- #448
861e660
Thanks @aMediocreDad! - Greatly reducing the amount of styling that the system does to foundry. Foundry is in the process of implementing themes, and application v2. The maintenance cost of overriding native UI is too high to be worth it.
-
#449
b315c2a
Thanks @aMediocreDad! - Fixed an issue where critical injuries dragged onto character sheets would not be created -
#450
58baabf
Thanks @aMediocreDad! - Fixed an issue where the Adventure Site creation button would disappear when creating and adventure site -
#451
9fef0ec
Thanks @aMediocreDad! - Backported the Dark mode setting to v11 as it was only native to v12
-
#443
9729eeb
Thanks @aMediocreDad! - Consumable roll not correctly decreasing consumables -
#444
1d2974d
Thanks @aMediocreDad! - Fixes issue where a font had bad casing causing case-sensitive filesystems to miss it. -
#442
47f52eb
Thanks @aMediocreDad! - Fix skills not rendering correctly on character sheet when attributes have been swapped
-
#437
c26b1ff
Thanks @aMediocreDad! - Dark mode is now toggled through the Foundry core settings (which use the browser settings as default). Fixes to some rendering issues in dark mode -
#438
cad9d70
Thanks @aMediocreDad! - Solved a regression in initial v12 update where party sheets would not link to character and reference sheets.
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#428
c799df4
Thanks @designvoid! - Fix typo in character creation -
#434
5b9d255
Thanks @aMediocreDad! - Fixes the Adventure Site creation mechanisms. Adventure Sites can now be created by using a button in the Journal Sidebar Tab -
c1fbebe
Thanks @aMediocreDad! - Update Spanish Localisation -
#433
6ed4249
Thanks @sebastiansIT! - Add german translations for party sheet inclusive XP dialog and Table Config dialog -
#436
a5d6c4a
Thanks @aMediocreDad! - Fixes an issue where negative successes in journey rolls would not trigger mishaps
-
#424
5c570da
Thanks @aMediocreDad! - This version marks Foundry v12 compatibility. The module has been tested and updated to work with the latest version of Foundry.- Updated to work with Foundry v12
- Fixed Safecasting
- Added Sea Travel roll to party sheet and mishap tables
- Fixed a bug with artifact die roll modifier wrongly applying when gear bonus is selected
!Breaking: V10 Compatibility ended
- #416
ee6832c
Thanks @aMediocreDad! - Fix End of session XP feature thanks to @sp0ken
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#405
cbd2767
Thanks @aMediocreDad! - Improvements- Improved darkmode with a better color theme thanks to Perfecto Ignori.
- Sheets are now resizable using the resize handle again.
- Experience point / End of Session dialog is accessible from Party Sheet (thanks to @Sp0ken for the dialog)
-
1e05574
Thanks @aMediocreDad! - Update Swedish translation -
#397
49d991f
Thanks @aMediocreDad! - Surface Critical Injuries in Monster Sheet -
#398
0fe0331
Thanks @aMediocreDad! - Fixes enrichment for Feature Others in weapons
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#390
33f76f7
Thanks @aMediocreDad! - - Removes the combat module in favour of Year Zero Combat which is now required. Fixes to slow fast actions are being implemented in fvtt-fria-ligan/yearzero-combat-fvtt#38- Fixes an issue where roll modifiers were not applied to rolls
- Fixes an issue where the fast and slow actions had the wrong icons (#389)
If a token i stuck with old icons, it is possible to create a script macro that deletes all active effects on the current scene:
canvas.scene.tokens.map((token) => { const actor = token.actor; actor.deleteEmbeddedDocuments( "ActiveEffect", actor.effects.map((e) => e.id) ); });
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#375
9ceccff
Thanks @aMediocreDad! - Fixes ForbiddenLandsItem.implementation.create such that it conforms to parent implementation design -
#376
9944707
Thanks @aMediocreDad! - When gear has duplicate names, prioritize damaging equipped gear -
#374
f86becf
Thanks @aMediocreDad! - Armor rolls were a bit too stringent with whether they would allow a roll or not. The rules have been relaxed.
- #370
2f50146
Thanks @aMediocreDad! - Fixes modifiers added to a roll where there are no skill dice
- #368
f7edd94
Thanks @aMediocreDad! - Gear modifiers would create an incorrect roll formula, thus rolling 1ds. Both behaviours have been rectified and an incorrect formula now throws.
-
#364
d515a9f
Thanks @aMediocreDad! - Solved #363 - Editors erroring out when opened -
#365
9f88f2b
Thanks @aMediocreDad! - Resolve issue where sheet templates were located in wrong directory -
#366
0f388e0
Thanks @aMediocreDad! - Solved problems where modifiers were not handled correctly
-
#360
8245492
Thanks @aMediocreDad! - Fixing issues with refactoring and CI/CD. -
#362
6a8df7e
Thanks @aMediocreDad! - Somewhere a regression happened in Foundry, or YZUR where applying modifiers before a roll-object was rolled would make the object immutable. Fixed by moving the roll modification to after evaluating the roll.
- #358
986cbd9
Thanks @aMediocreDad! - Updated package structure, modernizing development environment
11.3.0 (2023-08-27)
11.2.1 (2023-08-18)
11.2.0 (2023-08-13)
- 🐛 allow dices greater than 9 (8bc5a5f)
- 🐛 code formating (b9c79a1)
- 🐛 i18n modifier label (474b9da)
- use correct attributes when conditions block resting. (16b7119)
11.1.3 (2023-07-01)
11.1.2 (2023-07-01)
- 🐛 Commit files with only case changes in their name (77ff925)
11.1.1 (2023-06-11)
11.1.0 (2023-05-26)
11.0.1 (2023-05-25)
11.0.0 (2023-05-25)
- ✨ Add selection of homeland to the chargen script (5bcb732)
- ✨ adds HEALTH and RESOLVE fields as a system option (fe73f38)
- ✨ Interface tweaks and localization (357e192)
- 🐛 change values for consumables in chargen datasets (88b359c)
- 🐛 clearing merge conflicts (72a2109)
- 🐛 formating things in last changes (cf2ee94)
- 🐛 i18n static strings in character-generator (1ad652b)
- 🐛 Item layouts (ff0a99f)
- 🐛 Rename all fonts (9836bf1)
10.2.2 (2023-05-04)
- 🐛 Encumbrance using temp strength not max (4c791ee), closes #319
- 🐛 Party sheet action list dynamic size (aa4e2e1), closes #318
- 🐛 Title of mishap and other table should be hunting (they use the same key) (1ab4b86), closes #315
10.2.1 (2023-05-03)
- 🐛 Accumulate carrying capacity modifiers (170eb85), closes #295
- 🐛 Add setting for collapsing sheet header buttons (db5f679)
- 🐛 Find a prey button not working (16f1d86), closes #310
10.2.0 (2023-05-02)
- ✨ Add Editor enrichers (9b9b326)
- ✨ Buttons for random tables in roll cards and party sheet (134de1f)
- ✨ Monster attack/movement/armor improvements (8fbeff5)
- 🐛 Fixes #301 (10f69e6)
- 🐛 Improve random table section (c7eef82)
- 🐛 Journal style fixes (becae28)
- 🐛 Minor style fixes (8bc671d)
- 🐛 Style Improvements (bc36d39)
- 🐛 Support negative dice in generic roll chat macro (5b55bce)
- lang: Update German localization (cbdadc9)
- lang: Update Swedish Localization (5b34891)
10.1.1 (2023-02-23)
- 🐛 Not only equipped items provide modifiers to rolls (3d7e1aa)
10.1.0 (2023-02-22)
- Artifact die on total armor roll (#293) (ae2bdb9), closes #286
- Not rolling arrow dice on ranged weapons (#290) (9bbbc18), closes #281
- Roll modifiers on equipped items only (#294) (16ebe4a), closes #289
10.0.4 (2022-11-27)
10.0.3 (2022-11-23)
- 🐛 Cannot act when empathy is broken (f403fb2), closes #258
- 🐛 Damage displaying on weapon related actions (886de07), closes #276
- 🐛 Enrich Actor Fields (fb923ba)
- 🐛 Enrich item fields (6a8619b)
- 🐛 Improve scene thumbnails in sidebar (8b27554)
- 🐛 Incorrect owner chech for push button visibility (43ddb9d)
- 🐛 Lineheights and text-indents (2645e8e)
- 🐛 Wrong paths in experimental dataset (7bd7309)
10.0.2 (2022-11-07)
- 🐛 Inability to update raw material value from character (6c7fa7d)
10.0.1 (2022-11-06)
- 🐛 Reimplement adventure sites (96ba869)
10.0.0 (2022-11-06)
- 🐛 Audio Playlists controls no active indication (95d0e15), closes #254
- 🐛 Error when player clicks 'rest' Fixes #253 (0ac28bf)
- 🐛 Fix charactersheet config (818c4eb)
- 🐛 Further editor CSS fixes (257fe00)
- 🐛 Minor alignment char sheet (06fddd0)
- 🐛 Reset font size scale, various style fixes (18a23cd), closes #268 #266 #267
- 🐛 Style fixes to sheets, editor (efe0a7c)
- 🐛 Update manifest, add message (853a871)
10.0.0-4 (2022-09-24)
10.0.0-3 (2022-09-18)
- 🐛 Fix editor issues in item/actor sheets (0e92817), closes #261
- 🐛 Revert to releases latest manifests (0639b9a), closes #264
10.0.0-2 (2022-09-11)
- 🐛 Add alpha warning message, remove system.json from releases (0492d4b)
- 🐛 V9 compatible manifest (8caff11), closes #252
10.0.0-1 (2022-08-11)
10.0.0-0 (2022-07-18)
9.2.2 (2022-07-18)
- 🐛 Incorrect use of FA6 icon (aeba586)
9.2.1 (2022-07-18)
- 🐛 Correct reference to combat hbs (1b69227)
9.2.0 (2022-07-18)
- ✨ Add collapsible table sections (b0997a4)
- ✨ Add drop and pickup buttons (996e7ba)
- ✨ Add hotbardrop macros (b2ca3cd)
- ✨ Add new 'carried' state to items through flags (56a8b10)
- ✨ Add sorting buttons (b7fa36e)
- ✨ Support armor macros, add generic macros to generated pack (59dffa8)
- 🐛 Create Dialog blocked previous create functionality (f1e6d35)
- 🐛 Fixes to list-items display (5bc7ffc)
- 🐛 Only show equipped weapons & armor in combat tab (8671b57)
- 🐛 Positive modifiers not applying to rolls (dab87f3)
9.1.1 (2022-07-12)
- 🐛 Monster attack not scaling correctly (6d31f70)
9.1.0 (2022-07-12)
- ✨ Add conditions active effect and let it affect rest (e4a485b)
- ✨ Add damage to monster attack cards (8dc4313)
- ✨ Add Gear Bonus toggle (829bd71)
- ✨ Add setting for max initiative (636f886)
- ✨ Armor and Weapon 'Features' into TinyMCE editor (e873cc4)
- ✨ Distinguish between gear rolled (0c37c84)
- ✨ Move Unlimited Push-setting to actor sheet config (05ef19f)
- ✨ Remove sleepy and be more accurate in chat message (d214df2)
- add damage in all gears selected (31edc4c)
- wip (38dd7f8)
- 🐛 Add gear data to monster attack rolls (ff2e3f0)
- 🐛 Add shortbow with arrows to Enlisted event (0cedf52)
- 🐛 Fixes #200 (9a814f5)
- 🐛 Hidden fields displayed in chat message (cb433c4)
- 🐛 Incorrect logic in calculating broken state of items (a081c70)
- 🐛 Rolling monster attacks, and resting (93c306b)
- 🐛 Separate gear and modifier rolls. Fix edgecases. (63aa4b2)
- Issue with with null ids stored (d3ff870)
- modifier accumulator and selected gears (65d38f1)
- push message with damage of selected gears (6c7a295)
- remove non-useful test property (3a02dba)
- remove the pesky warning (4bfb1ab)
9.0.1 (2022-03-29)
- 🐛 Rolling monster attacks, and resting (93c306b)
9.0.0 (2022-03-26)
- ✨ Add conditions active effect and let it affect rest (e4a485b)
- ✨ Add Gear Bonus toggle (829bd71)
- ✨ Add setting for max initiative (636f886)
- ✨ Distinguish between gear rolled (0c37c84)
- ✨ Move Unlimited Push-setting to actor sheet config (05ef19f)
- ✨ Remove sleepy and be more accurate in chat message (d214df2)
- add damage in all gears selected (31edc4c)
- wip (38dd7f8)
- 🐛 Fixes #200 (9a814f5)
- 🐛 Hidden fields displayed in chat message (cb433c4)
- 🐛 Separate gear and modifier rolls. Fix edgecases. (63aa4b2)
- modifier accumulator and selected gears (65d38f1)
- push message with damage of selected gears (6c7a295)
- remove non-useful test property (3a02dba)
8.2.1 (2022-02-28)
- 🐛 Journal fail to initialize when not passed a type (1b9b5d4)
8.2.0 (2022-02-26)
- ✨ Add fast/slow actions to combat tracker (d7d507d)
- ✨ Add hide show buttons on artifact fields (7ad359e)
- ✨ Add rest button. (a371128)
- ✨ Adventure Sites Sheet Added (0131969)
- ✨ Resolves #99 and resolves #16 (8d2939b)
- 🐛 CSS fixes to journal and combat tracker (8cdd774)
- 🐛 Fixes to generator and document (2a8a9a9)
- 🐛 Fixes to generator and sheet (9c8ccaa)
- change the color of monster attack die (838731e)
- change the translation of damage type in monster attacks (daf41e2)
8.1.0 (2022-01-01)
- 🐛 Encumbrance for weapons and armor not computing correctly (34c83a8)
8.0.0 (2021-12-30)
- Incompatible with 0.8.9
-
🐛 Encumbrance calculation, party sheet template logic (6b713e5)
-
🐛 Party sheet pathing fixes: post rebase (cf153fd)
-
🐛 Reorganized party sheet files (15c0a22)
-
🐛 V9 Compatibility, various pathing issues (860c424)
-
💥 ♻️ Rearranged src files. (628b5ea)
7.2.0 (2021-12-05)
- ✨ Update fr.json (6c66df0)
- 🐛 Guard against null value in rollModifiers (fe12380)
- 🐛 Identify gear by ID on parry modifier (d4c04ce)
- 🐛 Parry modifier accumulating when carrying multiple weapons (7728a09)
7.1.5 (2021-10-22)
- 🐛 Guard against null value in rollModifiers (fe12380)
7.1.4 (2021-10-22)
- 🐛 Identify gear by ID on parry modifier (d4c04ce)
7.1.3 (2021-10-22)
7.1.2 (2021-10-22)
- 🐛 Parry modifier accumulating when carrying multiple weapons (7728a09)
7.1.1 (2021-10-06)
7.1.0 (2021-10-04)
- 🐛 Character sheet not opening if not configured with subtype (7ae7ebc)
- 🐛 Character sheet scaling issues & illegal hbs whitespace (6da3558)
- 🐛 Parry modifier not correctly applying (9115cfc)
- 🐛 Pause spinner should display on FireFox (c2f43ba)
- 🐛 Power Level correctly calculating on chat cards (d75f92c)
- 🐛 Special Encumbrance not correctly applying (51a1b0a)
- 🐛 Typo causing changelogs not to be generated (4c0060e)
7.0.5 (2021-09-11)
- 🐛 Fix Encumbrance not calculating without a modifier (1397225)
7.0.4 (2021-09-11)
- 🐛 Error when opening a charactersheet without Pack Rat (21b94de)
7.0.3 (2021-09-11)
- 🐛 Damage, Critical Injuries, Encumrance and Artifacts (6cde605)
7.0.2 (2021-09-04)
7.0.1 (2021-09-04)
- 🐛 Consumable rolls not functioning correctly. (02c1c5b)
7.0.0 (2021-09-04)
- automate consumable dice roll after ranged weapons use (#151) (3eacc9c)
- ✨ Add consumable chat card and artifact modifiers (79caa82)
- ✨ Add damage to gear, attributes and willpower (20476fd)
- ✨ Add Optional Roll Modifiers to Dialog (c85a867)
- ✨ Add RPGAwesome & Minor styling improvements (fac6e36)
- ✨ Add spell roll dialog and roll result (2bb2f54)
- ✨ Added all Roll APIs to sheets. (60abbd5)
- ✨ Added String localization helper (5d591fe)
- ✨ New roll handling engine (ee7c35b)
- ✨ Upgrade to YZUR 3.0.0 (d3aadd6)
- ✨ YZUR roll engine added. (b6a62ae)
- Improving styling of visual components (#150) (b2f98eb)
