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The engine should (by default) know how to accept inputs from gamepads. Steps for this:
running
0..1
Analog button press inputs should probably left out for now, as it would require lower-level changes..
The text was updated successfully, but these errors were encountered:
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The engine should (by default) know how to accept inputs from gamepads. Steps for this:
running
is a0..1
float instead of a boolean (and probably rename it)Analog button press inputs should probably left out for now, as it would require lower-level changes..
The text was updated successfully, but these errors were encountered: