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Scene Selection in HITL App #1954
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The HITL app sits on top of As a work-around, you can create an episode set ( You can use an existing file as a template, e.g. |
Tagging @rutadesai based on our discussion this morning. |
I have been trying to get this work-around to work by using run_episode_generator.py to create an episode set, such as Steps I have taken:
Flow: My question:
|
Hmm. I believe that the problem is due to the config activating incompatible pddl code. Let me see if I can come up with a bare-bone configuration that doesn't do all this unnecessary work. |
@0mdc That would be super helpful. Thank you so much. Based on recommendations from @rutadesai + @aclegg3 I tried changing something in the So from:
To:
This changed the error from |
System information & package versions
❓ Questions and Help
Problem description:
For a simple habitat HITL app I want to use a scene that differs from the default one. I have tried to add a scene
.glb
file to the.yaml
configuration file like this:However, when running the script, the scene is still the default one instead of the just defined skokloster-castle. It seems like the scene is being overwritten somewhere. Let’s take the minimal app as example. I am wondering which files have to be linked at what location(s) so that the scene being used is changed.
I have checked the passed configurations with
print(omegaconf.OmegaConf.to_yaml(config))
in the main function and will link the results of that here: used_config.txtI feel like this question should have a very straightforward answer, but I am stuck on it and would greatly appreciate it if anyone could point me in the right direction. So far, I have not been able to find the answer to this in the documentation, but maybe I am not looking in the right places.
My questions:
.glb
and.navmesh
for a scene to be loaded successfully?The text was updated successfully, but these errors were encountered: