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I don't want Phi to be incompatible with any vanilla Psi spells, so balancing features that would add more costs or restrictions to spell casting are out of question. Maybe as a separate addon. Adding a trick that focuses a slot containing the same block as returned by a new block type at selector and break block tricks with a block whitelist/blacklist input sounds like a good idea. I'd rather make a new data type than output magic numbers though. I don't think adding a break block variant that teleports drops directly into the caster's inventory would be a good idea. While it would allow an interesting interaction with charge spells, it can already be accomplished with other tricks. Teleport item to caster's inventory as a more expensive trick intended to be used at long ranges might be a better idea. The blood converter currently lacks a recipe because I haven't came up with a balanced and thematically fitting one yet, but I'm open to suggestions. |
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Could you please consider adding balancing features to the psi mod, such as those found in the Psio mod or potentially a unique take on balancing the mod?
Additionally, an operator would be appreciated that can sample a block Id and output an integer value and then add variants of the tricks: break block (sequence) that only breaks blocks with/without that block ID.
Finally, a fallback crafting recipe for the blood convertor would be great, as my modpack currently lacks the ability to craft it.
Thanks :)
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