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JSXTransformer.js
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JSXTransformer.js
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/**
* JSXTransformer v0.12.0
*/
!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.JSXTransformer=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
/**
* Copyright 2013-2014, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
/* jshint browser: true */
/* jslint evil: true */
'use strict';
var buffer = _dereq_('buffer');
var transform = _dereq_('jstransform').transform;
var visitors = _dereq_('./fbtransform/visitors');
var headEl;
var dummyAnchor;
var inlineScriptCount = 0;
// The source-map library relies on Object.defineProperty, but IE8 doesn't
// support it fully even with es5-sham. Indeed, es5-sham's defineProperty
// throws when Object.prototype.__defineGetter__ is missing, so we skip building
// the source map in that case.
var supportsAccessors = Object.prototype.hasOwnProperty('__defineGetter__');
/**
* Run provided code through jstransform.
*
* @param {string} source Original source code
* @param {object?} options Options to pass to jstransform
* @return {object} object as returned from jstransform
*/
function transformReact(source, options) {
// TODO: just use react-tools
options = options || {};
var visitorList;
if (options.harmony) {
visitorList = visitors.getAllVisitors();
} else {
visitorList = visitors.transformVisitors.react;
}
return transform(visitorList, source, {
sourceMap: supportsAccessors && options.sourceMap
});
}
/**
* Eval provided source after transforming it.
*
* @param {string} source Original source code
* @param {object?} options Options to pass to jstransform
*/
function exec(source, options) {
return eval(transformReact(source, options).code);
}
/**
* This method returns a nicely formated line of code pointing to the exact
* location of the error `e`. The line is limited in size so big lines of code
* are also shown in a readable way.
*
* Example:
* ... x', overflow:'scroll'}} id={} onScroll={this.scroll} class=" ...
* ^
*
* @param {string} code The full string of code
* @param {Error} e The error being thrown
* @return {string} formatted message
* @internal
*/
function createSourceCodeErrorMessage(code, e) {
var sourceLines = code.split('\n');
var erroneousLine = sourceLines[e.lineNumber - 1];
// Removes any leading indenting spaces and gets the number of
// chars indenting the `erroneousLine`
var indentation = 0;
erroneousLine = erroneousLine.replace(/^\s+/, function(leadingSpaces) {
indentation = leadingSpaces.length;
return '';
});
// Defines the number of characters that are going to show
// before and after the erroneous code
var LIMIT = 30;
var errorColumn = e.column - indentation;
if (errorColumn > LIMIT) {
erroneousLine = '... ' + erroneousLine.slice(errorColumn - LIMIT);
errorColumn = 4 + LIMIT;
}
if (erroneousLine.length - errorColumn > LIMIT) {
erroneousLine = erroneousLine.slice(0, errorColumn + LIMIT) + ' ...';
}
var message = '\n\n' + erroneousLine + '\n';
message += new Array(errorColumn - 1).join(' ') + '^';
return message;
}
/**
* Actually transform the code.
*
* @param {string} code
* @param {string?} url
* @param {object?} options
* @return {string} The transformed code.
* @internal
*/
function transformCode(code, url, options) {
try {
var transformed = transformReact(code, options);
} catch(e) {
e.message += '\n at ';
if (url) {
if ('fileName' in e) {
// We set `fileName` if it's supported by this error object and
// a `url` was provided.
// The error will correctly point to `url` in Firefox.
e.fileName = url;
}
e.message += url + ':' + e.lineNumber + ':' + e.column;
} else {
e.message += location.href;
}
e.message += createSourceCodeErrorMessage(code, e);
throw e;
}
if (!transformed.sourceMap) {
return transformed.code;
}
var map = transformed.sourceMap.toJSON();
var source;
if (url == null) {
source = "Inline JSX script";
inlineScriptCount++;
if (inlineScriptCount > 1) {
source += ' (' + inlineScriptCount + ')';
}
} else if (dummyAnchor) {
// Firefox has problems when the sourcemap source is a proper URL with a
// protocol and hostname, so use the pathname. We could use just the
// filename, but hopefully using the full path will prevent potential
// issues where the same filename exists in multiple directories.
dummyAnchor.href = url;
source = dummyAnchor.pathname.substr(1);
}
map.sources = [source];
map.sourcesContent = [code];
return (
transformed.code +
'\n//# sourceMappingURL=data:application/json;base64,' +
buffer.Buffer(JSON.stringify(map)).toString('base64')
);
}
/**
* Appends a script element at the end of the <head> with the content of code,
* after transforming it.
*
* @param {string} code The original source code
* @param {string?} url Where the code came from. null if inline
* @param {object?} options Options to pass to jstransform
* @internal
*/
function run(code, url, options) {
var scriptEl = document.createElement('script');
scriptEl.text = transformCode(code, url, options);
headEl.appendChild(scriptEl);
}
/**
* Load script from the provided url and pass the content to the callback.
