-
Notifications
You must be signed in to change notification settings - Fork 0
/
lpz-asi.vcxproj
115 lines (115 loc) · 6.74 KB
/
lpz-asi.vcxproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="16.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="GTASA Release|Win32">
<Configuration>GTASA Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="GTASA zDebug|Win32">
<Configuration>GTASA zDebug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}</ProjectGuid>
<IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
<Keyword>Win32Proj</Keyword>
<RootNamespace>lpz_asi</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">
<OutDir>$(SolutionDir)output\</OutDir>
<IntDir>$(ProjectDir).obj\GTASA\Release\</IntDir>
<TargetName>lpzasi.SA</TargetName>
<TargetExt>.asi</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">
<OutDir>$(SolutionDir)output\</OutDir>
<IntDir>$(ProjectDir).obj\GTASA\Debug\</IntDir>
<TargetName>lpzasi.SA_d</TargetName>
<TargetExt>.asi</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>false</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>C:\Users\gurka\Desktop\LPZ-Project\lpz-asi\Include;C:\Users\gurka\Desktop\LPZ-Project\lpz-asi\Include\plugin-sdk\plugin_sa\;C:\Users\gurka\Desktop\LPZ-Project\lpz-asi\Include\plugin-sdk\plugin_sa\game_sa\;C:\Users\gurka\Desktop\LPZ-Project\lpz-asi\Include\plugin-sdk\shared\;C:\Users\gurka\Desktop\LPZ-Project\lpz-asi\Include\plugin-sdk\shared\game\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NON_CONFORMING_SWPRINTFS;GTASA;GTAGAME_NAME="San Andreas";GTAGAME_ABBR="SA";GTAGAME_ABBRLOW="sa";GTAGAME_PROTAGONISTNAME="CJ";GTAGAME_CITYNAME="San Andreas";_LA_SUPPORT;PLUGIN_SGV_10US;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>No</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<AdditionalLibraryDirectories>C:\Users\gurka\Desktop\LPZ-Project\lpz-asi\Include\plugin-sdk\output\lib\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>plugin.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>false</SDLCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>C:\Users\gurka\Desktop\LPZ-Project\lpz-asi\Include\plugin-sdk\plugin_sa\;C:\Users\gurka\Desktop\LPZ-Project\lpz-asi\Include\plugin-sdk\plugin_sa\game_sa\;C:\Users\gurka\Desktop\LPZ-Project\lpz-asi\Include\plugin-sdk\shared\;C:\Users\gurka\Desktop\LPZ-Project\lpz-asi\Include\plugin-sdk\shared\game\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NON_CONFORMING_SWPRINTFS;GTASA;GTAGAME_NAME="San Andreas";GTAGAME_ABBR="SA";GTAGAME_ABBRLOW="sa";GTAGAME_PROTAGONISTNAME="CJ";GTAGAME_CITYNAME="San Andreas";_LA_SUPPORT;PLUGIN_SGV_10US;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>
<GenerateDebugInformation>Debug</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
<AdditionalLibraryDirectories>C:\Users\gurka\Desktop\LPZ-Project\lpz-asi\Include\plugin-sdk\output\lib\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>plugin_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="CCmdlineParams.cpp" />
<ClCompile Include="CLog.cpp" />
<ClCompile Include="CMem.cpp" />
<ClCompile Include="lpzasi.cpp" />
<ClCompile Include="CHud.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="lpz-asi.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="CCmdlineParams.h" />
<ClInclude Include="CHud.h" />
<ClInclude Include="Client.h" />
<ClInclude Include="CLog.h" />
<ClInclude Include="CMem.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>