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CommandQueue.cpp
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CommandQueue.cpp
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/*********************************************************************************
* Copyright (c) 2010-2011, Elliott Cooper-Balis
* Paul Rosenfeld
* Bruce Jacob
* University of Maryland
* dramninjas [at] gmail [dot] com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*********************************************************************************/
#include "CommandQueue.h"
#include "MemoryController.h"
#include <assert.h>
using namespace DRAMSim;
CommandQueue::CommandQueue(vector<vector<BankState>>& states) :
bankStates(states),
nextRank(0),
nextBank(0),
nextRankPRE(0),
nextBankPRE(0),
refreshRank(0),
refreshWaiting(false)
{
// set here to avoid compile errors
currentClockCycle = 0;
// vector of counters used to ensure rows don't stay open too long
rowAccessCounters = vector<vector<unsigned>>(NUM_RANKS, vector<unsigned>(NUM_BANKS, 0));
// create per-rank queues
queues = vector<vector<BusPacket*>>(NUM_RANKS);
for (unsigned i = 0; i < NUM_RANKS; ++i) {
queues.push_back(vector<BusPacket*>());
}
// create per-rank tFAW-counters to count the number of activations within a given window
// each decrementing counter starts at tFAW and when the 0-th element reaches 0, it's removed
tFAWCountdown.reserve(NUM_RANKS);
for (unsigned i = 0; i < NUM_RANKS; ++i)
tFAWCountdown.push_back(vector<unsigned>());
}
CommandQueue::~CommandQueue()
{
for (auto rankQueue: queues)
for (auto command: rankQueue)
delete command;
}
bool CommandQueue::pop(BusPacket **busPacket)
{
// tFAW bookkeeping is done here because pop() is called every clock cycle
for (unsigned i = 0; i < NUM_RANKS; ++i) {
// decrement all the counters we have
for (unsigned j = 0; j < tFAWCountdown[i].size(); ++j)
tFAWCountdown[i][j]--;
// the head will always be the smallest counter, so check if it has reached 0
if (tFAWCountdown[i].size() > 0 && tFAWCountdown[i][0] == 0)
tFAWCountdown[i].erase(tFAWCountdown[i].begin());
}
/*
* Now we need to find a packet to issue.
* When the code picks a packet, it will set *busPacket = [some eligible packet]
* First the code looks if any refreshes need to go
* Then it looks for data packets
* Otherwise, it starts looking for rows to close (in open page)
*/
if (rowBufferPolicy == ClosePage) {
bool sendingREF = false;
// if a rank, specified as refreshRank, is in need of a refresh
if (refreshWaiting) {
bool foundActiveOrTooEarly = false;
auto& commandQueue = queues[refreshRank];
// ensure all banks are idle
for (unsigned b = 0; b < NUM_BANKS; ++b) {
if (bankStates[refreshRank][b].currentBankState == RowActive) { // if a bank is open
foundActiveOrTooEarly = true; // we cannot send a REF
// ensure there is nothing else going there before we close it
for (unsigned j = 0; j < commandQueue.size(); ++j) {
BusPacket* packet = commandQueue[j];
if ((packet->bank == b) && (packet->row == bankStates[refreshRank][b].openRowAddress)) {
if (packet->busPacketType != ACTIVATE && isIssuable(packet)) {
*busPacket = packet;
commandQueue.erase(commandQueue.begin()+j);
sendingREF = true;
}
break;
}
}
break;
}
// checks nextActivate time for each bank to make sure tRP is being satisfied.