*
* @param {string} url The location of the script src
* @param {function} callback Function to call with the content of url
* @internal
*/
function load(url, successCallback, errorCallback) {
var xhr;
xhr = window.ActiveXObject ? new window.ActiveXObject('Microsoft.XMLHTTP')
: new XMLHttpRequest();
// async, however scripts will be executed in the order they are in the
// DOM to mirror normal script loading.
xhr.open('GET', url, true);
if ('overrideMimeType' in xhr) {
xhr.overrideMimeType('text/plain');
}
xhr.onreadystatechange = function() {
if (xhr.readyState === 4) {
if (xhr.status === 0 || xhr.status === 200) {
successCallback(xhr.responseText);
} else {
errorCallback();
throw new Error("Could not load " + url);
}
}
};
return xhr.send(null);
}
/**
* Loop over provided script tags and get the content, via innerHTML if an
* inline script, or by using XHR. Transforms are applied if needed. The scripts
* are executed in the order they are found on the page.
*
* @param {array} scripts The <script> elements to load and run.
* @internal
*/
function loadScripts(scripts) {
var result = [];
var count = scripts.length;
function check() {
var script, i;
for (i = 0; i < count; i++) {
script = result[i];
if (script.loaded && !script.executed) {
script.executed = true;
run(script.content, script.url, script.options);
} else if (!script.loaded && !script.error && !script.async) {
break;
}
}
}
scripts.forEach(function(script, i) {
var options = {
sourceMap: true
};
if (/;harmony=true(;|$)/.test(script.type)) {
options.harmony = true
}
// script.async is always true for non-javascript script tags
var async = script.hasAttribute('async');
if (script.src) {
result[i] = {
async: async,
error: false,
executed: false,
content: null,
loaded: false,
url: script.src,
options: options
};
load(script.src, function(content) {
result[i].loaded = true;
result[i].content = content;
check();
}, function() {
result[i].error = true;
check();
});
} else {
result[i] = {
async: async,
error: false,
executed: false,
content: script.innerHTML,
loaded: true,
url: null,
options: options
};
}
});
check();
}
/**
* Find and run all script tags with type="text/jsx".
*
* @internal
*/
function runScripts() {
var scripts = document.getElementsByTagName('script');
// Array.prototype.slice cannot be used on NodeList on IE8
var jsxScripts = [];
for (var i = 0; i < scripts.length; i++) {
if (/^text\/jsx(;|$)/.test(scripts.item(i).type)) {
jsxScripts.push(scripts.item(i));
}
}
if (jsxScripts.length < 1) {
return;
}
console.warn(
'You are using the in-browser JSX transformer. Be sure to precompile ' +
'your JSX for production - ' +
'http://facebook.github.io/react/docs/tooling-integration.html#jsx'
);
loadScripts(jsxScripts);
}
// Listen for load event if we're in a browser and then kick off finding and
// running of scripts.
if (typeof window !== "undefined" && window !== null) {
headEl = document.getElementsByTagName('head')[0];
dummyAnchor = document.createElement('a');
if (window.addEventListener) {
window.addEventListener('DOMContentLoaded', runScripts, false);
} else {
window.attachEvent('onload', runScripts);
}
}
module.exports = {
transform: transformReact,
exec: exec
};
},{"./fbtransform/visitors":37,"buffer":2,"jstransform":21}],2:[function(_dereq_,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <[email protected]> <http://feross.org>
* @license MIT
*/
var base64 = _dereq_('base64-js')
var ieee754 = _dereq_('ieee754')
var isArray = _dereq_('is-array')
exports.Buffer = Buffer
exports.SlowBuffer = Buffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192 // not used by this implementation
var kMaxLength = 0x3fffffff
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* Note:
*
* - Implementation must support adding new properties to `Uint8Array` instances.
* Firefox 4-29 lacked support, fixed in Firefox 30+.
* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
*
* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
*
* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
* incorrect length in some situations.
*
* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they will
* get the Object implementation, which is slower but will work correctly.
*/
Buffer.TYPED_ARRAY_SUPPORT = (function () {
try {
var buf = new ArrayBuffer(0)
var arr = new Uint8Array(buf)
arr.foo = function () { return 42 }
return 42 === arr.foo() && // typed array instances can be augmented
typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
new Uint8Array(1).subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
} catch (e) {
return false
}
})()
/**
* Class: Buffer
* =============
*
* The Buffer constructor returns instances of `Uint8Array` that are augmented
* with function properties for all the node `Buffer` API functions. We use
* `Uint8Array` so that square bracket notation works as expected -- it returns
* a single octet.
