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Stopping an actor by returning actor.Stop(reason) for the actor loop will always end the process with a normal stop reason. This makes it impossible to use selecting_trapped_exits to detect abnormal exits.
I haven't looked into how this affects supervision, as I'm not yet familiar enough with how supervision works.
The text was updated successfully, but these errors were encountered:
Stopping an actor by returning
actor.Stop(reason)
for the actor loop will always end the process with a normal stop reason. This makes it impossible to useselecting_trapped_exits
to detect abnormal exits.I haven't looked into how this affects supervision, as I'm not yet familiar enough with how supervision works.
The text was updated successfully, but these errors were encountered: