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score_system.md

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General Score

Single (x1): Clear three rings on surface Double (x2): Clear three rings two levels deep Triple (x3): Clear three rings three levels deep

Origin Bonus

Clear three rings directly connected to the origin (clears the origin)

Flare Time

Doesn't have to make rings, as long as the flare hexagons are filled This destroys the hexaflares, and breaks the hexes down