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The gaining of max HP is pretty heavily tied to character creation choice selections, in particular your class and some talents.
It would be ideal to convert this into a derived field with an optional override_max to take the burden off of the user when creating and leveling up the character.
The text was updated successfully, but these errors were encountered:
The gaining of max HP is pretty heavily tied to character creation choice selections, in particular your class and some talents.
It would be ideal to convert this into a derived field with an optional override_max to take the burden off of the user when creating and leveling up the character.
The text was updated successfully, but these errors were encountered: