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gui.cpp
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gui.cpp
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#include "gui.h"
#include <opencv2/highgui/highgui.hpp>
#if CV_MAJOR_VERSION > 2
# include <opencv2/imgproc.hpp>
#endif
using cv::setMouseCallback;
using cv::Point;
using cv::Scalar;
using cv::Size;
void screenLog(Mat im_draw, const string text)
{
int font = cv::FONT_HERSHEY_SIMPLEX;
float font_scale = 0.5;
int thickness = 1;
int baseline;
Size text_size = cv::getTextSize(text, font, font_scale, thickness, &baseline);
Point bl_text = Point(0,text_size.height);
Point bl_rect = bl_text;
bl_rect.y += baseline;
Point tr_rect = bl_rect;
tr_rect.x = im_draw.cols; //+= text_size.width;
tr_rect.y -= text_size.height + baseline;
rectangle(im_draw, bl_rect, tr_rect, Scalar(0,0,0), -1);
putText(im_draw, text, bl_text, font, font_scale, Scalar(255,255,255));
}
//For bbox selection
static string win_name_;
static Mat im_select;
static bool tl_set;
static bool br_set;
static Point tl;
static Point br;
static void onMouse(int event, int x, int y, int flags, void *param)
{
Mat im_draw;
im_select.copyTo(im_draw);
if(event == CV_EVENT_LBUTTONUP && !tl_set)
{
tl = Point(x,y);
tl_set = true;
}
else if(event == CV_EVENT_LBUTTONUP && tl_set)
{
br = Point(x,y);
br_set = true;
screenLog(im_draw, "Initializing...");
}
if (!tl_set) screenLog(im_draw, "Click on the top left corner of the object");
else
{
rectangle(im_draw, tl, Point(x, y), Scalar(255,0,0));
if (!br_set) screenLog(im_draw, "Click on the bottom right corner of the object");
}
imshow(win_name_, im_draw);
}
Rect getRect(const Mat im, const string win_name)
{
win_name_ = win_name;
im_select = im;
tl_set = false;
br_set = false;
setMouseCallback(win_name, onMouse);
//Dummy call to get drawing right
onMouse(0,0,0,0,0);
while(!br_set)
{
cvWaitKey(10);
}
setMouseCallback(win_name, NULL);
im_select.release(); //im_select is in global scope, so we call release manually
return Rect(tl,br);
}