diff --git a/.github/workflows/unity.yml b/.github/workflows/unity.yml index e7de679f..1b56887e 100644 --- a/.github/workflows/unity.yml +++ b/.github/workflows/unity.yml @@ -42,7 +42,7 @@ jobs: -DCMAKE_BUILD_TYPE=MinSizeRel -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF - name: build_mac_dracodec_unity run: cmake --build build_mac --config MinSizeRel --target dracodec_unity @@ -57,7 +57,7 @@ jobs: -DCMAKE_OSX_ARCHITECTURES=armv7\;armv7s\;arm64 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.0 -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF - name: build_ios run: cmake --build build_ios --config MinSizeRel --target dracodec_unity @@ -88,7 +88,7 @@ jobs: run: > cmake . -G "Visual Studio 16 2019" -A x64 -B build_win_64 -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF - name: build_win64_dracodec_unity run: > @@ -105,7 +105,7 @@ jobs: run: > cmake . -G "Visual Studio 16 2019" -A Win32 -B build_win_32 -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF - name: build_win32 run: cmake --build build_win_32 --config MinSizeRel --target dracodec_unity @@ -115,7 +115,7 @@ jobs: run: > cmake . -G "Visual Studio 16 2019" -A ARM -B build_uwp_arm -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF -DCMAKE_SYSTEM_NAME:String=WindowsStore -DCMAKE_SYSTEM_VERSION:String="10.0" @@ -129,7 +129,7 @@ jobs: run: > cmake . -G "Visual Studio 16 2019" -A ARM64 -B build_uwp_arm64 -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF -DCMAKE_SYSTEM_NAME:String=WindowsStore -DCMAKE_SYSTEM_VERSION:String="10.0" @@ -143,7 +143,7 @@ jobs: run: > cmake . -G "Visual Studio 16 2019" -A Win32 -B build_uwp_x86 -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF -DCMAKE_SYSTEM_NAME:String=WindowsStore -DCMAKE_SYSTEM_VERSION:String="10.0" @@ -157,7 +157,7 @@ jobs: run: > cmake . -G "Visual Studio 16 2019" -A x64 -B build_uwp_x64 -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF -DCMAKE_SYSTEM_NAME:String=WindowsStore -DCMAKE_SYSTEM_VERSION:String="10.0" @@ -218,7 +218,7 @@ jobs: -DANDROID_NDK=${{ steps.setup-ndk.outputs.ndk-path }} -DCMAKE_TOOLCHAIN_FILE="${{ steps.setup-ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake" -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF - name: build_android_arm64-v8a run: cmake --build build_android_arm64-v8a --target dracodec_unity -j @@ -230,7 +230,7 @@ jobs: -DANDROID_NDK=${{ steps.setup-ndk.outputs.ndk-path }} -DCMAKE_TOOLCHAIN_FILE="${{ steps.setup-ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake" -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF - name: build_android_armeabi-v7a run: cmake --build build_android_armeabi-v7a --target dracodec_unity -j @@ -243,7 +243,7 @@ jobs: -DANDROID_NDK=${{ steps.setup-ndk.outputs.ndk-path }} -DCMAKE_TOOLCHAIN_FILE="${{ steps.setup-ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake" -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF - name: build_android_x86 run: cmake --build build_android_x86 --target dracodec_unity -j @@ -260,7 +260,7 @@ jobs: -DCMAKE_BUILD_TYPE=MinSizeRel -DDRACO_JS_GLUE=OFF -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF - name: build WebAssembly run: cmake --build build_web --target dracodec_unity -j @@ -308,7 +308,7 @@ jobs: cmake . -G Ninja -B build_linux_64 -DCMAKE_BUILD_TYPE=MinSizeRel -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF - name: build_linux64_dracodec_unity run: cmake --build build_linux_64 --target dracodec_unity -j @@ -328,7 +328,7 @@ jobs: -DEMSCRIPTEN_GENERATE_BITCODE_STATIC_LIBRARIES=1 -DDRACO_JS_GLUE=OFF -DDRACO_UNITY_PLUGIN=ON - -DDRACO_GLTF=ON + -DDRACO_GLTF_BITSTREAM=ON -DDRACO_BACKWARDS_COMPATIBILITY=OFF - name: build WebAssembly legacy run: cmake --build build_web_legacy --target dracodec_unity -j