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ember-cli-build.js
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ember-cli-build.js
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/* eslint-env node */
'use strict';
const EmberApp = require('ember-cli/lib/broccoli/ember-app');
const parseFlag = require('./config/parse-flag');
const env = EmberApp.env();
const AIRPLANE_MODE = parseFlag('AIRPLANE_MODE', false);
const GOOGLE_ANALYTICS = !AIRPLANE_MODE && parseFlag('GOOGLE_ANALYTICS', env === 'production');
module.exports = function(defaults) {
var options = {
inlineContent: {},
minifyJS: {},
minifyCSS: {},
sourcemaps: {
extensions: ['js']
},
fingerprint: {
enabled: parseFlag('FINGERPRINT', env === 'production'),
exclude: ['gravatar.jpg']
}
};
options.inlineContent['snippets/perf-utils'] = 'app/snippets/perf-utils.js';
if (GOOGLE_ANALYTICS) {
options.inlineContent['snippets/google-analytics'] = 'app/snippets/google-analytics.js';
}
options.minifyJS.enabled = parseFlag('MINIFY_JS', env === 'production');
options.minifyCSS.enabled = parseFlag('MINIFY_CSS', env === 'production');
options.sourcemaps.enabled = parseFlag('SOURCEMAPS', env !== 'production');
let app = new EmberApp(defaults, options);
// Use `app.import` to add additional libraries to the generated
// output files.
//
// If you need to use different assets in different
// environments, specify an object as the first parameter. That
// object's keys should be the environment name and the values
// should be the asset to use in that environment.
//
// If the library that you are including contains AMD or ES6
// modules that you would like to import into your application
// please specify an object with the list of modules as keys
// along with the exports of each module as its value.
app.import('node_modules/bootstrap/dist/css/bootstrap.min.css');
app.import('node_modules/bootstrap/dist/js/bootstrap.min.js');
if (AIRPLANE_MODE) {
app.import('vendor/airplane-mode/addons.json', { destDir: 'assets' });
app.import('vendor/airplane-mode/gravatar.jpg', { destDir: 'assets' });
}
return app.toTree();
};