diff --git a/imagick/drawing_wand.go b/imagick/drawing_wand.go index 3db0a7d..c7f2752 100644 --- a/imagick/drawing_wand.go +++ b/imagick/drawing_wand.go @@ -80,7 +80,6 @@ func (dw *DrawingWand) DecreaseCount() { // rather than replaced. // // affine: Affine matrix parameters -// func (dw *DrawingWand) Affine(affine *AffineMatrix) { C.DrawAffine(dw.dw, affine.ptr()) runtime.KeepAlive(dw) @@ -110,7 +109,6 @@ func (dw *DrawingWand) Annotation(x, y float64, text string) { // sd: starting degrees of rotation // // ed: ending degrees of rotation -// func (dw *DrawingWand) Arc(sx, sy, ex, ey, sd, ed float64) { C.DrawArc(dw.dw, C.double(sx), C.double(sy), C.double(ex), C.double(ey), C.double(sd), C.double(ed)) runtime.KeepAlive(dw) @@ -135,7 +133,6 @@ func (dw *DrawingWand) Bezier(coordinates []PointInfo) { // px: perimeter x ordinate // // py: perimeter y ordinate -// func (dw *DrawingWand) Circle(ox, oy, px, py float64) { C.DrawCircle(dw.dw, C.double(ox), C.double(oy), C.double(px), C.double(py)) runtime.KeepAlive(dw) @@ -157,7 +154,6 @@ func (dw *DrawingWand) Circle(ox, oy, px, py float64) { // existing height. // // mw: Image to composite is obtained from this wand. -// func (dw *DrawingWand) Composite(compose CompositeOperator, x, y, width, height float64, mw *MagickWand) error { ok := C.DrawComposite(dw.dw, C.CompositeOperator(compose), C.double(x), C.double(y), C.double(width), C.double(height), mw.mw) return dw.getLastErrorIfFailed(ok) @@ -173,7 +169,6 @@ func (dw *DrawingWand) Composite(compose CompositeOperator, x, y, width, height // pm: paint method. PointMethod: Recolors the target pixel. ReplaceMethod: // Recolor any pixel that matches the target pixel. FloodfillMethod: Recolors // target pixels and matching neighbors. ResetMethod: Recolor all pixels. -// func (dw *DrawingWand) Color(x, y float64, pm PaintMethod) { C.DrawColor(dw.dw, C.double(x), C.double(y), C.PaintMethod(pm)) runtime.KeepAlive(dw) @@ -200,7 +195,6 @@ func (dw *DrawingWand) Comment(comment string) { // start: starting rotation in degrees // // end: ending rotation in degrees -// func (dw *DrawingWand) Ellipse(ox, oy, rx, ry, start, end float64) { C.DrawEllipse(dw.dw, C.double(ox), C.double(oy), C.double(rx), C.double(ry), C.double(start), C.double(end)) runtime.KeepAlive(dw) @@ -436,7 +430,7 @@ func (dw *DrawingWand) GetTextKerning() float64 { // Gets the spacing between lines in text. func (dw *DrawingWand) GetTextInterlineSpacing() float64 { - ret := float64(C.DrawGetTextInterwordSpacing(dw.dw)) + ret := float64(C.DrawGetTextInterlineSpacing(dw.dw)) runtime.KeepAlive(dw) return ret } @@ -468,14 +462,13 @@ func (dw *DrawingWand) GetTextUnderColor() (pw *PixelWand) { // Draws a line on the image using the current stroke color, stroke opacity, // and stroke width. // -//sx: starting x ordinate -// -//sy: starting y ordinate +// sx: starting x ordinate // -//ex: ending x ordinate +// sy: starting y ordinate // -//ey: ending y ordinate +// ex: ending x ordinate // +// ey: ending y ordinate func (dw *DrawingWand) Line(sx, sy, ex, ey float64) { C.DrawLine(dw.dw, C.double(sx), C.double(sy), C.double(ex), C.double(ey)) runtime.KeepAlive(dw) @@ -492,16 +485,16 @@ func (dw *DrawingWand) Matte(x, y float64, pmethod PaintMethod) { // transparent. to influence the opacity of pixels. The available paint // methods are: // -// ResetMethod: Select all pixels. +// ResetMethod: Select all pixels. // -// PointMethod: Select the target pixel +// PointMethod: Select the target pixel // -// ReplaceMethod: Select any pixel that matches the target pixel. +// ReplaceMethod: Select any pixel that matches the target pixel. // -// FloodfillMethod: Select the target pixel and matching neighbors. +// FloodfillMethod: Select the target pixel and matching neighbors. // -// FillToBorderMethod: Select the target pixel and neighbors not matching -// border color. +// FillToBorderMethod: Select the target pixel and neighbors not matching +// border color. // // x, y: x, y ordinates // pmethod: paint method @@ -529,7 +522,6 @@ func (dw *DrawingWand) PathClose() { // x2, y2: x, y ordinates of control point for curve ending // // x, y: x, y ordinates of the end of the curve -// func (dw *DrawingWand) PathCurveToAbsolute(x1, y1, x2, y2, x, y float64) { C.DrawPathCurveToAbsolute(dw.dw, C.double(x1), C.double(y1), C.double(x2), C.double(y2), C.double(x), C.double(y)) runtime.KeepAlive(dw) @@ -546,7 +538,6 @@ func (dw *DrawingWand) PathCurveToAbsolute(x1, y1, x2, y2, x, y float64) { // x2, y2: x, y ordinates of control point for curve ending // // x, y: x, y ordinates of the end of the curve -// func (dw *DrawingWand) PathCurveToRelative(x1, y1, x2, y2, x, y float64) { C.DrawPathCurveToRelative(dw.dw, C.double(x1), C.double(y1), C.double(x2), C.double(y2), C.double(x), C.double(y)) runtime.KeepAlive(dw) @@ -560,7 +551,6 @@ func (dw *DrawingWand) PathCurveToRelative(x1, y1, x2, y2, x, y float64) { // x1, y1: ordinates of the control point // // x, y: ordinates of final point -// func (dw *DrawingWand) PathCurveToQuadraticBezierAbsolute(x1, y1, x, y float64) { C.DrawPathCurveToQuadraticBezierAbsolute(dw.dw, C.double(x1), C.double(y1), C.double(x), C.double(y)) runtime.KeepAlive(dw) @@ -587,8 +577,7 @@ func (dw *DrawingWand) PathCurveToQuadraticBezierRelative(x1, y1, x, y float64) // coincident with the current point.). At the end of the command, the new // current point becomes the final (x,y) coordinate pair used in the polybezier. // -//x, y: ordinates of final point -// +// x, y: ordinates of final point func (dw *DrawingWand) PathCurveToQuadraticBezierSmoothAbsolute(x, y float64) { C.DrawPathCurveToQuadraticBezierSmoothAbsolute(dw.dw, C.double(x), C.double(y)) runtime.KeepAlive(dw) @@ -604,8 +593,7 @@ func (dw *DrawingWand) PathCurveToQuadraticBezierSmoothAbsolute(x, y float64) { // coincident with the current point.). At the end of the command, the new // current point becomes the final (x,y) coordinate pair used in the polybezier. // -//x, y: ordinates of final point -// +// x, y: ordinates of final point func (dw *DrawingWand) PathCurveToQuadraticBezierSmoothRelative(x, y float64) { C.DrawPathCurveToQuadraticBezierSmoothRelative(dw.dw, C.double(x), C.double(y)) runtime.KeepAlive(dw) @@ -624,7 +612,6 @@ func (dw *DrawingWand) PathCurveToQuadraticBezierSmoothRelative(x, y float64) { // x2, y2: ordinates of second control point // // x, y: ordinates of termination point -// func (dw *DrawingWand) PathCurveToSmoothAbsolute(x2, y2, x, y float64) { C.DrawPathCurveToSmoothAbsolute(dw.dw, C.double(x2), C.double(y2), C.double(x), C.double(y)) runtime.KeepAlive(dw) @@ -643,7 +630,6 @@ func (dw *DrawingWand) PathCurveToSmoothAbsolute(x2, y2, x, y float64) { // x2, y2: ordinates of second control point // // x, y: ordinates of termination point -// func (dw *DrawingWand) PathCurveToSmoothRelative(x2, y2, x, y float64) { C.DrawPathCurveToSmoothRelative(dw.dw, C.double(x2), C.double(y2), C.double(x), C.double(y)) runtime.KeepAlive(dw) @@ -667,7 +653,6 @@ func (dw *DrawingWand) PathCurveToSmoothRelative(x2, y2, x, y float64) { // largeArcFlag: If true then draw the larger of the available arcs // // sweepFlag: If true then draw the arc matching a clock-wise rotation -// func (dw *DrawingWand) PathEllipticArcAbsolute(rx, ry, xAxisRotation float64, largeArcFlag, sweepFlag bool, x, y float64) { C.DrawPathEllipticArcAbsolute(dw.dw, C.double(rx), C.double(ry), C.double(xAxisRotation), b2i(largeArcFlag), b2i(sweepFlag), C.double(x), C.double(y)) runtime.KeepAlive(dw) @@ -691,7 +676,6 @@ func (dw *DrawingWand) PathEllipticArcAbsolute(rx, ry, xAxisRotation float64, la // largeArcFlag: If true then draw the larger of the available arcs // // sweepFlag: If true then draw the arc matching a clock-wise rotation -// func (dw *DrawingWand) PathEllipticArcRelative(rx, ry, xAxisRotation float64, largeArcFlag, sweepFlag bool, x, y float64) { C.DrawPathEllipticArcRelative(dw.dw, C.double(rx), C.double(ry), C.double(xAxisRotation), b2i(largeArcFlag), b2i(sweepFlag), C.double(x), C.double(y)) runtime.KeepAlive(dw) @@ -716,7 +700,6 @@ func (dw *DrawingWand) PathLineToAbsolute(x, y float64) { // relative coordinates. The coordinate then becomes the new current point. // // x, y: target x and y ordinates -// func (dw *DrawingWand) PathLineToRelative(x, y float64) { C.DrawPathLineToRelative(dw.dw, C.double(x), C.double(y)) runtime.KeepAlive(dw) @@ -916,7 +899,6 @@ func (dw *DrawingWand) RoundRectangle(x1, y1, x2, y2, rx, ry float64) { // x: horizontal scale factor // // y: vertical scale factor -// func (dw *DrawingWand) Scale(x, y float64) { C.DrawScale(dw.dw, C.double(x), C.double(y)) runtime.KeepAlive(dw)