-
Notifications
You must be signed in to change notification settings - Fork 26
/
ChangeLog
79 lines (57 loc) · 2.54 KB
/
ChangeLog
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
2016-06-19 Rinat Ibragimov <[email protected]>
* tag: v0.4.0
* deps: convert code to use C++11
* deps: drop libswscale and GLib dependencies
* core: include copy of VDPAU headers
* core: drop own tracing code in favor of libvdpau's
* core: fix VLC video scaling
2016-03-19 Rinat Ibragimov <[email protected]>
* license: change to the MIT license
2016-03-02 Rinat Ibragimov <[email protected]>
* tag v0.3.6
* core: handle Constrained Baseline profile for H.264
* misc: bugfixes
2016-02-21 Rinat Ibragimov <[email protected]>
* tag: v0.3.5
* misc: bugfixes
* misc: compatibility with some other ffmpeg versions
2014-01-19 Rinat Ibragimov <[email protected]>
* tag: v0.3.0
* core: avoid NULL dereference on proprietary drivers
* core: minor refactoring
2014-01-13 Rinat Ibragimov <[email protected]>
* core: mitigate memleaks on glx contexts by using own
vaCopySurfaceGLX implementation
2014-01-11 Rinat Ibragimov <[email protected]>
* doc: add known-issues.md
* core: use glsl shaders for colorspace conversion and texture
components reordering
* core: split large source code file into smaller pieces relevant
to various parts of API
* tests: use static linking with core code. `make check` now
checks current source, not current VDPAU driver.
* core: render to pixmap with bitblitting afterwards
* core: mitigate GLX context leaks from per thread context pool
* core: fix some concurrency bugs
2013-11-15 Rinat Ibragimov <[email protected]>
* tag: v0.2.1
* core: fix some NULL dereferences, memcpy warning, deadlock in
presentation thread
* core: implement rotation and coloring in surface rendering functions
* core: reuse render_target entries (VdpDecoder)
2013-09-21 Rinat Ibragimov <[email protected]>
* core: start splitting vdpau-soft.c into smaller pieces
* core: use separate thread for presentation queue
* core: drop global locking, try to use fine grained locking instead
2013-07-06 Rinat Ibragimov <[email protected]>
* tag: v0.1.0
* core: remove miscellaneous unused code
* core: add basic documentation on structures
* core: fix build system to simplify further packaging
* core: enable compiling against new libva 1.2.1 release
2013-05-14 Rinat Ibragimov <[email protected]>
* libvdpau-va-gl use common GL context pool across several vdp
devices. Shrinks memory overhead from ~100% to ~50%
* libvdpau-va-gl add new quirk named AvoidVA, which disables using
VA-API even on systems that have it
* libvdpau-va-gl start writing changes to ChangeLog