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Frog behavior not at all affected by remove-random-movement #39
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New entities like frogs and goats use the same brain-based AI as villagers, which FarmControl doesn't affect. I can try looking into whether its possible to do a similar thing for these new mobs - a spark report would actually be useful if you don't mind sharing |
I had one handy: https://spark.lucko.me/4C3K3fbQHn specifically their
LongJumptoRandomPos seems to be the killer of their AI. If you have the
frogs sitting on honey blocks, they don't attempt this behavior at all so
the lag is greatly reduced this way, but honey blocks are difficult to
enforce players to use in their farms.
…On Mon, Feb 19, 2024, 10:12 PM froobynooby ***@***.***> wrote:
New entities like frogs and goats use the same brain-based AI as
villagers, which FarmControl doesn't affect.
I can try looking into whether its possible to do a similar thing for
these new mobs - a spark report would actually be useful if you don't mind
sharing
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Here is another example of 1 frog farm loaded that incorporates honey
blocks, so the longjump tick cannot be seen, and thus the performance is
drastically different. https://spark.lucko.me/CPOBvMvrkW
…On Mon, Feb 19, 2024, 10:20 PM Horus Apl ***@***.***> wrote:
I had one handy: https://spark.lucko.me/4C3K3fbQHn specifically their
LongJumptoRandomPos seems to be the killer of their AI. If you have the
frogs sitting on honey blocks, they don't attempt this behavior at all so
the lag is greatly reduced this way, but honey blocks are difficult to
enforce players to use in their farms.
On Mon, Feb 19, 2024, 10:12 PM froobynooby ***@***.***>
wrote:
> New entities like frogs and goats use the same brain-based AI as
> villagers, which FarmControl doesn't affect.
>
> I can try looking into whether its possible to do a similar thing for
> these new mobs - a spark report would actually be useful if you don't mind
> sharing
>
> —
> Reply to this email directly, view it on GitHub
> <#39 (comment)>,
> or unsubscribe
> <https://github.com/notifications/unsubscribe-auth/APK3EC4BBVHDBGWXL42RCCTYUQIAVAVCNFSM6AAAAABDP7KXWKVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTSNJTGQYTMNBSGM>
> .
> You are receiving this because you authored the thread.Message ID:
> ***@***.***>
>
|
Thanks for sharing those. I think it might be possible to remove those behaviours - I'll have to play around with it on the weekend |
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Frogs jump behavior is a very laggy part of their AI for some reason, but is not required for most frog light farms to work.. For some reason, the action, remove-random-movement doesn't attempt to stop them from jumping when I believe that it very much should try too. The action applying to frogs would cut down their lag by about half, I can provide spark reports showing FarmControl is not handling this interaction.
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