diff --git a/.gitignore b/.gitignore index 17f4d79..b831b43 100644 --- a/.gitignore +++ b/.gitignore @@ -5,4 +5,4 @@ gsc_changes.txt zpam_changes.txt what_to_test.txt source_compiled -/zpam320.iwd +/zpam321.iwd diff --git a/README.md b/README.md index 8455bef..885512b 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # Introduction -Mod zPAM3.20 is new version of PAM mode for COD2.
+Mod zPAM3.21 is new version of PAM mode for COD2.
The code form previous zPAM 2.07 version is completely rewritten and ported to new code base, which helped in the implementation of new features and bug fixes. @@ -9,10 +9,11 @@ Work on this pam was iniciated by me in 2015 a was not never fully finished. In ## Download - Actual version: - - 2021/05/05 - zPAM 3.20 + - 2021/05/16 - zPAM 3.21 - Previous versions: + - 2021/05/05 - zPAM 3.20 - 2021/01/05 - zPAM 3.1 BETA 6 - 2020/11/29 - zPAM 3.1 BETA 5 - 2020/09/24 - zPAM 3.1 BETA 4 @@ -22,6 +23,20 @@ Work on this pam was iniciated by me in 2015 a was not never fully finished. In ## Changelog +
zPAM 3.21 changes (click to open) +

+ +#### Bugs fixed: +- Updated Toujane FIX to version 2 - fixed link wall vault - https://youtu.be/DuoJOrDeaaM +- PAM installations checks - on some servers it says installation error even if installed correctly -> fixed + +#### Update of existing: +- [3.3.10] Match info - ingame info with team names and score visibility is turned off by default now +- Strat - players are now spawned by SD spawn positions, not DM spawn positions - this make vallente map working in strat +

+
+ +
zPAM 3.20 changes (click to open)

@@ -66,25 +81,27 @@ r_polygonOffsetScale and r_polygonOffsetBias warning appears even if they were c - [3.3.19] Bash mode - message is printed if it is bash round; map is not restarted after bash is over - [3.3.26] Prone-peek is now processed better and is enabled by default. (400m delay is added only if pronepeek-able wall / conver is detected instead of adding it every time) - [3.4.14] Strat time was set to 6 seconds for cg and cg_mr12 pam modes -Diagonal fix was removed +- Diagonal fix was removed

## Installation -- Download zPAM 3.20 and extract folders with files into following locations: +- Download zPAM 3.21 and extract folders with files into following locations: - ./pb/pbsvuser.cfg - - ./main/zpam320.iwd - - ./main/mp_toujane_fix_v1.iwd + - ./main/zpam321.iwd + - ./main/mp_toujane_fix_v2.iwd - ./main/mp_burgundy_fix_v1.iwd - ./main/server.cfg - Notes: - When your server is runned, you may get an error message saying "PAM is not installed correctly". To fix this error, follow instructions in [Troubleshooting](#troubleshooting) section - - mp_toujane_fix_v1.iwd and mp_burgundy_fix_v1.iwd are fixed version of original maps - these files needs to be included with PAM, more info in [Questions & Answers](#questions--answers) section + - mp_toujane_fix_v2.iwd and mp_burgundy_fix_v1.iwd are fixed version of original maps - these files needs to be included with PAM, more info in [Questions & Answers](#questions--answers) section + - Toujane FIX changes: https://github.com/eyza-cod2/mp_toujane_fix + - Burgundy FIX changes: https://github.com/eyza-cod2/mp_burgundy_fix. - server.cfg - exec this file for fast server configuration and in case you are running a public server (+exec server) - - you have to enable downloading via cvar sv_wwwDownload 1 and specify a download url via cvar sv_wwwBaseURL "url"; if you dont have any, you can use sv_wwwBaseURL "http://cod2x.me/zpam320" (this is to make sure fixed maps are downloaded in fast way for players) + - you have to enable downloading via cvar sv_wwwDownload 1 and specify a download url via cvar sv_wwwBaseURL "url"; if you dont have any, you can use sv_wwwBaseURL "http://cod2x.me/zpam321" (this is to make sure fixed maps are downloaded in fast way for players) ## Contact @@ -92,7 +109,7 @@ Write message on discord LetsPlay Europe in #cod2-zpam-3 channel.< Or add me on discord eyza#7930
Or write me on email kratas.tom@seznam.cz

-Supporters: askeslav, tomik, cokY, Sk1lzZ, YctN, kebit, foxbuster, <==Mustang==>Clan from Hungary +Supporters: askeslav, tomik, cokY, Sk1lzZ, YctN, kebit, foxbuster, <==Mustang==>Clan from Hungary, hubertgruber / dutch, excel

Please support this work on my Paypal -> https://paypal.me/kratasy
@@ -101,7 +118,7 @@ Please support this work on my Paypal -> https://paypal.me/kratasy ## Questions & Answers -### What is Toujane FIX (mp_toujane_fix_v1) and Burgundy FIX (mp_burgundy_fix_v1) +### What is Toujane FIX (mp_toujane_fix_v2) and Burgundy FIX (mp_burgundy_fix_v1) These are recompiled version of original maps that contains a bug fixes. List of all changes are available in these repositories: [mp_toujane_fix](https://github.com/eyza-cod2/mp_toujane_fix), [mp_burgundy_fix](https://github.com/eyza-cod2/mp_burgundy_fix). Other maps will follow in next release.
@@ -311,30 +328,31 @@ Example: "autorecording_1|matchinfo_1|score_0|playersleft_1" ## Known bugs - When quick messages menu is opened, auto-recording will not start (its not able to close quick messages menu via pam) - You cannot take screenshot of new scoreboard via F12 (in menu binds are not working) + - When you spawn a bot in strat, this bot will occupy player slot on server even if the bot is kicked; server restart is needed then

## Troubleshooting ### Error "zPAM is not installed correctly" -#### Iwd file zpam320.iwd must be installed in main folder. (fs_game) - - From version 3.20, all iwd files have to be installed in main folder. +#### Iwd file zpam321.iwd must be installed in main folder. (fs_game) + - From version 3.21, all iwd files have to be installed in main folder. This is because of bug that cvars / settings changed in game are not saved into the config when running a game with fs_game set. Make sure cvar /fs_game is empty and iwd files are placed in main folder. #### Error while getting loaded iwd files. Make sure iwd files does not contains spaces. - PAM was not able to parse loaded iwd files. Some of the iwd files have probably name with spaces. -#### Iwd file mp_toujane_fix_v1.iwd must be installed in main folder
Iwd file mp_burgundy_fix_v1.iwd must be installed in main folder +#### Iwd file mp_toujane_fix_v2.iwd must be installed in main folder
Iwd file mp_burgundy_fix_v1.iwd must be installed in main folder - From version 3.20, fixed versions of some maps are available. PAM is forcing to include these files to make sure maps are available on every server. #### WWW downloading must be enabled. Set sv_wwwDownload and sv_wwwBaseURL - You have to enable www downloading via cvar /sv_wwwDownload 1 and specify a download url via cvar /sv_wwwBaseURL "url". -- If you dont have any url, you can use /sv_wwwBaseURL "http://cod2x.me/zpam320" +- If you dont have any url, you can use /sv_wwwBaseURL "http://cod2x.me/zpam321" - This is to make sure fixed maps are downloaded in fast way for players -#### Old pam detected in main folder. Delete following iwd file: -- Your main folder contains also a other versions of pam. Delete all .iwd files with prefix "zpam". +#### Old pam / maps detected in main folder. Delete iwd file you see above. +- Your main folder contains also a other versions of pam or maps. Delete all .iwd files that the game prints on screen. diff --git a/source/maps/mp/gametypes/_matchinfo.gsc b/source/maps/mp/gametypes/_matchinfo.gsc index dc9b49d..a89d49e 100644 --- a/source/maps/mp/gametypes/_matchinfo.gsc +++ b/source/maps/mp/gametypes/_matchinfo.gsc @@ -95,22 +95,15 @@ onConnected() // Ingame match info bar if (!isDefined(self.pers["matchinfo_ingame"])) { - // By default show match info ingame - self.pers["matchinfo_ingame"] = true; - self.pers["matchinfo_ingame_visible"] = true; - self.pers["matchinfo_showedForSpectator"] = false; + // By default show match info ingame + self.pers["matchinfo_ingame"] = false; + self.pers["matchinfo_ingame_visible"] = false; + self.pers["matchinfo_showedForSpectator"] = false; - // Show really only if enabled by rules - if (game["scr_matchinfo"] > 0) - { - self setClientCvarIfChanged("ui_matchinfo_ingame_show", "1"); - } - else - { - self setClientCvarIfChanged("ui_matchinfo_ingame_show", "0"); - self setClientCvarIfChanged("ui_matchinfo_ingame_team1_sideColor", ""); // bg elements cannot be dependend on _show cvar, needs to be set separately - self setClientCvarIfChanged("ui_matchinfo_ingame_team2_sideColor", ""); - } + // always hide ingame bar on first connect - if is enabled by settings, it will be showed later + self setClientCvarIfChanged("ui_matchinfo_ingame_show", "0"); + self setClientCvarIfChanged("ui_matchinfo_ingame_team1_sideColor", ""); // bg elements cannot be dependend on _show cvar, needs to be set separately + self setClientCvarIfChanged("ui_matchinfo_ingame_team2_sideColor", ""); } @@ -465,7 +458,7 @@ ToUpper(char) GetMapName(mapname) { - if (mapname == "mp_toujane" || mapname == "mp_toujane_fix_v1") return "Toujane"; + if (mapname == "mp_toujane" || mapname == "mp_toujane_fix_v2") return "Toujane"; if (mapname == "mp_burgundy" || mapname == "mp_burgundy_fix_v1") return "Burgundy"; if (mapname == "mp_dawnville" || mapname == "mp_dawnville_fix") return "Dawnville"; if (mapname == "mp_matmata" || mapname == "mp_matmata_fix") return "Matmata"; diff --git a/source/maps/mp/gametypes/_menu_map.gsc b/source/maps/mp/gametypes/_menu_map.gsc index 077be7d..fb72822 100644 --- a/source/maps/mp/gametypes/_menu_map.gsc +++ b/source/maps/mp/gametypes/_menu_map.gsc @@ -19,7 +19,7 @@ init() map["mp_toujane"] = 13; map["mp_trainstation"] = 14; - map["mp_toujane_fix_v1"] = true; + map["mp_toujane_fix_v2"] = true; map["mp_burgundy_fix_v1"] = true; map["mp_dawnville_fix"] = true; map["mp_matmata_fix"] = true; diff --git a/source/maps/mp/gametypes/_pam.gsc b/source/maps/mp/gametypes/_pam.gsc index 968691c..c463a42 100644 --- a/source/maps/mp/gametypes/_pam.gsc +++ b/source/maps/mp/gametypes/_pam.gsc @@ -4,7 +4,7 @@ init() { if(game["firstInit"]) { - precacheString2("STRING_VERSION_INFO", &"zPAM 3.20"); // ZPAM_RENAME + precacheString2("STRING_VERSION_INFO", &"zPAM 3.21"); // ZPAM_RENAME } } diff --git a/source/maps/mp/gametypes/_record.gsc b/source/maps/mp/gametypes/_record.gsc index 884bdd8..b9d7d46 100644 --- a/source/maps/mp/gametypes/_record.gsc +++ b/source/maps/mp/gametypes/_record.gsc @@ -209,7 +209,7 @@ generateDemoName() mapname = level.mapname; - if (mapname == "mp_toujane" || mapname == "mp_toujane_fix_v1") mapname = "tj"; + if (mapname == "mp_toujane" || mapname == "mp_toujane_fix_v2") mapname = "tj"; else if (mapname == "mp_burgundy" || mapname == "mp_burgundy_fix_v1") mapname = "bg"; else if (mapname == "mp_dawnville" || mapname == "mp_dawnville_fix") mapname = "dw"; else if (mapname == "mp_matmata" || mapname == "mp_matmata_fix") mapname = "mat"; diff --git a/source/maps/mp/gametypes/global/pam.gsc b/source/maps/mp/gametypes/global/pam.gsc index 6029b8b..ac8bde4 100644 --- a/source/maps/mp/gametypes/global/pam.gsc +++ b/source/maps/mp/gametypes/global/pam.gsc @@ -24,12 +24,12 @@ init() // Errors precacheString2("STRING_PAM_DONT_STEAL", &"This version of pam is only for testing! Dont steal!"); - precacheString2("STRING_PAM_MUST_EXISTS_UNDER_MAIN", &"Iwd file ^9zpam320.iwd^7 must be installed in ^9main^7 folder. (fs_game)"); // ZPAM_RENAME + precacheString2("STRING_PAM_MUST_EXISTS_UNDER_MAIN", &"Iwd file ^9zpam321.iwd^7 must be installed in ^9main^7 folder. (fs_game)"); // ZPAM_RENAME precacheString2("STRING_PAM_GETTING_IWD_FILES_ERROR", &"Error while getting loaded iwd files. Make sure iwd files does not contains spaces."); - precacheString2("STRING_PAM_TOUJANE_FIX_MISSING", &"Iwd file ^9mp_toujane_fix_v1.iwd^7 must be installed in ^9main^7 folder"); + precacheString2("STRING_PAM_TOUJANE_FIX_MISSING", &"Iwd file ^9mp_toujane_fix_v2.iwd^7 must be installed in ^9main^7 folder"); precacheString2("STRING_PAM_BURGUNDY_FIX_MISSING", &"Iwd file ^9mp_burgundy_fix_v1.iwd^7 must be installed in ^9main^7 folder"); precacheString2("STRING_PAM_WWW_DOWNLOADING", &"WWW downloading must be enabled. Set ^9sv_wwwDownload^7 and ^9sv_wwwBaseURL"); - precacheString2("STRING_PAM_BLACKLIST", &"Old pam detected in ^9main^7 folder. Delete following iwd file:"); + precacheString2("STRING_PAM_BLACKLIST", &"Old pam / maps detected in ^9main^7 folder. Delete iwd file you see above."); // Help url @@ -38,7 +38,7 @@ init() } - level.pam_folder = "main/zpam320"; // ZPAM_RENAME + level.pam_folder = "main/zpam321"; // ZPAM_RENAME level.pam_mode_change = false; @@ -99,18 +99,12 @@ CheckInstallation() // Wait untill sv_referencedIwds is set // Dont know why, but sv_referencedIwds cvars is defined after 4 frames - sv_referencedIwds = ""; - sv_referencedIwdNames = ""; - sv_iwdNames = ""; - sv_iwds = ""; - while(sv_referencedIwds == "" || sv_referencedIwdNames == "" || sv_iwdNames == "" || sv_iwds == "") - { - wait level.frame; - sv_referencedIwds = getCvar("sv_referencedIwds"); - sv_referencedIwdNames = getCvar("sv_referencedIwdNames"); - sv_iwdNames = getCvar("sv_iwdNames"); - sv_iwds = getCvar("sv_iwds"); - } + wait level.fps_multiplier * 0.3; // just to be sure - on some servers cvars are set twice with different value every time + + sv_referencedIwds = getCvar("sv_referencedIwds"); + sv_referencedIwdNames = getCvar("sv_referencedIwdNames"); + sv_iwdNames = getCvar("sv_iwdNames"); + sv_iwds = getCvar("sv_iwds"); // Referenced contains only loaded iwds, but full path! //"sv_referencedIwds" is: "-340018619 473749641 181429573 780394069 1101180720 1046874969 1053665859 -1652414412 " default: "" @@ -146,6 +140,8 @@ CheckInstallation() // Number of items is not same - may be due to spaces in iwd names! if (fullNumbersArray.size != fullNameArray.size) { + level thread printTextInLoop("Diagnostics info: referencedIwds", sv_referencedIwdNames, sv_referencedIwdNames, fullNumbersArray.size + "!=" + fullNameArray.size); + setError(game["STRING_PAM_GETTING_IWD_FILES_ERROR"]); return; } @@ -165,6 +161,8 @@ CheckInstallation() // Number of items is not same - may be due to spaces in iwd names! if (numbersArray.size != nameArray.size) { + level thread printTextInLoop("Diagnostics info: iwds", sv_iwds, sv_iwdNames, numbersArray.size + "!=" + nameArray.size); + setError(game["STRING_PAM_GETTING_IWD_FILES_ERROR"]); return; } @@ -180,12 +178,13 @@ CheckInstallation() if (!arrayContains(fullNameArray, level.pam_folder)) { - println("sv_referencedIwdNames does not contain " + level.pam_folder); + level thread printTextInLoop("Diagnostics info: sv_referencedIwdNames does not contain " + level.pam_folder); + setError(game["STRING_PAM_MUST_EXISTS_UNDER_MAIN"]); return; } - if (!arrayContains(nameArray, "mp_toujane_fix_v1")) + if (!arrayContains(nameArray, "mp_toujane_fix_v2")) { setError(game["STRING_PAM_TOUJANE_FIX_MISSING"]); return; @@ -222,6 +221,8 @@ CheckInstallation() blackList[blackList.size] = "zpam310_beta5"; blackList[blackList.size] = "zpam310_beta6"; blackList[blackList.size] = "zpam320_test"; + blackList[blackList.size] = "zpam320"; + blackList[blackList.size] = "mp_toujane_fix_v1"; for(i = 0; i < blackList.size; i++) @@ -241,15 +242,22 @@ CheckInstallation() } -printTextInLoop(text) +printTextInLoop(line1, line2, line3, line4) { for(;;) { iprintlnbold(" "); - iprintlnbold(" "); - iprintlnbold(" "); - iprintlnbold(" "); - iprintlnbold(text); + + if (!isDefined(line4)) iprintlnbold(" "); + if (!isDefined(line3)) iprintlnbold(" "); + if (!isDefined(line2)) iprintlnbold(" "); + if (!isDefined(line1)) iprintlnbold(" "); + + if (isDefined(line1)) iprintlnbold(line1); + if (isDefined(line2)) iprintlnbold(line2); + if (isDefined(line3)) iprintlnbold(line3); + if (isDefined(line4)) iprintlnbold(line4); + wait level.fps_multiplier * 5; } } @@ -309,7 +317,7 @@ setError(error) text1.alignx = "center"; text1.aligny = "top"; text1.x = 320; - text1.y = 100; + text1.y = 200; text1.fontscale = 1.9; text1.alpha = 1; text1.sort = -2; @@ -321,7 +329,7 @@ setError(error) text2.alignx = "center"; text2.aligny = "top"; text2.x = 320; - text2.y = 125; + text2.y = 225; text2.fontscale = 1.4; text2.alpha = 1; text2.sort = -1; @@ -333,7 +341,7 @@ setError(error) text3.alignx = "center"; text3.aligny = "top"; text3.x = 320; - text3.y = 235; + text3.y = 255; text3.fontscale = 1.2; text3.alpha = 1; text3.sort = -1; diff --git a/source/maps/mp/gametypes/strat.gsc b/source/maps/mp/gametypes/strat.gsc index ea2ddf3..af53407 100644 --- a/source/maps/mp/gametypes/strat.gsc +++ b/source/maps/mp/gametypes/strat.gsc @@ -85,15 +85,23 @@ onStartGameType() // Spawn points - spawnpointname = "mp_tdm_spawn"; + spawnpointname = "mp_sd_spawn_attacker"; spawnpoints = getentarray(spawnpointname, "classname"); - if(!spawnpoints.size) { - maps\mp\gametypes\_callbacksetup::AbortLevel(); + AbortLevel(); return; } + for(i = 0; i < spawnpoints.size; i++) + spawnpoints[i] placeSpawnpoint(); + spawnpointname = "mp_sd_spawn_defender"; + spawnpoints = getentarray(spawnpointname, "classname"); + if(!spawnpoints.size) + { + AbortLevel(); + return; + } for(i = 0; i < spawnpoints.size; i++) spawnpoints[i] PlaceSpawnpoint(); @@ -378,11 +386,16 @@ spawnPlayer() } else { - spawnpointname = "mp_tdm_spawn"; + // Select correct spawn position according to selected team + if(self.pers["team"] == "allies") + spawnpointname = "mp_sd_spawn_attacker"; + else + spawnpointname = "mp_sd_spawn_defender"; + spawnpoints = getentarray(spawnpointname, "classname"); - spawnpoint = maps\mp\gametypes\_spawnlogic::getSpawnpoint_NearTeam(spawnpoints); + spawnpoint = maps\mp\gametypes\_spawnlogic::getSpawnpoint_Random(spawnpoints); - if(isDefined(spawnpoint)) + if(isdefined(spawnpoint)) self spawn(spawnpoint.origin, spawnpoint.angles); else maps\mp\_utility::error("NO " + spawnpointname + " SPAWNPOINTS IN MAP"); diff --git a/source/ui_mp/connect.menu b/source/ui_mp/connect.menu index 764b4f7..fbe5d68 100644 --- a/source/ui_mp/connect.menu +++ b/source/ui_mp/connect.menu @@ -111,7 +111,7 @@ visible 1 origin 447 15 forecolor 1 1 1 1 - text "You are playing on server with ^2zPAM3.20" + text "You are playing on server with ^2zPAM3.21" // ZPAM_RENAME textfont UI_FONT_NORMAL textscale 0.2 textstyle ITEM_TEXTSTYLE_SHADOWED diff --git a/source/ui_mp/scriptmenus/submenus/ingame_aboutpam.menu b/source/ui_mp/scriptmenus/submenus/ingame_aboutpam.menu index 5c1331a..5b19de6 100644 --- a/source/ui_mp/scriptmenus/submenus/ingame_aboutpam.menu +++ b/source/ui_mp/scriptmenus/submenus/ingame_aboutpam.menu @@ -56,7 +56,33 @@ itemDef visible 1 origin 0 101 forecolor GLOBAL_UNFOCUSED_COLOR - text "Supporters: askeslav, tomik, cokY, Sk1lzZ, YctN, kebit, foxbuster, ^9<==^3Mustang^9==>^2Clan from Hungary" + text "Supporters:" + textfont UI_FONT_NORMAL + textscale 0.25 + textstyle ITEM_TEXTSTYLE_SHADOWED + textalign ITEM_ALIGN_LEFT + decoration +} + +itemDef +{ + visible 1 + origin 60 101 + forecolor GLOBAL_UNFOCUSED_COLOR + text "askeslav, tomik, cokY, Sk1lzZ, YctN, kebit, foxbuster" + textfont UI_FONT_NORMAL + textscale 0.25 + textstyle ITEM_TEXTSTYLE_SHADOWED + textalign ITEM_ALIGN_LEFT + decoration +} + +itemDef +{ + visible 1 + origin 60 116 + forecolor GLOBAL_UNFOCUSED_COLOR + text "^9<==^3Mustang^9==>^2Clan from Hungary^7, hubertgruber / dutch, excel" textfont UI_FONT_NORMAL textscale 0.25 textstyle ITEM_TEXTSTYLE_SHADOWED @@ -68,7 +94,7 @@ itemDef itemDef { visible 1 - origin 0 136 + origin 0 141 forecolor GLOBAL_UNFOCUSED_COLOR text "Join us on discord ^9LetsPlay Europe ^7in ^9#cod2-zpam-3 ^7channel." textfont UI_FONT_NORMAL diff --git a/source/ui_mp/scriptmenus/submenus/ingame_rcon_map.menu b/source/ui_mp/scriptmenus/submenus/ingame_rcon_map.menu index d3514e8..7ae7295 100644 --- a/source/ui_mp/scriptmenus/submenus/ingame_rcon_map.menu +++ b/source/ui_mp/scriptmenus/submenus/ingame_rcon_map.menu @@ -178,7 +178,7 @@ itemDef \ ITEM_MAP_OPTIONS_HEADING(3 6, "Map:") -ITEM_GAMETYPE_ONDVAR(86 06, 40 18, "Toujane FIX", "ui_rcon_map_map", "mp_toujane_fix_v1", exec "openscriptmenu ingame rcon_map_map_mp_toujane_fix_v1") +ITEM_GAMETYPE_ONDVAR(86 06, 40 18, "Toujane FIX", "ui_rcon_map_map", "mp_toujane_fix_v2", exec "openscriptmenu ingame rcon_map_map_mp_toujane_fix_v2") ITEM_GAMETYPE_ONDVAR(86 22, 48 18, "Burgundy FIX", "ui_rcon_map_map", "mp_burgundy_fix_v1", exec "openscriptmenu ingame rcon_map_map_mp_burgundy_fix_v1") //ITEM_GAMETYPE_ONDVAR(86 38, 49 18, "Dawnville FIX", "ui_rcon_map_map", "mp_dawnville_fix", exec "openscriptmenu ingame rcon_map_map_mp_dawnville_fix") //ITEM_GAMETYPE_ONDVAR(86 54, 47 18, "Matmata FIX", "ui_rcon_map_map", "mp_matmata_fix", exec "openscriptmenu ingame rcon_map_map_mp_matmata_fix") diff --git a/zip/main/mp_toujane_fix_v1.iwd b/zip/main/mp_toujane_fix_v1.iwd deleted file mode 100644 index 0fdff7c..0000000 Binary files a/zip/main/mp_toujane_fix_v1.iwd and /dev/null differ diff --git a/zip/main/mp_toujane_fix_v2.iwd b/zip/main/mp_toujane_fix_v2.iwd new file mode 100644 index 0000000..3b989f1 Binary files /dev/null and b/zip/main/mp_toujane_fix_v2.iwd differ diff --git a/zip/main/server.cfg b/zip/main/server.cfg index b756b82..7b36c1d 100644 --- a/zip/main/server.cfg +++ b/zip/main/server.cfg @@ -17,10 +17,10 @@ set pam_mode "cg_mr12" // pub, pcw, cg, cg_mr12, ... set g_gametype "sd" // Hostname -set sv_hostname "Awesome server name | zPAM3.20" +set sv_hostname "Awesome server name | zPAM3.21" // Message of the Day -set scr_motd "Welcome. This server is running zPAM3.20" +set scr_motd "Welcome. This server is running zPAM3.21" // Server password set g_password "" diff --git a/zip/main/zpam320.iwd b/zip/main/zpam321.iwd similarity index 90% rename from zip/main/zpam320.iwd rename to zip/main/zpam321.iwd index 391a319..6934613 100644 Binary files a/zip/main/zpam320.iwd and b/zip/main/zpam321.iwd differ diff --git a/zip/readme.txt b/zip/readme.txt index f2e6075..af76196 100644 --- a/zip/readme.txt +++ b/zip/readme.txt @@ -1,8 +1,8 @@ Installation Extract folders with files into following locations: - ./pb/pbsvuser.cfg - - ./main/zpam320.iwd - - ./main/mp_toujane_fix_v1.iwd + - ./main/zpam321.iwd + - ./main/mp_toujane_fix_v2.iwd - ./main/mp_burgundy_fix_v1.iwd - ./main/server.cfg diff --git a/zpam320.zip b/zpam321.zip similarity index 68% rename from zpam320.zip rename to zpam321.zip index 751292e..7a6c367 100644 Binary files a/zpam320.zip and b/zpam321.zip differ