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This repository has been archived by the owner on Oct 8, 2023. It is now read-only.
I found myself needing the value of EcsDisabled, though unfortunately it's not exposed by flecs-cs. It would be nice if more (or all?) of the built-in entities were exposed such that we could use them without requiring them to be hard-coded or gotten dynamically from path/symbol using a world pointer. It would be even nicer if the bindgen could do this automatically.
The text was updated successfully, but these errors were encountered:
I found myself needing the value of
EcsDisabled
, though unfortunately it's not exposed by flecs-cs. It would be nice if more (or all?) of the built-in entities were exposed such that we could use them without requiring them to be hard-coded or gotten dynamically from path/symbol using a world pointer. It would be even nicer if the bindgen could do this automatically.The text was updated successfully, but these errors were encountered: