I'm a graphic artist both in 2D, organic and non-organic 3D modeller and programmer. Above all, I love learning new stuff, thinking hard, and experimenting.

#Work I've accomplished thus far

  1. Created classes for world generation
  • The zone map is extracted from pixel colours extracted from an image
  • Each tile map is extracted from a corresponding image file coupled with a text file providing tile information
  • Finally the engine instantiates tiles based on each zone in the tile map
  • This will provide high potential for map and community-based modding (and is potentially easier to work with)

#People Needed

I'm looking for people who:

  • Love board games
  • Might have heard of or love to play: Elixir, Smallworld2, Stone age, Agricola, Colon Catane, Magics, or even Bonanza

or anybody willing to be

  • Multiple roles
  • Involved in the overall project

And most importantly I'm looking for people who enjoy learning new stuff as much as I do, as well as maintaining a team spirit of open mindedness.

#Contact

The main way of communication would be Skype for the team members. My Skype name is raiage59.