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actor.Stop always exists the process with Normal, instead of the given exit reason #89

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sbergen opened this issue Nov 30, 2024 · 0 comments · May be fixed by #88
Open

actor.Stop always exists the process with Normal, instead of the given exit reason #89

sbergen opened this issue Nov 30, 2024 · 0 comments · May be fixed by #88

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@sbergen
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sbergen commented Nov 30, 2024

Stopping an actor by returning actor.Stop(reason) for the actor loop will always end the process with a normal stop reason. This makes it impossible to use selecting_trapped_exits to detect abnormal exits.

I haven't looked into how this affects supervision, as I'm not yet familiar enough with how supervision works.

@sbergen sbergen linked a pull request Nov 30, 2024 that will close this issue
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