- 🐛 Add back in missing damage from roll cards (1d3d29f)
- 🐛 Chat cards not displaying correct roll type, update header buttons (5c3adef)
- 🐛 Conditionally display damage (c40c6d4)
- 🐛 Fix scrollbars always visible in lists (f5cecd7)
- 🐛 Fix various issues with implementation (ef61333)
- 🐛 Fixed download badge (4d05a4c)
- 🐛 Fixed License badge (010ef4f)
- 🐛 hide infos if no attribute/gear is passed (f38beba)
- 🐛 Issue with html encoding of editor text (4b4cf0e)
- 🐛 Make Roll Buttons more visible using icons (bf401fa)
- 🐛 Several visual nitpicks (472780d)
- 🐛 Sort sorting (3dede99)
- 🐛 Unlimited pushes (68edec7)
6.0.4 (2021-07-14)
- 🐛 Fixed issue with character generator not generating items (8770a95)
- 🐛 Fixes #138, and fixes #139 (dc73941)
- 🐛 Various V9 fixes for upcoming Foundry release (0f29572)
6.0.3 (2021-06-25)
- 🐛 Fixed changing a setting not reloading window (1196da7)
6.0.2 (2021-06-25)
- 🐛 Added Back in Reforged Dataset (c1aa76d)
- 🐛 Bumped Compatibility to 0.8.8 (f17648d)
- 🐛 Fixed issue with cloning data for createDocument (7f4faa1)
- 🐛 Minor fixes (cd35e8d)
6.0.1 (2021-06-20)
- 🐛 Fixed Push-button not showing for players (6eea2b6)
6.0.0 (2021-06-19)
- ✨ Added Reforged Power Tables. (5a880ef)
- 🐛 Automatic configuration of Spanish chargen (d23a978)
- 🐛 bump compatibility and minor visual fixes (8cfe8da)
- 🐛 Fixes #129 #127 and more Chargen stuff (81a9734)
- 🐛 Reduced size of chat headers (6ccb427)
6.0.0-0 (2021-05-23)
- ✨ Added welcome message (eedbf67)
5.3.5 (2021-05-23)
6.0.0-0 (2021-05-23)
- ✨ Added Critical Injury time to heal in sheets (23d9aa4), closes #112
- ✨ Added dynamic message system (b1e7243)
- ✨ Added semver comparison tool. (5278ed3)
- ✨ Added Spanish localized Chargen (296c6cd)
- ✨ Added welcome message (eedbf67)
- 🐛 Fixes #123 Chargen not randomizing added paths. (31abb58)
- 🐛 Further compatibility fixes (99c184e)
- 🐛 Initial compatibility fixes and recommendations (206be62)
- 🐛 Several logical errors fixed (fb13c76)
5.3.4 (2021-05-20)
- 🐛 Added 2nd GM Screen Hook (431256d)
5.3.3 (2021-05-20)
- 🐛 GM screen disabled buttons in sheets. (15059d7)
- 🐛 Journal title border now displaying properly. (bd81b70)
5.3.2 (2021-05-11)
5.3.1 (2021-05-08)
5.3.0 (2021-05-08)
- ✨ Added default portraits for the actor entities (d014bf5)
- ✨ Changed how datasets are loaded (b10bb29)
- ✨ Changed to a file picker for dynamic import (150b471)
- character-generator: refactoring to allow dataset file to be translated independently. (35b5f8e)
- character-generator: refactoring to allow dataset file to be translated independently. (2a3d16a)
- 🐛 Fixed mistaken blocked push for GM (aa31c8e)
- 🐛 Border and Alignment fixes (eec3644)
- 🐛 Formatting, more alignment and an undefined error (913f2d3)
- 🐛 Moved i18n of Attr/Skills to Handlebars helper (ab606e7)
5.2.1 (2021-04-25)
5.2.0 (2021-04-25)
- ✨ ♻️ Ported the Styling of Journal entries to the system (cfb654a)
- ✨ Diceless artifact category (33f3229), closes #105
- ✨ Limited character sheet (af19ff7)
- 🐛 Character generator now treats elves correctly (5b13978), closes #95
- 🐛 Fixes to character generator (7a573b0)
- 🐛 Various alignment and layout fixes (0bf68c1)
5.1.2 (2021-04-19)
- 🐛 Several fixes to sheets (11a9b9f)