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On older versions such as OT 6.5 trying to import asset using the ue plugin causes it to create a folder called 'OrtniteGame' and proceeds to crash importing anything.
The export folder creates a FortniteGame folder too rather than putting them just at the root like other assets.
On older versions such as OT 6.5 trying to import asset using the ue plugin causes it to create a folder called 'OrtniteGame' and proceeds to crash importing anything.
The export folder creates a FortniteGame folder too rather than putting them just at the root like other assets.
UE Ver 4.11 (in fn porting)
Log.log
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