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Control flow

GDavid edited this page Oct 26, 2021 · 7 revisions

Trick: Early Evaluate

Allows reordering tricks dynamically

stat value
complexity 1
projection 0

Trick: Reevaluate

Repeats a trick / recalculates the result of a piece.

stat value
complexity 1 + complexity of target
any other stat same as target

Operator: Branch

Clockwise, Counterclockwise, Bidirectional, In-Out Connector

A powerful way to move data around the spell grid

piece complexity
Clockwise Connector 1
Counterclockwise Connector 1
In-Out Connector 1
Bidirectional Connector 0
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