*
* By augmenting the instances, we can avoid modifying the `Uint8Array`
* prototype.
*/
function Buffer (subject, encoding, noZero) {
if (!(this instanceof Buffer))
return new Buffer(subject, encoding, noZero)
var type = typeof subject
// Find the length
var length
if (type === 'number')
length = subject > 0 ? subject >>> 0 : 0
else if (type === 'string') {
if (encoding === 'base64')
subject = base64clean(subject)
length = Buffer.byteLength(subject, encoding)
} else if (type === 'object' && subject !== null) { // assume object is array-like
if (subject.type === 'Buffer' && isArray(subject.data))
subject = subject.data
length = +subject.length > 0 ? Math.floor(+subject.length) : 0
} else
throw new TypeError('must start with number, buffer, array or string')
if (this.length > kMaxLength)
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + kMaxLength.toString(16) + ' bytes')
var buf
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Preferred: Return an augmented `Uint8Array` instance for best performance
buf = Buffer._augment(new Uint8Array(length))
} else {
// Fallback: Return THIS instance of Buffer (created by `new`)
buf = this
buf.length = length
buf._isBuffer = true
}
var i
if (Buffer.TYPED_ARRAY_SUPPORT && typeof subject.byteLength === 'number') {
// Speed optimization -- use set if we're copying from a typed array
buf._set(subject)
} else if (isArrayish(subject)) {
// Treat array-ish objects as a byte array
if (Buffer.isBuffer(subject)) {
for (i = 0; i < length; i++)
buf[i] = subject.readUInt8(i)
} else {
for (i = 0; i < length; i++)
buf[i] = ((subject[i] % 256) + 256) % 256
}
} else if (type === 'string') {
buf.write(subject, 0, encoding)
} else if (type === 'number' && !Buffer.TYPED_ARRAY_SUPPORT && !noZero) {
for (i = 0; i < length; i++) {
buf[i] = 0
}
}
return buf
}
Buffer.isBuffer = function (b) {
return !!(b != null && b._isBuffer)
}
Buffer.compare = function (a, b) {
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b))
throw new TypeError('Arguments must be Buffers')
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len && a[i] === b[i]; i++) {}
if (i !== len) {
x = a[i]
y = b[i]
}
if (x < y) return -1
if (y < x) return 1
return 0
}
Buffer.isEncoding = function (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'raw':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function (list, totalLength) {
if (!isArray(list)) throw new TypeError('Usage: Buffer.concat(list[, length])')
if (list.length === 0) {
return new Buffer(0)
} else if (list.length === 1) {
return list[0]
}
var i
if (totalLength === undefined) {
totalLength = 0
for (i = 0; i < list.length; i++) {
totalLength += list[i].length
}
}
var buf = new Buffer(totalLength)
var pos = 0
for (i = 0; i < list.length; i++) {
var item = list[i]
item.copy(buf, pos)
pos += item.length
}
return buf
}
Buffer.byteLength = function (str, encoding) {
var ret
str = str + ''
switch (encoding || 'utf8') {
case 'ascii':
case 'binary':
case 'raw':
ret = str.length
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = str.length * 2
break
case 'hex':
ret = str.length >>> 1
break
case 'utf8':
case 'utf-8':
ret = utf8ToBytes(str).length
break
case 'base64':
ret = base64ToBytes(str).length
break
default:
ret = str.length
}
return ret
}
// pre-set for values that may exist in the future
Buffer.prototype.length = undefined
Buffer.prototype.parent = undefined
// toString(encoding, start=0, end=buffer.length)
Buffer.prototype.toString = function (encoding, start, end) {
var loweredCase = false
start = start >>> 0
end = end === undefined || end === Infinity ? this.length : end >>> 0
if (!encoding) encoding = 'utf8'
if (start < 0) start = 0
if (end > this.length) end = this.length
if (end <= start) return ''
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'binary':
return binarySlice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase)
throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
Buffer.prototype.equals = function (b) {
if(!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function () {
var str = ''
var max = exports.INSPECT_MAX_BYTES
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
if (this.length > max)
str += ' ... '
}
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
return Buffer.compare(this, b)
}
// `get` will be removed in Node 0.13+
Buffer.prototype.get = function (offset) {
console.log('.get() is deprecated. Access using array indexes instead.')
return this.readUInt8(offset)
}
// `set` will be removed in Node 0.13+
Buffer.prototype.set = function (v, offset) {
console.log('.set() is deprecated. Access using array indexes instead.')
