diff --git a/csgo2/csgo2.vcxproj b/csgo2/csgo2.vcxproj
index f2815f0..30dc3e2 100644
--- a/csgo2/csgo2.vcxproj
+++ b/csgo2/csgo2.vcxproj
@@ -172,7 +172,6 @@
-
diff --git a/csgo2/csgo2.vcxproj.filters b/csgo2/csgo2.vcxproj.filters
index 24437cf..4d885bb 100644
--- a/csgo2/csgo2.vcxproj.filters
+++ b/csgo2/csgo2.vcxproj.filters
@@ -363,9 +363,6 @@
头文件\sdk\public
-
- 源文件\script_engine\lua_cjson
-
源文件\script_engine\lua_cjson
diff --git a/csgo2/head.h b/csgo2/head.h
index 5e418d9..dfc8fcb 100644
--- a/csgo2/head.h
+++ b/csgo2/head.h
@@ -62,5 +62,4 @@ static void DebugPrintA(const char* format, ...) {
#include "script_callbacks.h"
#include "timer.h"
#include "weapon.h"
-#include "lua-cjson/lua_cjson.h"
#include "Server.h"
\ No newline at end of file
diff --git a/csgo2/script_engine.cpp b/csgo2/script_engine.cpp
index 9540561..ce8c66b 100644
--- a/csgo2/script_engine.cpp
+++ b/csgo2/script_engine.cpp
@@ -1,4 +1,6 @@
#include "script_engine.h"
+extern "C" int luaopen_cjson(lua_State * L);
+
namespace ScriptEngine {
std::string luaPath;
std::map pluginEnvs;