// the next ACT and next REF can be issued at the same point in the future,
// so just use nextActivate field instead of creating a nextRefresh field
else if (bankStates[refreshRank][b].nextActivate > currentClockCycle) {
foundActiveOrTooEarly = true;
break;
}
}
// if there are no open banks and timing has been met
// then send out the refresh, reset flags and rank pointer
if (!foundActiveOrTooEarly && bankStates[refreshRank][0].currentBankState != PowerDown) {
*busPacket = new BusPacket(REFRESH, 0, 0, 0, refreshRank, 0, 0);
refreshRank = -1;
refreshWaiting = false;
sendingREF = true;
}
}
// if we're not sending a REF, look for an issuable command
if (!sendingREF) {
bool foundIssuable = false;
unsigned startingRank = nextRank;
do {
auto& commandQueue = queues[nextRank];
if (!commandQueue.empty() && !(refreshWaiting && (nextRank == refreshRank))) {
for (unsigned i = 0; i < commandQueue.size(); ++i) {
BusPacket* packet = commandQueue[i];
if (isIssuable(packet)) {
// ensure we don't remove a read/write paired with an activate
if (i > 0 && commandQueue[i-1]->busPacketType == ACTIVATE &&
commandQueue[i-1]->physicalAddress == packet->physicalAddress)
continue;
*busPacket = packet;
commandQueue.erase(commandQueue.begin()+i);
foundIssuable = true;
break;
}
}
}
if (foundIssuable)
break;
nextRank = (nextRank + 1) % NUM_RANKS;
} while (nextRank != startingRank);
// if we cannot find anything to send, return false
if (!foundIssuable)
return false;
}
} else if (rowBufferPolicy == OpenPage) {
bool sendingREForPRE = false;
// if a rank, specified as refreshRank, is in need of a refresh
if (refreshWaiting) {
bool sendingREF = true;
auto& commandQueue = queues[refreshRank];
// ensure all banks are idle and timing is met for a REF
for (unsigned b = 0; b < NUM_BANKS; ++b) {
if (bankStates[refreshRank][b].currentBankState == RowActive) { // if a bank is open
sendingREF = false; // we cannot send a REF
// ensure there is nothing else going there before we close it
bool closeRow = true;
for (unsigned j = 0; j < commandQueue.size(); ++j) {
BusPacket *packet = commandQueue[j];
if ((packet->bank == b) && (packet->row == bankStates[refreshRank][b].openRowAddress)) {
if (packet->busPacketType != ACTIVATE) {
closeRow = false;
if (isIssuable(packet)) {
*busPacket = packet;
commandQueue.erase(commandQueue.begin()+j);
sendingREForPRE = true;
}
break;
} else { // packet->busPacketType == ACTIVATE
// if we've encountered another ACT, no other command will be of interest
break;
}
}
}
// if a bank is open and we are allowed to close it, then send a PRE
if (closeRow && (currentClockCycle >= bankStates[refreshRank][b].nextPrecharge)) {
rowAccessCounters[refreshRank][b] = 0;
*busPacket = new BusPacket(PRECHARGE, 0, 0, 0, refreshRank, b, 0);
sendingREForPRE = true;
}
break;
}
// checks nextActivate time for each bank to make sure tRP is being satisfied.
// the next ACT and next REF can be issued at the same point in the future,
// so just use nextActivate field instead of creating a nextRefresh field
else if (bankStates[refreshRank][b].nextActivate > currentClockCycle) {
sendingREF = false;
break;
}
}
// if there are no open banks and timing has been met
// then send out the refresh, reset flags and rank pointer
if (sendingREF && bankStates[refreshRank][0].currentBankState != PowerDown) {
*busPacket = new BusPacket(REFRESH, 0, 0, 0, refreshRank, 0, 0);
refreshRank = -1;
refreshWaiting = false;
sendingREForPRE = true;
}
}
// if we're not sending a REF or PRE, look for an issuable command
if (!sendingREForPRE) {
bool foundIssuable = false;
unsigned startingRank = nextRank;
do {
auto& commandQueue = queues[nextRank];
if (!commandQueue.empty() && !(refreshWaiting && (nextRank == refreshRank))) {
for (unsigned i = 0; i < commandQueue.size(); ++i) {
BusPacket* packet = commandQueue[i];
if (isIssuable(commandQueue[i])) {
// check for dependencies
bool dependencyFound = false;
for (unsigned j = 0; j < i; ++j) {
BusPacket* prevPacket = commandQueue[j];
if (prevPacket->bank == packet->bank && prevPacket->busPacketType != ACTIVATE &&
prevPacket->row == packet->row) {
dependencyFound = true;
break;
}
}
if (dependencyFound)
continue;
*busPacket = packet;
// if there is an ACT paired with this column command we are removing,
// then remove that ACT as well
if (i > 0 && commandQueue[i-1]->busPacketType == ACTIVATE) {
rowAccessCounters[(*busPacket)->rank][(*busPacket)->bank]++;
delete commandQueue[i-1];
commandQueue.erase(commandQueue.begin()+i-1, commandQueue.begin()+i+1);
} else {
commandQueue.erase(commandQueue.begin()+i);
}
foundIssuable = true;
break;
}
}
}
if (foundIssuable)
break;
nextRank = (nextRank + 1) % NUM_RANKS;
} while (nextRank != startingRank);
// if nothing is issuable,
// then see if we can issue a PRE to an open bank that has no other commands waiting
if (!foundIssuable) {
bool sendingPRE = false;
unsigned startingRank = nextRankPRE;
unsigned startingBank = nextBankPRE;
do {
bool found = false;
auto& commandQueue = queues[nextRankPRE];
if (bankStates[nextRankPRE][nextBankPRE].currentBankState == RowActive) {
for (unsigned i = 0; i < commandQueue.size(); ++i) {
//if there is something going to that bank and row, then we don't want to send a PRE
if ((commandQueue[i]->bank == nextBankPRE) &&
(commandQueue[i]->row == bankStates[nextRankPRE][nextBankPRE].openRowAddress)) {
found = true;
break;
}
}
// if nothing is going to that bank and row or too many accesses have made, close it
if (!found || rowAccessCounters[nextRankPRE][nextBankPRE] == TOTAL_ROW_ACCESSES) {
if (currentClockCycle >= bankStates[nextRankPRE][nextBankPRE].nextPrecharge) {
sendingPRE = true;
rowAccessCounters[nextRankPRE][nextBankPRE] = 0;
*busPacket = new BusPacket(PRECHARGE, 0, 0, 0, nextRankPRE, nextBankPRE, 0);
break;
}
}
}
nextRankAndBank(nextRankPRE, nextBankPRE);
} while (!(startingRank == nextRankPRE && startingBank == nextBankPRE));
// if no PRE could be sent, return
if (!sendingPRE)
return false;
}
}
}
// if an ACT is to be sent, add a tFAW counter
if ((*busPacket)->busPacketType == ACTIVATE)
tFAWCountdown[(*busPacket)->rank].push_back(tFAW);
return true;
}
bool CommandQueue::hasRoomFor(unsigned numberToEnqueue, unsigned rank)
{
auto& commandQueue = queues[rank];
return ((CMD_QUEUE_DEPTH - commandQueue.size()) >= numberToEnqueue);
}
void CommandQueue::print()
{
PRINTN("cycle:" << currentClockCycle << " printing per-rank command queue");
for (unsigned i = 0; i < NUM_RANKS; ++i) {
PRINT(" rank[" << i << "] size:" << queues[i].size());
for (unsigned j = 0; j < queues[i].size(); ++j) {
PRINTN(" "<< j << "]");
queues[i][j]->print();
}
}
}
bool CommandQueue::isIssuable(BusPacket *busPacket)
{
bool issuable = false;
bool state = false;
bool timing = false;
bool restriction = false;
bool rowReady = false;
switch (busPacket->busPacketType) {
case REFRESH:
break;
case ACTIVATE:
state = (bankStates[busPacket->rank][busPacket->bank].currentBankState == Idle ||
bankStates[busPacket->rank][busPacket->bank].currentBankState == Refreshing);
timing = (currentClockCycle >= bankStates[busPacket->rank][busPacket->bank].nextActivate);
restriction = (tFAWCountdown[busPacket->rank].size() < 4);
if (state && timing && restriction)
issuable = true;
break;
case WRITE:
case WRITE_P:
state = (bankStates[busPacket->rank][busPacket->bank].currentBankState == RowActive);
timing = (currentClockCycle >= bankStates[busPacket->rank][busPacket->bank].nextWrite);
rowReady = (busPacket->row == bankStates[busPacket->rank][busPacket->bank].openRowAddress);
restriction = (rowAccessCounters[busPacket->rank][busPacket->bank] < TOTAL_ROW_ACCESSES);
if (state && timing && rowReady && restriction)
issuable = true;
break;
case READ_P:
case READ:
state = (bankStates[busPacket->rank][busPacket->bank].currentBankState == RowActive);
timing = (bankStates[busPacket->rank][busPacket->bank].nextRead <= currentClockCycle);
rowReady = (busPacket->row == bankStates[busPacket->rank][busPacket->bank].openRowAddress);
restriction = (rowAccessCounters[busPacket->rank][busPacket->bank] < TOTAL_ROW_ACCESSES);
if (state && timing && rowReady && restriction)
issuable = true;
break;
case PRECHARGE:
state = (bankStates[busPacket->rank][busPacket->bank].currentBankState == RowActive);
timing = (currentClockCycle >= bankStates[busPacket->rank][busPacket->bank].nextPrecharge);
if (state && timing)
issuable = true;
break;
default:
ERROR("== Error - Trying to issue a crazy bus packet type : ");
busPacket->print();
exit(0);
}
return issuable;
}
void CommandQueue::nextRankAndBank(unsigned &rank, unsigned &bank)
{
if (schedulingPolicy == RankThenBankRoundRobin) {
rank = (rank + 1) % NUM_RANKS;
if (rank == 0)
bank = (bank + 1) % NUM_BANKS;
} else if (schedulingPolicy == BankThenRankRoundRobin) {
bank = (bank + 1) % NUM_BANKS;
if (bank == 0)
rank = (rank + 1) % NUM_RANKS;
} else {
ERROR("== Error - Unknown scheduling policy");
exit(0);
}
}