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In the Short Rest and Long Rest dialogs — in all contexts, popped from PC, NPC, or Group sheet — the Is New Day? input and its hint should have their question marks removed, to be consistent with the style of other inputs on the platform.
So: Is New Day? —> New Day Recover limited use abilities which recharge "per day"? —> Recover limited-use abilities which recharge "per day"
Also, the "Take a short/long rest?" question should simply be removed from the main body text of the dialog — it's redundant.
The text was updated successfully, but these errors were encountered:
In the Short Rest and Long Rest dialogs — in all contexts, popped from PC, NPC, or Group sheet — the
Is New Day?
input and its hint should have their question marks removed, to be consistent with the style of other inputs on the platform.So:
Is New Day?
—>New Day
Recover limited use abilities which recharge "per day"?
—>Recover limited-use abilities which recharge "per day"
Also, the "Take a short/long rest?" question should simply be removed from the main body text of the dialog — it's redundant.
The text was updated successfully, but these errors were encountered: