Fix skies being shifted down a few pixels compared to Woof 12.0.2 #1608
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Edit: See comment further down.
old information
For (1), there are still occasional wall columns that vary slightly. I don't know the cause but it doesn't seem critical at the moment. Here's a zip file with screenshots and a save: woofsav3_shots.zip. Look at the wall in the middle left.
For this PR, I ran a modified version of the HOM test (#1525 (comment)) with the entire range of FOVs and it was fine: hom_with_fov.patch.