return this.writeUInt8(v, offset)
}
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
if (strLen % 2 !== 0) throw new Error('Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; i++) {
var byte = parseInt(string.substr(i * 2, 2), 16)
if (isNaN(byte)) throw new Error('Invalid hex string')
buf[offset + i] = byte
}
return i
}
function utf8Write (buf, string, offset, length) {
var charsWritten = blitBuffer(utf8ToBytes(string), buf, offset, length)
return charsWritten
}
function asciiWrite (buf, string, offset, length) {
var charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length)
return charsWritten
}
function binaryWrite (buf, string, offset, length) {
return asciiWrite(buf, string, offset, length)
}
function base64Write (buf, string, offset, length) {
var charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length)
return charsWritten
}
function utf16leWrite (buf, string, offset, length) {
var charsWritten = blitBuffer(utf16leToBytes(string), buf, offset, length)
return charsWritten
}
Buffer.prototype.write = function (string, offset, length, encoding) {
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length
length = undefined
}
} else { // legacy
var swap = encoding
encoding = offset
offset = length
length = swap
}
offset = Number(offset) || 0
var remaining = this.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
encoding = String(encoding || 'utf8').toLowerCase()
var ret
switch (encoding) {
case 'hex':
ret = hexWrite(this, string, offset, length)
break
case 'utf8':
case 'utf-8':
ret = utf8Write(this, string, offset, length)
break
case 'ascii':
ret = asciiWrite(this, string, offset, length)
break
case 'binary':
ret = binaryWrite(this, string, offset, length)
break
case 'base64':
ret = base64Write(this, string, offset, length)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = utf16leWrite(this, string, offset, length)
break
default:
throw new TypeError('Unknown encoding: ' + encoding)
}
return ret
}
Buffer.prototype.toJSON = function () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
function base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function utf8Slice (buf, start, end) {
var res = ''
var tmp = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
if (buf[i] <= 0x7F) {
res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
tmp = ''
} else {
tmp += '%' + buf[i].toString(16)
}
}
return res + decodeUtf8Char(tmp)
}
function asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
ret += String.fromCharCode(buf[i])
}
return ret
}
function binarySlice (buf, start, end) {
return asciiSlice(buf, start, end)
}
function hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; i++) {
out += toHex(buf[i])
}
return out
}
function utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
}
return res
}
Buffer.prototype.slice = function (start, end) {
var len = this.length
start = ~~start
end = end === undefined ? len : ~~end
if (start < 0) {
start += len;
if (start < 0)
start = 0
} else if (start > len) {
start = len
}
if (end < 0) {
end += len
if (end < 0)
end = 0
} else if (end > len) {
end = len
}
if (end < start)
end = start
if (Buffer.TYPED_ARRAY_SUPPORT) {
return Buffer._augment(this.subarray(start, end))
} else {
var sliceLen = end - start
var newBuf = new Buffer(sliceLen, undefined, true)
for (var i = 0; i < sliceLen; i++) {
newBuf[i] = this[i + start]
}
return newBuf
}
}
/*
* Need to make sure that buffer isn't trying to write out of bounds.
*/
function checkOffset (offset, ext, length) {
if ((offset % 1) !== 0 || offset < 0)
throw new RangeError('offset is not uint')
if (offset + ext > length)
throw new RangeError('Trying to access beyond buffer length')
}
Buffer.prototype.readUInt8 = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 1, this.length)
return this[offset]
}
Buffer.prototype.readUInt16LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
return this[offset] | (this[offset + 1] << 8)
}
Buffer.prototype.readUInt16BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
return (this[offset] << 8) | this[offset + 1]
}
Buffer.prototype.readUInt32LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000)
}
Buffer.prototype.readUInt32BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3])
}
Buffer.prototype.readInt8 = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 1, this.length)
if (!(this[offset] & 0x80))
return (this[offset])
return ((0xff - this[offset] + 1) * -1)
}
Buffer.prototype.readInt16LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
var val = this[offset] | (this[offset + 1] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt16BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
var val = this[offset + 1] | (this[offset] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt32LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24)
}
Buffer.prototype.readInt32BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3])
}
Buffer.prototype.readFloatLE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, true, 23, 4)
}
Buffer.prototype.readFloatBE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, false, 23, 4)
}
Buffer.prototype.readDoubleLE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, true, 52, 8)
}
Buffer.prototype.readDoubleBE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, false, 52, 8)
}
function checkInt (buf, value, offset, ext, max, min) {
if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')
if (value > max || value < min) throw new TypeError('value is out of bounds')
if (offset + ext > buf.length) throw new TypeError('index out of range')
}
Buffer.prototype.writeUInt8 = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 1, 0xff, 0)
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
this[offset] = value
return offset + 1
}
function objectWriteUInt16 (buf, value, offset, littleEndian) {
if (value < 0) value = 0xffff + value + 1
for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {
buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
(littleEndian ? i : 1 - i) * 8
}
}
Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = value
this[offset + 1] = (value >>> 8)
} else objectWriteUInt16(this, value, offset, true)
return offset + 2
}
Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) {