All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- Updated to 1.19.3
- Added a sound when a new event starts.
- Fixed an issue allowing non-privileged player to issue Chaos commands.
- More Events
- Diamond: Gives you a diamond.
- Hard: Sets the difficulty to Hard temporarily.
- Nice XP: Sets your XP to 69 levels.
- Zero XP: Sets your XP to 0 levels.
- Sky Lava: Sets lava at Y=255.
- Tree: Creates a tree at your location.
- Fire Trail
- Explosive Beds: Boom!
- Slippery Buckets: Dumps bucket contents at your feet.
- Full Heal: Sets your HP to max.
- Full Hunger: Sets your hunger and saturation to max.
- Zero Hunger: Removes all your hunger and saturation.
- Food Poisoning: All food items will give you food poisoning.
- Effect Events
- Speed
- Jump Boost
- Blindness
- Mining Fatigue
- Haste
- Event list in the
EVENTS.md
file in the GitHub repository.
- Fixed an issue involving effects not being removed. (#1)
- Fixed duplication glitch involving the armor and off hand item with the trip event.
- Events including effects have been temporarily disabled, until a fix is found (#1).
- Initial plugin.
- Events including effects have been temporarily disabled, until a fix is found (#1).
- Items in the armor slots and the off hand will be kept in the inventory, and duplicated on the ground when the trip event occurs.