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random_wallpaper.c
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random_wallpaper.c
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/*
* Copyright (c) 2004 - 2016 Han Boetes <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "fbsetbg.h"
/* This module finds the number of images in a directory and then picks a random
* one. It saves the name of the directory if remember is set. */
int
random_wallpaper(char *wall_path, int remember)
{
#ifndef HAVE_ARC4RANDOM
struct timeval tv[2];
#endif
uint random;
char *path2wallpaper;
uint i = 0;
int ret;
int found = FALSE;
DIR *dirp;
struct dirent *dp;
path2wallpaper = malloc(MAXPATHLEN);
if (path2wallpaper == NULL)
err(1, "out of memory");
cleanpath(wall_path);
/* Open the directory */
if ((dirp = opendir(wall_path)) == NULL)
err(1, "%s", wall_path);
/* Count the number of image-files */
while ((dp = readdir(dirp)) != NULL)
{
/* step over . and .. */
if (dp->d_name[0] == '.')
{
if (dp->d_name[1] == '\0' ||
(dp->d_name[1] == '.' && dp->d_name[2] == '\0'))
continue;
}
/* check the extension of the file */
if (checkextension(dp->d_name) == 0)
i++;
}
/* Verify at least one file has been found. */
if (i < 1)
errx(1, "directory %s does not contain any wallpapers",
wall_path);
/* Use gettimeofday to get a quick and dirty random number. It's not
* very random so try to get your hands on arc4random */
#ifdef HAVE_ARC4RANDOM
random = (uint)arc4random();
#else
gettimeofday(&tv[0], NULL);
random = (uint)tv[0].tv_usec;
#endif
random %= i;
i = 0;
/* Reset to first file in directory structure */
rewinddir(dirp);
while ((dp = readdir(dirp)) != NULL)
{
/* step over . and .. */
if (dp->d_name[0] == '.')
{
if (dp->d_name[1] == '\0' ||
(dp->d_name[1] == '.' && dp->d_name[2] == '\0'))
continue;
}
/* if it's a picture and i equals the generated random number */
if (checkextension(dp->d_name) == 0 && i++ == random)
{
ret = snprintf(path2wallpaper, MAXPATHLEN,
"%s/%s", wall_path, dp->d_name);
if (ret < 0 || ret >= MAXPATHLEN)
errx(1, "arguments out of bounds for pathname");
if (remember == REMEMBER)
write_lastwallpaper("random", wall_path);
/* TODO support other options? */
found = TRUE;
set_wallpaper(DEFAULTARG, path2wallpaper);
break;
}
}
/* No wallpaper was found. */
free(path2wallpaper);
closedir(dirp);
if (found == TRUE)
return(TRUE);
else
errx(1, "no wallpaper was found in %s", wall_path);
}