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model_connection_mode.go
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/
model_connection_mode.go
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/*
ForestVPN API
ForestVPN - Fast, secure, and modern VPN. It offers Distributed Computing, Crypto Mining, P2P, Ad Blocking, TOR over VPN, 30+ locations, and a free version with unlimited data.
API version: 2.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package forestvpn_api
import (
"encoding/json"
)
// checks if the ConnectionMode type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ConnectionMode{}
// ConnectionMode struct for ConnectionMode
type ConnectionMode struct {
Id string `json:"id"`
Name string `json:"name"`
Description *string `json:"description,omitempty"`
Icon *string `json:"icon,omitempty"`
}
// NewConnectionMode instantiates a new ConnectionMode object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewConnectionMode(id string, name string) *ConnectionMode {
this := ConnectionMode{}
this.Id = id
this.Name = name
return &this
}
// NewConnectionModeWithDefaults instantiates a new ConnectionMode object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewConnectionModeWithDefaults() *ConnectionMode {
this := ConnectionMode{}
return &this
}
// GetId returns the Id field value
func (o *ConnectionMode) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *ConnectionMode) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *ConnectionMode) SetId(v string) {
o.Id = v
}
// GetName returns the Name field value
func (o *ConnectionMode) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *ConnectionMode) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *ConnectionMode) SetName(v string) {
o.Name = v
}
// GetDescription returns the Description field value if set, zero value otherwise.
func (o *ConnectionMode) GetDescription() string {
if o == nil || isNil(o.Description) {
var ret string
return ret
}
return *o.Description
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConnectionMode) GetDescriptionOk() (*string, bool) {
if o == nil || isNil(o.Description) {
return nil, false
}
return o.Description, true
}
// HasDescription returns a boolean if a field has been set.
func (o *ConnectionMode) HasDescription() bool {
if o != nil && !isNil(o.Description) {
return true
}
return false
}
// SetDescription gets a reference to the given string and assigns it to the Description field.
func (o *ConnectionMode) SetDescription(v string) {
o.Description = &v
}
// GetIcon returns the Icon field value if set, zero value otherwise.
func (o *ConnectionMode) GetIcon() string {
if o == nil || isNil(o.Icon) {
var ret string
return ret
}
return *o.Icon
}
// GetIconOk returns a tuple with the Icon field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConnectionMode) GetIconOk() (*string, bool) {
if o == nil || isNil(o.Icon) {
return nil, false
}
return o.Icon, true
}
// HasIcon returns a boolean if a field has been set.
func (o *ConnectionMode) HasIcon() bool {
if o != nil && !isNil(o.Icon) {
return true
}
return false
}
// SetIcon gets a reference to the given string and assigns it to the Icon field.
func (o *ConnectionMode) SetIcon(v string) {
o.Icon = &v
}
func (o ConnectionMode) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ConnectionMode) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["id"] = o.Id
toSerialize["name"] = o.Name
if !isNil(o.Description) {
toSerialize["description"] = o.Description
}
if !isNil(o.Icon) {
toSerialize["icon"] = o.Icon
}
return toSerialize, nil
}
type NullableConnectionMode struct {
value *ConnectionMode
isSet bool
}
func (v NullableConnectionMode) Get() *ConnectionMode {
return v.value
}
func (v *NullableConnectionMode) Set(val *ConnectionMode) {
v.value = val
v.isSet = true
}
func (v NullableConnectionMode) IsSet() bool {
return v.isSet
}
func (v *NullableConnectionMode) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableConnectionMode(val *ConnectionMode) *NullableConnectionMode {
return &NullableConnectionMode{value: val, isSet: true}
}
func (v NullableConnectionMode) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableConnectionMode) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}