Pixel
brings new classes, protocols and extensions to UIKit
and Texture
to boost your productivity.
Jump to the included Playground to get a quick hint of what this framework can do !
- Clone this repository.
- Install pods with
$ pod install
- Open
Pixel.xcworkspace
- Build
Pixel-iOS
scheme with an iOS Simulator - Open
Playground.playground
- Run Playground !
If you are using CocoaPods as a dependency manager, add this one line to your Podfile
:
pod 'Pixel'
And update your pods with this command:
$ pod install
To add Pixel to your project manually, download the source code and place it in your project directory.
- Fork this repository.
- Create a feature branch (
git checkout -b feature/myFeature
) - Commit the changes (
git commit -am 'Add my new feature'
) - Push to the branch (
git push origin feature/myFeature
) - Create a new Pull Request
Pixel was created and is still maintained by José Donor.
Pixel was made possible thanks to :
Pixel is released under an Apache 2.0 license. See License for more information.