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Fixed MidiQOL and vanilla DND5e to only give attack bonus if >1 minion attacking (thank you roth-michael on github!)
Fixed MidiQOL and vanilla DND5e damage would be in addition to normally "rolled" damage, so should be multiplied by (numMinions - 1), since the initiator of the attack will be adding their individual "roll" (thank you roth-michael on github!)
Fixed vanilla DND5e adding extra attack bonuses to minion attacks when not needed (thank you roth-michael on github!)
Other misc fixes surrounding combat tracker and other smaller improvements