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Exits should be first class entities (not just strings) to allow things like doors, two-way and one-way exits, and so forth. Optimally, the EDSL wouldn't use strings for places, but mutual recursion is a problem.
The text was updated successfully, but these errors were encountered:
Exits should be first class entities (not just strings) to allow things like doors, two-way and one-way exits, and so forth. Optimally, the EDSL wouldn't use strings for places, but mutual recursion is a problem.
The text was updated successfully, but these errors were encountered: