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Introduction to Template Metaprogramming: Metafunctions
Previous: The Basics; Next: Explicit Specialization
Let us take a closer look at type templates. For example:
template <typename T, int N>
struct foo {
T t[N];
};
The type template foo
can be instantiated with a type T
and an integer N
to produce a new type foo<T, N>
. Thus, foo
can be viewed as a function
evaluated at compile time (a "metafunction"), which takes a type and an integer
parameter and produces a type result:
foo : type x int -> type
Thus, familiar concepts of functions and operations on functions (e.g. function composition, evaluation) can be extended to templates. This is the first step towards understanding templates not just as "blueprints" for the compiler, but as a separate "metalanguage" within the language (C++) itself. The rest of this tutorial will introduce advanced features of templates which can be used to implement flow control and iteration in this metalanguage. However, the result will be a purely functional language, so metaprograms written in it will look quite a bit different than regular C++ programs (though avid Haskell lovers will feel right at home).
Before delving into advanced features, we need to solve a small problem with
metafunctions: they always produce new types, and it is impossible for a
type template to return a type already defined somewhere else. The reasons for
this drawback are mostly historical, as templates were in fact first designed to
provide "blueprints", and only later user for metaprogramming. Fortunately, there
is a simple workaround for this problem: metafunctions that want to return an
already existing type will return a new type (as that is why they have to do),
which only has a single type member. This member is a type alias for the already
existing type they actually return. By convention, this member will be called
type
.
As an example, we can create a simple metafunction called void_type
that
takes any type, and always returns void
:
[try it]
template <typename T>
struct void_type { using type = void; };
static_assert(is_same<void_type<int>::type, void>::value);
static_assert(is_same<void_type<const char *>::type, void>::value);
Even though this function seems quite useless at first glance, it will prove to
be a powerful tool later on. A variation of it has even been integrated
into the C++17 standard under the name std::void_t
.
Also notice that the type T
is not used. As in regular functions, it is
allowed to have unused parameters, and in that case the parameter identifier
can be omitted:
[try it]
template<typename> struct void_type { using type = void; };
However, void_type<int>
and void_type<double>
are still distinct types,
even though void_type<int>::type
and void_type<double>::type
are aliases of
the same type:
[try it]
static_assert(is_same<void_type<int>, void_type<int>>::value);
static_assert(!is_same<void_type<int>, void_type<double>>::value);
The idea from the previous section can be used to implement metafunctions
that return values by using a compile-time static member variable instead of a
member type alias. Since the C++11 standard, making sure that this variable
has been computed at compile time can be done by using the constexpr
keyword.
The convention is to call this member value
. For example, the following
metafunction returns the size of the larger object:
[try it]
template <typename U, typename T>
struct size_of_larger {
static constexpr auto value = sizeof(U) > sizeof(T) ?
sizeof(U) : sizeof(T);
};
static_assert(size_of_larger<int, double>::value == 8, "");
static_assert(size_of_larger<double, char>::value == 8, "");
If a metafunction contains only non-type parameters, and returns a non-type result, an equivalent runtime version of the function can always be implemented. For example, here is a function and a metafunction that sum two integers:
[try it]
int sum(int x, int y) { return x + y; }
template<int X, int Y>
struct msum {
static constexpr auto value = X + Y;
};
volatile int x = 3;
volatile int y = 5;
int main() {
assert(sum(x, y) == 8);
static_assert(msum<3, 5>::value == 8);
}
As this can cause significant code duplication, C++11 introduced constexpr
functions, which combine the two implementations into one. If all the arguments
of such a function are compile-time constants, then the function will be
evaluated at compile-time, and its result will be a compile-time constant. The
syntax for writing a constexpr
function is the same as for the regular
function, with the addition of the constexpr
qualifier:
[try it]
constexpr int sum(int x, int y) { return x + y; }
volatile int x = 3;
volatile int y = 5;
int main() {
assert(sum(x, y) == 8);
static_assert(sum(3, 5) == 8);
}
However, not every function can be easily transformed into a constexpr
function by just adding the constexpr
keyword: a constexpr
function can
only use other contexpr
function in its implementation, and its body must be
compose of only a single (return) statement (the latter requirement has been
lifted in C++14).
Types and values are used in different contexts, but the syntax for accessing
type members of a type is equivalent to the syntax for accessing its data members.
Usually, the compiler can only deduce if a member of a type template is a
data or a type member if the argument list does not contain template parameters.
If it does, the compiler assumes it is a data member. If it is a type member,
the typename
keyword can be used to convey that information to the compiler.
[try it]
template <typename T>
struct foo {
using baz = T;
};
template <typename T>
struct bar {
static constexpr auto baz = T{};
};
// foo<int>::baz is a type
// bar<int>::baz is a value
template <typename T>
void test() {
foo<int>::baz x; // ok, the compiler knows foo<int>::baz is a type
x = bar<int>::baz; // ok, the compiler knows bar<int>::baz is a value
// foo<T>::baz y; // error, the compiler assumes foo<T>::baz is a value
typename foo<T>::baz y; // ok, explicitly saying foo<T>::baz is a type
y = bar<T>::baz; // ok, the compiler assume bar<T>::baz is a value
}
Why the compiler cannot deduce this correctly will become clear in the Explicit specialization section. For now, it is enough to remember this rule.
It is often useful to bind some arguments of a function to values and produce a
new function that has less parameters. Mathematically, for a function
g : (x, y) -> g(x, y)
, one of its arguments can be bound to produce
g_x : y -> g(x, y)
or g_y : x -> g(x, y)
. Binding
metafunctions could be done by creating a new function that calls the original
function (similarly to the way this is done for regular functions):
[try it]
template <typename T, int N>
struct g {
using type = T[N];
};
template <typename T>
struct g_5 {
using type = typename g<T, 5>::type;
};
template <int N>
struct g_int {
using type = typename g<int, N>::type;
};
static_assert(is_same<g_5<int>::type, g<int, 5>::type>::value, "");
static_assert(is_same<g_int<5>::type, g<int, 5>::type>::value, "");
However, with metafunctions the same can be achieved in a more elegant way by exploiting inheritance:
[try it]
template <typename T>
struct g_5 : g<T, 5> {};
template <int N>
struct g_int : g<int, N> {};
Here, g_5
and g_int
inherit the type type
from g<T, 5>
and
g<int, N>
respectively, which then becomes their "return value".
A useful example of this is a metafunction integral_constant
which maps a
type and a value of that type into that same value:
[try it]
template <typename T, T V>
struct integral_constant {
static constexpr T value = V;
};
static_assert(is_same<
decltype(integral_constant<int, 5>::value),
const int>::value, "");
static_assert(integral_constant<int, 5>::value == 5, "");
This utility function can be used to simplify the implementation of
metafunctions which return a value, as they can simply inherit a specialization
of this class with the type set to the return type, and the value to the
expression that produces the return value.
Two further types that inherit from integral_constant
are useful when
implementing functions that return a boolean:
[try it]
struct true_type : integral_constant<bool, true> {};
struct false_type : integral_constant<bool, false> {};
static_assert(true_type::value == true, "");
static_assert(false_type::value == false, "");
integral_constant
can also be used to "typify" a value (i.e. use a type to
encode a value) - more on that later.
Previous: The Basics; Next: Explicit Specialization
Tutorial: Building a Poisson Solver
- Getting Started
- Implement: Matrices
- Implement: Solvers
- Optimize: Measuring Performance
- Optimize: Monitoring Progress
- Optimize: More Suitable Matrix Formats
- Optimize: Using a Preconditioner
- Optimize: Using GPUs
- Customize: Loggers
- Customize: Stopping Criterions
- Customize: Matrix Formats
- Customize: Solvers
- Customize: Preconditioners