基于GPU的粒子系统。使用教程可见seinjs-gpu-particle-system。
- Actor
- CircleEmitter
- Component
- ConeEmitter
- EdgeEmitter
- Emitter
- HemisphericEmitter
- RectangleEmitter
- SphereEmitter
- WindEmitter
- ICircleEmitterOptions
- ICircleEmitterUniforms
- IComponentState
- IConeEmitterOptions
- IConeEmitterUniforms
- IEdgeEmitterOptions
- IEdgeEmitterUniforms
- IEmitter
- IHemisphericEmitterOptions
- IHemisphericEmitterUniforms
- IParticleUniforms
- IRectangleEmitterOptions
- IRectangleEmitterUniforms
- ISphereEmitterOptions
- ISphereEmitterUniforms
- IWindEmitterOptions
- IWindEmitterUniforms
▸ isActor(value: SObject
): boolean
Defined in index.ts:75
判断一个实例是否为DomHUDActor
。
Parameters:
Name | Type |
---|---|
value | SObject |
Returns: boolean
▸ isComponent(value: SObject
): boolean
Defined in index.ts:82
判断一个实例是否为DomHUDComponent
。
Parameters:
Name | Type |
---|---|
value | SObject |
Returns: boolean