-
Notifications
You must be signed in to change notification settings - Fork 110
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Feature] <HID-input> extra controller actions #22
Comments
did you meant BT-4 (hold) + red knob? because in KSM 1.50 you change the HiSPEED that way. did masaka changed that in 1.6x? imo, start + blue knob is a bit uncomfortable to change the HiSPEED |
@GhettoGirl start + left dial is the way it's changed in the original SDVX arcade. when the game starts you have a 10 sec pause before the song starts when you can adjust it, but you can also adjust it mid-gameplay. the beatmania arcade also allows mid-game speed changes using the start-button. since it's already adjustable with the debug menu (TAB) it shouldn't be a big deal to implement it. |
start + any knob should change the hi-speed in arcade sdvx for ksm i think it's start + red for hi-speed value and start + blue for hi-speed mode In ksm you can do BT-4 on the song select screen to change hi-speed but there's nothing like that in sdvx and sdvx only has one hi-speed mode so there's no way to change that there |
Yeah. My idea was to add buttons for these actions in the Input class so that these things can be controlled either by keyboard or controller (at least as far as this is possible). |
Hi there
It would be nice to add some extra controller actions:
song selection:
gameplay:
score screen:
I'm currently trying to learn how the code works but since you're throwing functions around all over the place using delegates and lambda function pointers it's going to take some more time for me to get used to this kind of code-style.
The text was updated successfully, but these errors were encountered: