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spot.py
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spot.py
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# source: https://github.com/thuml/SPOT/tree/58c591dc48fbd9ff632b7494eab4caf778e86f4a
# https://arxiv.org/pdf/2202.06239.pdf
import copy
import os
import random
import uuid
from dataclasses import asdict, dataclass
from pathlib import Path
from typing import Any, Dict, List, Optional, Tuple, Union
import d4rl
import gym
import numpy as np
import pyrallis
import torch
import torch.distributions as td
import torch.nn as nn
import torch.nn.functional as F
import wandb
TensorBatch = List[torch.Tensor]
ENVS_WITH_GOAL = ("antmaze", "pen", "door", "hammer", "relocate")
@dataclass
class TrainConfig:
# Experiment
device: str = "cuda"
env: str = "antmaze-umaze-v2" # OpenAI gym environment name
seed: int = 0 # Sets Gym, PyTorch and Numpy seeds
eval_seed: int = 0 # Eval environment seed
eval_freq: int = int(5e3) # How often (time steps) we evaluate
n_episodes: int = 10 # How many episodes run during evaluation
offline_iterations: int = int(1e6) # Number of offline updates
online_iterations: int = int(1e6) # Number of online updates
checkpoints_path: Optional[str] = None # Save path
load_model: str = "" # Model load file name, "" doesn't load
# TD3
actor_lr: float = 1e-4 # Actor learning ratev
critic_lr: float = 3e-4 # Actor learning rate
buffer_size: int = 20_000_000 # Replay buffer size
batch_size: int = 256 # Batch size for all networks
discount: float = 0.99 # Discount factor
expl_noise: float = 0.1 # Std of Gaussian exploration noise
tau: float = 0.005 # Target network update rate
policy_noise: float = 0.2 # Noise added to target actor during critic update
noise_clip: float = 0.5 # Range to clip target actor noise
policy_freq: int = 2 # Frequency of delayed actor updates
# SPOT VAE
vae_lr: float = 1e-3 # VAE learning rate
vae_hidden_dim: int = 750 # VAE hidden layers dimension
vae_latent_dim: Optional[int] = None # VAE latent space, 2 * action_dim if None
beta: float = 0.5 # KL loss weight
vae_iterations: int = 100_000 # Number of VAE training updates
# SPOT
actor_init_w: Optional[float] = None # Actor head init parameter
critic_init_w: Optional[float] = None # Critic head init parameter
lambd: float = 1.0 # Support constraint weight
num_samples: int = 1 # Number of samples for density estimation
iwae: bool = False # Use IWAE loss
lambd_cool: bool = False # Cooling lambda during fine-tune
lambd_end: float = 0.2 # Minimal value of lambda
normalize: bool = False # Normalize states
normalize_reward: bool = True # Normalize reward
online_discount: float = 0.995 # Discount for online tuning
# Wandb logging
project: str = "CORL"
group: str = "SPOT-D4RL"
name: str = "SPOT"
def __post_init__(self):
self.name = f"{self.name}-{self.env}-{str(uuid.uuid4())[:8]}"
if self.checkpoints_path is not None:
self.checkpoints_path = os.path.join(self.checkpoints_path, self.name)
def soft_update(target: nn.Module, source: nn.Module, tau: float):
for target_param, source_param in zip(target.parameters(), source.parameters()):
target_param.data.copy_((1 - tau) * target_param.data + tau * source_param.data)
def compute_mean_std(states: np.ndarray, eps: float) -> Tuple[np.ndarray, np.ndarray]:
mean = states.mean(0)
std = states.std(0) + eps
return mean, std
def normalize_states(states: np.ndarray, mean: np.ndarray, std: np.ndarray):
return (states - mean) / std
def wrap_env(
env: gym.Env,
state_mean: Union[np.ndarray, float] = 0.0,
state_std: Union[np.ndarray, float] = 1.0,
reward_scale: float = 1.0,
) -> gym.Env:
# PEP 8: E731 do not assign a lambda expression, use a def
def normalize_state(state):
return (
state - state_mean
) / state_std # epsilon should be already added in std.
def scale_reward(reward):
# Please be careful, here reward is multiplied by scale!
return reward_scale * reward
env = gym.wrappers.TransformObservation(env, normalize_state)
if reward_scale != 1.0:
env = gym.wrappers.TransformReward(env, scale_reward)
return env
class ReplayBuffer:
def __init__(
self,
state_dim: int,
action_dim: int,
buffer_size: int,
device: str = "cpu",
):
self._buffer_size = buffer_size
self._pointer = 0
self._size = 0
self._states = torch.zeros(
(buffer_size, state_dim), dtype=torch.float32, device=device
)
self._actions = torch.zeros(
(buffer_size, action_dim), dtype=torch.float32, device=device
)
self._rewards = torch.zeros((buffer_size, 1), dtype=torch.float32, device=device)
self._next_states = torch.zeros(
(buffer_size, state_dim), dtype=torch.float32, device=device
)
self._dones = torch.zeros((buffer_size, 1), dtype=torch.float32, device=device)
self._device = device
def _to_tensor(self, data: np.ndarray) -> torch.Tensor:
return torch.tensor(data, dtype=torch.float32, device=self._device)
# Loads data in d4rl format, i.e. from Dict[str, np.array].
def load_d4rl_dataset(self, data: Dict[str, np.ndarray]):
if self._size != 0:
raise ValueError("Trying to load data into non-empty replay buffer")
n_transitions = data["observations"].shape[0]
if n_transitions > self._buffer_size:
raise ValueError(
"Replay buffer is smaller than the dataset you are trying to load!"
)
self._states[:n_transitions] = self._to_tensor(data["observations"])
self._actions[:n_transitions] = self._to_tensor(data["actions"])
self._rewards[:n_transitions] = self._to_tensor(data["rewards"][..., None])
self._next_states[:n_transitions] = self._to_tensor(data["next_observations"])
self._dones[:n_transitions] = self._to_tensor(data["terminals"][..., None])
self._size += n_transitions
self._pointer = min(self._size, n_transitions)
print(f"Dataset size: {n_transitions}")
def sample(self, batch_size: int) -> TensorBatch:
indices = np.random.randint(0, self._size, size=batch_size)
states = self._states[indices]
actions = self._actions[indices]
rewards = self._rewards[indices]
next_states = self._next_states[indices]
dones = self._dones[indices]
return [states, actions, rewards, next_states, dones]
def add_transition(
self,
state: np.ndarray,
action: np.ndarray,
reward: float,
next_state: np.ndarray,
done: bool,
):
# Use this method to add new data into the replay buffer during fine-tuning.
self._states[self._pointer] = self._to_tensor(state)
self._actions[self._pointer] = self._to_tensor(action)
self._rewards[self._pointer] = self._to_tensor(reward)
self._next_states[self._pointer] = self._to_tensor(next_state)
self._dones[self._pointer] = self._to_tensor(done)
self._pointer = (self._pointer + 1) % self._buffer_size
self._size = min(self._size + 1, self._buffer_size)
def set_env_seed(env: Optional[gym.Env], seed: int):
env.seed(seed)
env.action_space.seed(seed)
def set_seed(
seed: int, env: Optional[gym.Env] = None, deterministic_torch: bool = False
):
if env is not None:
set_env_seed(env, seed)
os.environ["PYTHONHASHSEED"] = str(seed)
np.random.seed(seed)
random.seed(seed)
torch.manual_seed(seed)
torch.use_deterministic_algorithms(deterministic_torch)
def wandb_init(config: dict) -> None:
wandb.init(
config=config,
project=config["project"],
group=config["group"],
name=config["name"],
id=str(uuid.uuid4()),
)
wandb.run.save()
def is_goal_reached(reward: float, info: Dict) -> bool:
if "goal_achieved" in info:
return info["goal_achieved"]
return reward > 0 # Assuming that reaching target is a positive reward
@torch.no_grad()
def eval_actor(
env: gym.Env, actor: nn.Module, device: str, n_episodes: int, seed: int
) -> Tuple[np.ndarray, np.ndarray]:
env.seed(seed)
actor.eval()
episode_rewards = []
successes = []
for _ in range(n_episodes):
state, done = env.reset(), False
episode_reward = 0.0
goal_achieved = False
while not done:
action = actor.act(state, device)
state, reward, done, env_infos = env.step(action)
episode_reward += reward
if not goal_achieved:
goal_achieved = is_goal_reached(reward, env_infos)
# Valid only for environments with goal
successes.append(float(goal_achieved))
episode_rewards.append(episode_reward)
actor.train()
return np.asarray(episode_rewards), np.mean(successes)
def return_reward_range(dataset: Dict, max_episode_steps: int) -> Tuple[float, float]:
returns, lengths = [], []
ep_ret, ep_len = 0.0, 0
for r, d in zip(dataset["rewards"], dataset["terminals"]):
ep_ret += float(r)
ep_len += 1
if d or ep_len == max_episode_steps:
returns.append(ep_ret)
lengths.append(ep_len)
ep_ret, ep_len = 0.0, 0
lengths.append(ep_len) # but still keep track of number of steps
assert sum(lengths) == len(dataset["rewards"])
return min(returns), max(returns)
def modify_reward(dataset: Dict, env_name: str, max_episode_steps: int = 1000) -> Dict:
if any(s in env_name for s in ("halfcheetah", "hopper", "walker2d")):
min_ret, max_ret = return_reward_range(dataset, max_episode_steps)
dataset["rewards"] /= max_ret - min_ret
dataset["rewards"] *= max_episode_steps
return {
"max_ret": max_ret,
"min_ret": min_ret,
"max_episode_steps": max_episode_steps,
}
elif "antmaze" in env_name:
dataset["rewards"] -= 1.0
return {}
def modify_reward_online(reward: float, env_name: str, **kwargs) -> float:
if any(s in env_name for s in ("halfcheetah", "hopper", "walker2d")):
reward /= kwargs["max_ret"] - kwargs["min_ret"]
reward *= kwargs["max_episode_steps"]
elif "antmaze" in env_name:
reward -= 1.0
return reward
def weights_init(m: nn.Module, init_w: float = 3e-3):
if isinstance(m, nn.Linear):
m.weight.data.uniform_(-init_w, init_w)
m.bias.data.uniform_(-init_w, init_w)
class VAE(nn.Module):
# Vanilla Variational Auto-Encoder
def __init__(
self,
state_dim: int,
action_dim: int,
latent_dim: int,
max_action: float,
hidden_dim: int = 750,
):
super(VAE, self).__init__()
if latent_dim is None:
latent_dim = 2 * action_dim
self.encoder_shared = nn.Sequential(
nn.Linear(state_dim + action_dim, hidden_dim),
nn.ReLU(),
nn.Linear(hidden_dim, hidden_dim),
nn.ReLU(),
)
self.mean = nn.Linear(hidden_dim, latent_dim)
self.log_std = nn.Linear(hidden_dim, latent_dim)
self.decoder = nn.Sequential(
nn.Linear(state_dim + latent_dim, hidden_dim),
nn.ReLU(),
nn.Linear(hidden_dim, hidden_dim),
nn.ReLU(),
nn.Linear(hidden_dim, action_dim),
nn.Tanh(),
)
self.max_action = max_action
self.latent_dim = latent_dim
def forward(
self,
state: torch.Tensor,
action: torch.Tensor,
) -> Tuple[torch.Tensor, torch.Tensor, torch.Tensor]:
mean, std = self.encode(state, action)
z = mean + std * torch.randn_like(std)
u = self.decode(state, z)
return u, mean, std
def importance_sampling_estimator(
self,
state: torch.Tensor,
action: torch.Tensor,
beta: float,
num_samples: int = 500,
) -> torch.Tensor:
# * num_samples correspond to num of samples L in the paper
# * note that for exact value for \hat \log \pi_\beta in the paper
# we also need **an expection over L samples**
mean, std = self.encode(state, action)
mean_enc = mean.repeat(num_samples, 1, 1).permute(1, 0, 2) # [B x S x D]
std_enc = std.repeat(num_samples, 1, 1).permute(1, 0, 2) # [B x S x D]
z = mean_enc + std_enc * torch.randn_like(std_enc) # [B x S x D]
state = state.repeat(num_samples, 1, 1).permute(1, 0, 2) # [B x S x C]
action = action.repeat(num_samples, 1, 1).permute(1, 0, 2) # [B x S x C]
mean_dec = self.decode(state, z)
std_dec = np.sqrt(beta / 4)
# Find q(z|x)
log_qzx = td.Normal(loc=mean_enc, scale=std_enc).log_prob(z)
# Find p(z)
mu_prior = torch.zeros_like(z).to(self.device)
std_prior = torch.ones_like(z).to(self.device)
log_pz = td.Normal(loc=mu_prior, scale=std_prior).log_prob(z)
# Find p(x|z)
std_dec = torch.ones_like(mean_dec).to(self.device) * std_dec
log_pxz = td.Normal(loc=mean_dec, scale=std_dec).log_prob(action)
w = log_pxz.sum(-1) + log_pz.sum(-1) - log_qzx.sum(-1)
ll = w.logsumexp(dim=-1) - np.log(num_samples)
return ll
def encode(
self,
state: torch.Tensor,
action: torch.Tensor,
) -> Tuple[torch.Tensor, torch.Tensor]:
z = self.encoder_shared(torch.cat([state, action], -1))
mean = self.mean(z)
# Clamped for numerical stability
log_std = self.log_std(z).clamp(-4, 15)
std = torch.exp(log_std)
return mean, std
def decode(
self,
state: torch.Tensor,
z: torch.Tensor = None,
) -> torch.Tensor:
# When sampling from the VAE, the latent vector is clipped to [-0.5, 0.5]
if z is None:
z = (
torch.randn((state.shape[0], self.latent_dim))
.to(self.device)
.clamp(-0.5, 0.5)
)
x = torch.cat([state, z], -1)
return self.max_action * self.decoder(x)
class Actor(nn.Module):
def __init__(
self,
state_dim: int,
action_dim: int,
max_action: float,
init_w: Optional[float] = None,
):
super(Actor, self).__init__()
head = nn.Linear(256, action_dim)
if init_w is not None:
weights_init(head, init_w)
self.net = nn.Sequential(
nn.Linear(state_dim, 256),
nn.ReLU(),
nn.Linear(256, 256),
nn.ReLU(),
head,
nn.Tanh(),
)
self.max_action = max_action
def forward(self, state: torch.Tensor) -> torch.Tensor:
return self.max_action * self.net(state)
@torch.no_grad()
def act(self, state: np.ndarray, device: str = "cpu") -> np.ndarray:
state = torch.tensor(state.reshape(1, -1), device=device, dtype=torch.float32)
return self(state).cpu().data.numpy().flatten()
class Critic(nn.Module):
def __init__(self, state_dim: int, action_dim: int, init_w: Optional[float] = None):
super(Critic, self).__init__()
head = nn.Linear(256, 1)
if init_w is not None:
weights_init(head, init_w)
self.net = nn.Sequential(
nn.Linear(state_dim + action_dim, 256),
nn.ReLU(),
nn.Linear(256, 256),
nn.ReLU(),
head,
)
def forward(self, state: torch.Tensor, action: torch.Tensor) -> torch.Tensor:
sa = torch.cat([state, action], 1)
return self.net(sa)
class SPOT:
def __init__(
self,
max_action: float,
actor: nn.Module,
actor_optimizer: torch.optim.Optimizer,
critic_1: nn.Module,
critic_1_optimizer: torch.optim.Optimizer,
critic_2: nn.Module,
critic_2_optimizer: torch.optim.Optimizer,
vae: nn.Module,
vae_optimizer: torch.optim.Optimizer,
discount: float = 0.99,
tau: float = 0.005,
policy_noise: float = 0.2,
noise_clip: float = 0.5,
policy_freq: int = 2,
beta: float = 0.5,
lambd: float = 1.0,
num_samples: int = 1,
iwae: bool = False,
lambd_cool: bool = False,
lambd_end: float = 0.2,
max_online_steps: int = 1_000_000,
device: str = "cpu",
):
self.actor = actor
self.actor_target = copy.deepcopy(actor)
self.actor_optimizer = actor_optimizer
self.critic_1 = critic_1
self.critic_1_target = copy.deepcopy(critic_1)
self.critic_1_optimizer = critic_1_optimizer
self.critic_2 = critic_2
self.critic_2_target = copy.deepcopy(critic_2)
self.critic_2_optimizer = critic_2_optimizer
self.vae = vae
self.vae_optimizer = vae_optimizer
self.max_action = max_action
self.discount = discount
self.tau = tau
self.policy_noise = policy_noise
self.noise_clip = noise_clip
self.policy_freq = policy_freq
self.beta = beta
self.lambd = lambd
self.num_samples = num_samples
self.iwae = iwae
self.lambd_cool = lambd_cool
self.lambd_end = lambd_end
self.max_online_steps = max_online_steps
self.is_online = False
self.online_it = 0
self.total_it = 0
self.device = device
def elbo_loss(
self,
state: torch.Tensor,
action: torch.Tensor,
beta: float,
num_samples: int = 1,
) -> torch.Tensor:
"""
Note: elbo_loss one is proportional to elbo_estimator
i.e. there exist a>0 and b, elbo_loss = a * (-elbo_estimator) + b
"""
mean, std = self.vae.encode(state, action)
mean_s = mean.repeat(num_samples, 1, 1).permute(1, 0, 2) # [B x S x D]
std_s = std.repeat(num_samples, 1, 1).permute(1, 0, 2) # [B x S x D]
z = mean_s + std_s * torch.randn_like(std_s)
state = state.repeat(num_samples, 1, 1).permute(1, 0, 2) # [B x S x C]
action = action.repeat(num_samples, 1, 1).permute(1, 0, 2) # [B x S x C]
u = self.vae.decode(state, z)
recon_loss = ((u - action) ** 2).mean(dim=(1, 2))
KL_loss = -0.5 * (1 + torch.log(std.pow(2)) - mean.pow(2) - std.pow(2)).mean(-1)
vae_loss = recon_loss + beta * KL_loss
return vae_loss
def iwae_loss(
self,
state: torch.Tensor,
action: torch.Tensor,
beta: float,
num_samples: int = 10,
) -> torch.Tensor:
ll = self.vae.importance_sampling_estimator(state, action, beta, num_samples)
return -ll
def vae_train(self, batch: TensorBatch) -> Dict[str, float]:
log_dict = {}
self.total_it += 1
state, action, _, _, _ = batch
# Variational Auto-Encoder Training
recon, mean, std = self.vae(state, action)
recon_loss = F.mse_loss(recon, action)
KL_loss = -0.5 * (1 + torch.log(std.pow(2)) - mean.pow(2) - std.pow(2)).mean()
vae_loss = recon_loss + self.beta * KL_loss
self.vae_optimizer.zero_grad()
vae_loss.backward()
self.vae_optimizer.step()
log_dict["VAE/reconstruction_loss"] = recon_loss.item()
log_dict["VAE/KL_loss"] = KL_loss.item()
log_dict["VAE/vae_loss"] = vae_loss.item()
return log_dict
def train(self, batch: TensorBatch) -> Dict[str, float]:
log_dict = {}
self.total_it += 1
if self.is_online:
self.online_it += 1
state, action, reward, next_state, done = batch
not_done = 1 - done
with torch.no_grad():
# Select action according to actor and add clipped noise
noise = (torch.randn_like(action) * self.policy_noise).clamp(
-self.noise_clip, self.noise_clip
)
next_action = (self.actor_target(next_state) + noise).clamp(
-self.max_action, self.max_action
)
# Compute the target Q value
target_q1 = self.critic_1_target(next_state, next_action)
target_q2 = self.critic_2_target(next_state, next_action)
target_q = torch.min(target_q1, target_q2)
target_q = reward + not_done * self.discount * target_q
# Get current Q estimates
current_q1 = self.critic_1(state, action)
current_q2 = self.critic_2(state, action)
# Compute critic loss
critic_loss = F.mse_loss(current_q1, target_q) + F.mse_loss(current_q2, target_q)
log_dict["critic_loss"] = critic_loss.item()
# Optimize the critic
self.critic_1_optimizer.zero_grad()
self.critic_2_optimizer.zero_grad()
critic_loss.backward()
self.critic_1_optimizer.step()
self.critic_2_optimizer.step()
# Delayed actor updates
if self.total_it % self.policy_freq == 0:
# Compute actor loss
pi = self.actor(state)
q = self.critic_1(state, pi)
if self.iwae:
neg_log_beta = self.iwae_loss(state, pi, self.beta, self.num_samples)
else:
neg_log_beta = self.elbo_loss(state, pi, self.beta, self.num_samples)
if self.lambd_cool:
lambd = self.lambd * max(
self.lambd_end, (1.0 - self.online_it / self.max_online_steps)
)
else:
lambd = self.lambd
norm_q = 1 / q.abs().mean().detach()
actor_loss = -norm_q * q.mean() + lambd * neg_log_beta.mean()
log_dict["actor_loss"] = actor_loss.item()
log_dict["neg_log_beta_mean"] = neg_log_beta.mean().item()
log_dict["neg_log_beta_max"] = neg_log_beta.max().item()
log_dict["lambd"] = lambd
# Optimize the actor
self.actor_optimizer.zero_grad()
actor_loss.backward()
self.actor_optimizer.step()
# Update the frozen target models
soft_update(self.critic_1_target, self.critic_1, self.tau)
soft_update(self.critic_2_target, self.critic_2, self.tau)
soft_update(self.actor_target, self.actor, self.tau)
return log_dict
def state_dict(self) -> Dict[str, Any]:
return {
"vae": self.vae.state_dict(),
"vae_optimizer": self.vae_optimizer.state_dict(),
"critic_1": self.critic_1.state_dict(),
"critic_1_optimizer": self.critic_1_optimizer.state_dict(),
"critic_2": self.critic_2.state_dict(),
"critic_2_optimizer": self.critic_2_optimizer.state_dict(),
"actor": self.actor.state_dict(),
"actor_optimizer": self.actor_optimizer.state_dict(),
"total_it": self.total_it,
}
def load_state_dict(self, state_dict: Dict[str, Any]):
self.vae.load_state_dict(state_dict["vae"])
self.vae_optimizer.load_state_dict(state_dict["vae_optimizer"])
self.critic_1.load_state_dict(state_dict["critic_1"])
self.critic_1_optimizer.load_state_dict(state_dict["critic_1_optimizer"])
self.critic_1_target = copy.deepcopy(self.critic_1)
self.critic_2.load_state_dict(state_dict["critic_2"])
self.critic_2_optimizer.load_state_dict(state_dict["critic_2_optimizer"])
self.critic_2_target = copy.deepcopy(self.critic_2)
self.actor.load_state_dict(state_dict["actor"])
self.actor_optimizer.load_state_dict(state_dict["actor_optimizer"])
self.actor_target = copy.deepcopy(self.actor)
self.total_it = state_dict["total_it"]
@pyrallis.wrap()
def train(config: TrainConfig):
env = gym.make(config.env)
eval_env = gym.make(config.env)
is_env_with_goal = config.env.startswith(ENVS_WITH_GOAL)
max_steps = env._max_episode_steps
state_dim = env.observation_space.shape[0]
action_dim = env.action_space.shape[0]
dataset = d4rl.qlearning_dataset(env)
reward_mod_dict = {}
if config.normalize_reward:
reward_mod_dict = modify_reward(dataset, config.env)
if config.normalize:
state_mean, state_std = compute_mean_std(dataset["observations"], eps=1e-3)
else:
state_mean, state_std = 0, 1
dataset["observations"] = normalize_states(
dataset["observations"], state_mean, state_std
)
dataset["next_observations"] = normalize_states(
dataset["next_observations"], state_mean, state_std
)
env = wrap_env(env, state_mean=state_mean, state_std=state_std)
eval_env = wrap_env(eval_env, state_mean=state_mean, state_std=state_std)
replay_buffer = ReplayBuffer(
state_dim,
action_dim,
config.buffer_size,
config.device,
)
replay_buffer.load_d4rl_dataset(dataset)
max_action = float(env.action_space.high[0])
if config.checkpoints_path is not None:
print(f"Checkpoints path: {config.checkpoints_path}")
os.makedirs(config.checkpoints_path, exist_ok=True)
with open(os.path.join(config.checkpoints_path, "config.yaml"), "w") as f:
pyrallis.dump(config, f)
# Set seeds
seed = config.seed
set_seed(seed, env)
set_env_seed(eval_env, config.eval_seed)
vae = VAE(
state_dim, action_dim, config.vae_latent_dim, max_action, config.vae_hidden_dim
).to(config.device)
vae_optimizer = torch.optim.Adam(vae.parameters(), lr=config.vae_lr)
actor = Actor(state_dim, action_dim, max_action, config.actor_init_w).to(
config.device
)
actor_optimizer = torch.optim.Adam(actor.parameters(), lr=config.actor_lr)
critic_1 = Critic(state_dim, action_dim, config.critic_init_w).to(config.device)
critic_1_optimizer = torch.optim.Adam(critic_1.parameters(), lr=config.critic_lr)
critic_2 = Critic(state_dim, action_dim, config.critic_init_w).to(config.device)
critic_2_optimizer = torch.optim.Adam(critic_2.parameters(), lr=config.critic_lr)
kwargs = {
"max_action": max_action,
"vae": vae,
"vae_optimizer": vae_optimizer,
"actor": actor,
"actor_optimizer": actor_optimizer,
"critic_1": critic_1,
"critic_1_optimizer": critic_1_optimizer,
"critic_2": critic_2,
"critic_2_optimizer": critic_2_optimizer,
"discount": config.discount,
"tau": config.tau,
"device": config.device,
# TD3
"policy_noise": config.policy_noise * max_action,
"noise_clip": config.noise_clip * max_action,
"policy_freq": config.policy_freq,
# SPOT
"beta": config.beta,
"lambd": config.lambd,
"num_samples": config.num_samples,
"iwae": config.iwae,
"lambd_cool": config.lambd_cool,
"lambd_end": config.lambd_end,
"max_online_steps": config.online_iterations,
}
print("---------------------------------------")
print(f"Training SPOT, Env: {config.env}, Seed: {seed}")
print("---------------------------------------")
# Initialize actor
trainer = SPOT(**kwargs)
if config.load_model != "":
policy_file = Path(config.load_model)
trainer.load_state_dict(torch.load(policy_file))
actor = trainer.actor
wandb_init(asdict(config))
evaluations = []
print("Training VAE")
for t in range(int(config.vae_iterations)):
batch = replay_buffer.sample(config.batch_size)
batch = [b.to(config.device) for b in batch]
log_dict = trainer.vae_train(batch)
log_dict["vae_iter"] = t
wandb.log(log_dict, step=trainer.total_it)
vae.eval()
state, done = env.reset(), False
episode_return = 0
episode_step = 0
goal_achieved = False
eval_successes = []
train_successes = []
print("Offline pretraining")
for t in range(int(config.offline_iterations) + int(config.online_iterations)):
if t == config.offline_iterations:
print("Online tuning")
trainer.is_online = True
trainer.discount = config.online_discount
# Resetting optimizers
trainer.actor_optimizer = torch.optim.Adam(
actor.parameters(), lr=config.actor_lr
)
trainer.critic_1_optimizer = torch.optim.Adam(
critic_1.parameters(), lr=config.critic_lr
)
trainer.critic_2_optimizer = torch.optim.Adam(
critic_2.parameters(), lr=config.critic_lr
)
online_log = {}
if t >= config.offline_iterations:
episode_step += 1
action = actor(
torch.tensor(
state.reshape(1, -1), device=config.device, dtype=torch.float32
)
)
noise = (torch.randn_like(action) * config.expl_noise).clamp(
-config.noise_clip, config.noise_clip
)
action += noise
action = torch.clamp(max_action * action, -max_action, max_action)
action = action.cpu().data.numpy().flatten()
next_state, reward, done, env_infos = env.step(action)
if not goal_achieved:
goal_achieved = is_goal_reached(reward, env_infos)
episode_return += reward
real_done = False # Episode can timeout which is different from done
if done and episode_step < max_steps:
real_done = True
if config.normalize_reward:
reward = modify_reward_online(reward, config.env, **reward_mod_dict)
replay_buffer.add_transition(state, action, reward, next_state, real_done)
state = next_state
if done:
state, done = env.reset(), False
# Valid only for envs with goal, e.g. AntMaze, Adroit
if is_env_with_goal:
train_successes.append(goal_achieved)
online_log["train/regret"] = np.mean(1 - np.array(train_successes))
online_log["train/is_success"] = float(goal_achieved)
online_log["train/episode_return"] = episode_return
normalized_return = eval_env.get_normalized_score(episode_return)
online_log["train/d4rl_normalized_episode_return"] = (
normalized_return * 100.0
)
online_log["train/episode_length"] = episode_step
episode_return = 0
episode_step = 0
goal_achieved = False
batch = replay_buffer.sample(config.batch_size)
batch = [b.to(config.device) for b in batch]
log_dict = trainer.train(batch)
log_dict["offline_iter" if t < config.offline_iterations else "online_iter"] = (
t if t < config.offline_iterations else t - config.offline_iterations
)
log_dict.update(online_log)
wandb.log(log_dict, step=trainer.total_it)
# Evaluate episode
if (t + 1) % config.eval_freq == 0:
print(f"Time steps: {t + 1}")
eval_scores, success_rate = eval_actor(
eval_env,
actor,
device=config.device,
n_episodes=config.n_episodes,
seed=config.seed,
)
eval_score = eval_scores.mean()
eval_log = {}
normalized = eval_env.get_normalized_score(np.mean(eval_scores))
# Valid only for envs with goal, e.g. AntMaze, Adroit
if t >= config.offline_iterations and is_env_with_goal:
eval_successes.append(success_rate)
eval_log["eval/regret"] = np.mean(1 - np.array(train_successes))
eval_log["eval/success_rate"] = success_rate
normalized_eval_score = normalized * 100.0
eval_log["eval/d4rl_normalized_score"] = normalized_eval_score
evaluations.append(normalized_eval_score)
print("---------------------------------------")
print(
f"Evaluation over {config.n_episodes} episodes: "
f"{eval_score:.3f} , D4RL score: {normalized_eval_score:.3f}"
)
print("---------------------------------------")
if config.checkpoints_path is not None:
torch.save(
trainer.state_dict(),
os.path.join(config.checkpoints_path, f"checkpoint_{t}.pt"),
)
wandb.log(eval_log, step=trainer.total_it)
if __name__ == "__main__":
train()